godot/scene
2017-01-09 00:13:54 +00:00
..
2d Begin modifying properties to make them more friendly to script and doc. 2017-01-03 00:38:16 -03:00
3d Fixed inertia tensor computation and center of mass 2017-01-09 00:13:54 +00:00
animation ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
audio ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
gui Begin modifying properties to make them more friendly to script and doc. 2017-01-03 00:38:16 -03:00
io ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
main Begin modifying properties to make them more friendly to script and doc. 2017-01-03 00:38:16 -03:00
resources Begin modifying properties to make them more friendly to script and doc. 2017-01-03 00:38:16 -03:00
register_scene_types.cpp Begin modifying properties to make them more friendly to script and doc. 2017-01-03 00:38:16 -03:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00