mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
548 lines
16 KiB
C++
548 lines
16 KiB
C++
/**************************************************************************/
|
|
/* image_compress_betsy.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "image_compress_betsy.h"
|
|
|
|
#include "core/config/project_settings.h"
|
|
|
|
#include "betsy_bc1.h"
|
|
|
|
#include "bc1.glsl.gen.h"
|
|
#include "bc6h.glsl.gen.h"
|
|
#include "servers/display_server.h"
|
|
|
|
static Mutex betsy_mutex;
|
|
static BetsyCompressor *betsy = nullptr;
|
|
|
|
void BetsyCompressor::_init() {
|
|
if (!DisplayServer::can_create_rendering_device()) {
|
|
return;
|
|
}
|
|
|
|
// Create local RD.
|
|
RenderingContextDriver *rcd = nullptr;
|
|
RenderingDevice *rd = RenderingServer::get_singleton()->create_local_rendering_device();
|
|
|
|
if (rd == nullptr) {
|
|
#if defined(RD_ENABLED)
|
|
#if defined(METAL_ENABLED)
|
|
rcd = memnew(RenderingContextDriverMetal);
|
|
rd = memnew(RenderingDevice);
|
|
#endif
|
|
#if defined(VULKAN_ENABLED)
|
|
if (rcd == nullptr) {
|
|
rcd = memnew(RenderingContextDriverVulkan);
|
|
rd = memnew(RenderingDevice);
|
|
}
|
|
#endif
|
|
#endif
|
|
if (rcd != nullptr && rd != nullptr) {
|
|
Error err = rcd->initialize();
|
|
if (err == OK) {
|
|
err = rd->initialize(rcd);
|
|
}
|
|
|
|
if (err != OK) {
|
|
memdelete(rd);
|
|
memdelete(rcd);
|
|
rd = nullptr;
|
|
rcd = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_NULL_MSG(rd, "Unable to create a local RenderingDevice.");
|
|
|
|
compress_rd = rd;
|
|
compress_rcd = rcd;
|
|
|
|
// Create the sampler state.
|
|
RD::SamplerState src_sampler_state;
|
|
{
|
|
src_sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
|
|
src_sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
|
|
src_sampler_state.mag_filter = RD::SAMPLER_FILTER_NEAREST;
|
|
src_sampler_state.min_filter = RD::SAMPLER_FILTER_NEAREST;
|
|
src_sampler_state.mip_filter = RD::SAMPLER_FILTER_NEAREST;
|
|
}
|
|
|
|
src_sampler = compress_rd->sampler_create(src_sampler_state);
|
|
}
|
|
|
|
void BetsyCompressor::init() {
|
|
WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &BetsyCompressor::_thread_loop), true);
|
|
command_queue.set_pump_task_id(tid);
|
|
command_queue.push(this, &BetsyCompressor::_assign_mt_ids, tid);
|
|
command_queue.push_and_sync(this, &BetsyCompressor::_init);
|
|
DEV_ASSERT(task_id == tid);
|
|
}
|
|
|
|
void BetsyCompressor::_assign_mt_ids(WorkerThreadPool::TaskID p_pump_task_id) {
|
|
task_id = p_pump_task_id;
|
|
}
|
|
|
|
// Yield thread to WTP so other tasks can be done on it.
|
|
// Automatically regains control as soon a task is pushed to the command queue.
|
|
void BetsyCompressor::_thread_loop() {
|
|
while (!exit) {
|
|
WorkerThreadPool::get_singleton()->yield();
|
|
command_queue.flush_all();
|
|
}
|
|
}
|
|
|
|
void BetsyCompressor::_thread_exit() {
|
|
exit = true;
|
|
|
|
if (compress_rd != nullptr) {
|
|
if (dxt1_encoding_table_buffer.is_valid()) {
|
|
compress_rd->free(dxt1_encoding_table_buffer);
|
|
}
|
|
|
|
compress_rd->free(src_sampler);
|
|
|
|
// Clear the shader cache, pipelines will be unreferenced automatically.
|
|
for (KeyValue<String, BetsyShader> &E : cached_shaders) {
|
|
if (E.value.compiled.is_valid()) {
|
|
compress_rd->free(E.value.compiled);
|
|
}
|
|
}
|
|
cached_shaders.clear();
|
|
}
|
|
}
|
|
|
|
void BetsyCompressor::finish() {
|
|
command_queue.push(this, &BetsyCompressor::_thread_exit);
|
|
if (task_id != WorkerThreadPool::INVALID_TASK_ID) {
|
|
WorkerThreadPool::get_singleton()->wait_for_task_completion(task_id);
|
|
task_id = WorkerThreadPool::INVALID_TASK_ID;
|
|
}
|
|
|
|
if (compress_rd != nullptr) {
|
|
// Free the RD (and RCD if necessary).
|
|
memdelete(compress_rd);
|
|
compress_rd = nullptr;
|
|
if (compress_rcd != nullptr) {
|
|
memdelete(compress_rcd);
|
|
compress_rcd = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Helper functions.
|
|
|
|
static int get_next_multiple(int n, int m) {
|
|
return n + (m - (n % m));
|
|
}
|
|
|
|
static String get_shader_name(BetsyFormat p_format) {
|
|
switch (p_format) {
|
|
case BETSY_FORMAT_BC1:
|
|
case BETSY_FORMAT_BC1_DITHER:
|
|
return "BC1";
|
|
|
|
case BETSY_FORMAT_BC3:
|
|
return "BC3";
|
|
|
|
case BETSY_FORMAT_BC6_SIGNED:
|
|
case BETSY_FORMAT_BC6_UNSIGNED:
|
|
return "BC6";
|
|
|
|
default:
|
|
return "";
|
|
}
|
|
}
|
|
|
|
Error BetsyCompressor::_compress(BetsyFormat p_format, Image *r_img) {
|
|
uint64_t start_time = OS::get_singleton()->get_ticks_msec();
|
|
|
|
// Return an error so that the compression can fall back to cpu compression
|
|
if (compress_rd == nullptr) {
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
|
|
if (r_img->is_compressed()) {
|
|
return ERR_INVALID_DATA;
|
|
}
|
|
|
|
Error err = OK;
|
|
|
|
// Destination format.
|
|
Image::Format dest_format = Image::FORMAT_MAX;
|
|
RD::DataFormat dst_rd_format = RD::DATA_FORMAT_MAX;
|
|
|
|
String version = "";
|
|
|
|
switch (p_format) {
|
|
case BETSY_FORMAT_BC1:
|
|
version = "standard";
|
|
dst_rd_format = RD::DATA_FORMAT_R32G32_UINT;
|
|
dest_format = Image::FORMAT_DXT1;
|
|
break;
|
|
|
|
case BETSY_FORMAT_BC1_DITHER:
|
|
version = "dithered";
|
|
dst_rd_format = RD::DATA_FORMAT_R32G32_UINT;
|
|
dest_format = Image::FORMAT_DXT1;
|
|
break;
|
|
|
|
case BETSY_FORMAT_BC6_SIGNED:
|
|
version = "signed";
|
|
dst_rd_format = RD::DATA_FORMAT_R32G32B32A32_UINT;
|
|
dest_format = Image::FORMAT_BPTC_RGBF;
|
|
break;
|
|
|
|
case BETSY_FORMAT_BC6_UNSIGNED:
|
|
version = "unsigned";
|
|
dst_rd_format = RD::DATA_FORMAT_R32G32B32A32_UINT;
|
|
dest_format = Image::FORMAT_BPTC_RGBFU;
|
|
break;
|
|
|
|
default:
|
|
err = ERR_INVALID_PARAMETER;
|
|
break;
|
|
}
|
|
|
|
const String shader_name = get_shader_name(p_format) + "-" + version;
|
|
BetsyShader shader;
|
|
|
|
if (cached_shaders.has(shader_name)) {
|
|
shader = cached_shaders[shader_name];
|
|
|
|
} else {
|
|
Ref<RDShaderFile> source;
|
|
source.instantiate();
|
|
|
|
switch (p_format) {
|
|
case BETSY_FORMAT_BC1:
|
|
case BETSY_FORMAT_BC1_DITHER:
|
|
err = source->parse_versions_from_text(bc1_shader_glsl);
|
|
break;
|
|
|
|
case BETSY_FORMAT_BC6_UNSIGNED:
|
|
case BETSY_FORMAT_BC6_SIGNED:
|
|
err = source->parse_versions_from_text(bc6h_shader_glsl);
|
|
break;
|
|
|
|
default:
|
|
err = ERR_INVALID_PARAMETER;
|
|
break;
|
|
}
|
|
|
|
if (err != OK) {
|
|
source->print_errors("Betsy compress shader");
|
|
return err;
|
|
}
|
|
|
|
// Compile the shader, return early if invalid.
|
|
shader.compiled = compress_rd->shader_create_from_spirv(source->get_spirv_stages(version));
|
|
if (shader.compiled.is_null()) {
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
|
|
// Compile the pipeline, return early if invalid.
|
|
shader.pipeline = compress_rd->compute_pipeline_create(shader.compiled);
|
|
if (shader.pipeline.is_null()) {
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
|
|
cached_shaders[shader_name] = shader;
|
|
}
|
|
|
|
if (shader.compiled.is_null() || shader.pipeline.is_null()) {
|
|
return ERR_INVALID_DATA;
|
|
}
|
|
|
|
// src_texture format information.
|
|
RD::TextureFormat src_texture_format;
|
|
{
|
|
src_texture_format.array_layers = 1;
|
|
src_texture_format.depth = 1;
|
|
src_texture_format.mipmaps = 1;
|
|
src_texture_format.texture_type = RD::TEXTURE_TYPE_2D;
|
|
src_texture_format.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
|
|
}
|
|
|
|
switch (r_img->get_format()) {
|
|
case Image::FORMAT_L8:
|
|
r_img->convert(Image::FORMAT_RGBA8);
|
|
src_texture_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
|
|
break;
|
|
|
|
case Image::FORMAT_LA8:
|
|
r_img->convert(Image::FORMAT_RGBA8);
|
|
src_texture_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
|
|
break;
|
|
|
|
case Image::FORMAT_R8:
|
|
src_texture_format.format = RD::DATA_FORMAT_R8_UNORM;
|
|
break;
|
|
|
|
case Image::FORMAT_RG8:
|
|
src_texture_format.format = RD::DATA_FORMAT_R8G8_UNORM;
|
|
break;
|
|
|
|
case Image::FORMAT_RGB8:
|
|
r_img->convert(Image::FORMAT_RGBA8);
|
|
src_texture_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
|
|
break;
|
|
|
|
case Image::FORMAT_RGBA8:
|
|
src_texture_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
|
|
break;
|
|
|
|
case Image::FORMAT_RH:
|
|
src_texture_format.format = RD::DATA_FORMAT_R16_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGH:
|
|
src_texture_format.format = RD::DATA_FORMAT_R16G16_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGBH:
|
|
r_img->convert(Image::FORMAT_RGBAH);
|
|
src_texture_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGBAH:
|
|
src_texture_format.format = RD::DATA_FORMAT_R16G16B16A16_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RF:
|
|
src_texture_format.format = RD::DATA_FORMAT_R32_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGF:
|
|
src_texture_format.format = RD::DATA_FORMAT_R32G32_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGBF:
|
|
r_img->convert(Image::FORMAT_RGBAF);
|
|
src_texture_format.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGBAF:
|
|
src_texture_format.format = RD::DATA_FORMAT_R32G32B32A32_SFLOAT;
|
|
break;
|
|
|
|
case Image::FORMAT_RGBE9995:
|
|
src_texture_format.format = RD::DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32;
|
|
break;
|
|
|
|
default: {
|
|
return err;
|
|
}
|
|
}
|
|
|
|
// For the destination format just copy the source format and change the usage bits.
|
|
RD::TextureFormat dst_texture_format = src_texture_format;
|
|
dst_texture_format.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
|
|
dst_texture_format.format = dst_rd_format;
|
|
|
|
// Encoding table setup.
|
|
if (dest_format == Image::FORMAT_DXT1 && dxt1_encoding_table_buffer.is_null()) {
|
|
Vector<uint8_t> data;
|
|
data.resize(1024 * 4);
|
|
memcpy(data.ptrw(), dxt1_encoding_table, 1024 * 4);
|
|
|
|
dxt1_encoding_table_buffer = compress_rd->storage_buffer_create(1024 * 4, data);
|
|
}
|
|
|
|
const int mip_count = r_img->get_mipmap_count() + 1;
|
|
|
|
// Container for the compressed data.
|
|
Vector<uint8_t> dst_data;
|
|
dst_data.resize(Image::get_image_data_size(r_img->get_width(), r_img->get_height(), dest_format, r_img->has_mipmaps()));
|
|
uint8_t *dst_data_ptr = dst_data.ptrw();
|
|
|
|
Vector<Vector<uint8_t>> src_images;
|
|
src_images.push_back(Vector<uint8_t>());
|
|
Vector<uint8_t> *src_image_ptr = src_images.ptrw();
|
|
|
|
// Compress each mipmap.
|
|
for (int i = 0; i < mip_count; i++) {
|
|
int64_t ofs, size;
|
|
int width, height;
|
|
r_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, width, height);
|
|
|
|
// Set the source texture width and size.
|
|
src_texture_format.height = height;
|
|
src_texture_format.width = width;
|
|
|
|
// Set the destination texture width and size.
|
|
dst_texture_format.height = (height + 3) >> 2;
|
|
dst_texture_format.width = (width + 3) >> 2;
|
|
|
|
// Create a buffer filled with the source mip layer data.
|
|
src_image_ptr[0].resize(size);
|
|
memcpy(src_image_ptr[0].ptrw(), r_img->ptr() + ofs, size);
|
|
|
|
// Create the textures on the GPU.
|
|
RID src_texture = compress_rd->texture_create(src_texture_format, RD::TextureView(), src_images);
|
|
RID dst_texture = compress_rd->texture_create(dst_texture_format, RD::TextureView());
|
|
|
|
Vector<RD::Uniform> uniforms;
|
|
{
|
|
{
|
|
RD::Uniform u;
|
|
u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
|
|
u.binding = 0;
|
|
u.append_id(src_sampler);
|
|
u.append_id(src_texture);
|
|
uniforms.push_back(u);
|
|
}
|
|
{
|
|
RD::Uniform u;
|
|
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
|
|
u.binding = 1;
|
|
u.append_id(dst_texture);
|
|
uniforms.push_back(u);
|
|
}
|
|
|
|
if (dest_format == Image::FORMAT_DXT1) {
|
|
RD::Uniform u;
|
|
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
|
|
u.binding = 2;
|
|
u.append_id(dxt1_encoding_table_buffer);
|
|
uniforms.push_back(u);
|
|
}
|
|
}
|
|
|
|
RID uniform_set = compress_rd->uniform_set_create(uniforms, shader.compiled, 0);
|
|
RD::ComputeListID compute_list = compress_rd->compute_list_begin();
|
|
|
|
compress_rd->compute_list_bind_compute_pipeline(compute_list, shader.pipeline);
|
|
compress_rd->compute_list_bind_uniform_set(compute_list, uniform_set, 0);
|
|
|
|
if (dest_format == Image::FORMAT_BPTC_RGBFU || dest_format == Image::FORMAT_BPTC_RGBF) {
|
|
BC6PushConstant push_constant;
|
|
push_constant.sizeX = 1.0f / width;
|
|
push_constant.sizeY = 1.0f / height;
|
|
push_constant.padding[0] = 0;
|
|
push_constant.padding[1] = 0;
|
|
|
|
compress_rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(BC6PushConstant));
|
|
|
|
} else {
|
|
BC1PushConstant push_constant;
|
|
push_constant.num_refines = 2;
|
|
push_constant.padding[0] = 0;
|
|
push_constant.padding[1] = 0;
|
|
push_constant.padding[2] = 0;
|
|
|
|
compress_rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(BC1PushConstant));
|
|
}
|
|
|
|
compress_rd->compute_list_dispatch(compute_list, get_next_multiple(width, 32) / 32, get_next_multiple(height, 32) / 32, 1);
|
|
compress_rd->compute_list_end();
|
|
|
|
compress_rd->submit();
|
|
compress_rd->sync();
|
|
|
|
// Copy data from the GPU to the buffer.
|
|
const Vector<uint8_t> texture_data = compress_rd->texture_get_data(dst_texture, 0);
|
|
int64_t dst_ofs = Image::get_image_mipmap_offset(r_img->get_width(), r_img->get_height(), dest_format, i);
|
|
|
|
memcpy(dst_data_ptr + dst_ofs, texture_data.ptr(), texture_data.size());
|
|
|
|
// Free the source and dest texture.
|
|
compress_rd->free(dst_texture);
|
|
compress_rd->free(src_texture);
|
|
}
|
|
|
|
src_images.clear();
|
|
|
|
// Set the compressed data to the image.
|
|
r_img->set_data(r_img->get_width(), r_img->get_height(), r_img->has_mipmaps(), dest_format, dst_data);
|
|
|
|
print_verbose(vformat("Betsy: Encoding took %d ms.", OS::get_singleton()->get_ticks_msec() - start_time));
|
|
|
|
return OK;
|
|
}
|
|
|
|
void ensure_betsy_exists() {
|
|
betsy_mutex.lock();
|
|
if (betsy == nullptr) {
|
|
betsy = memnew(BetsyCompressor);
|
|
betsy->init();
|
|
}
|
|
betsy_mutex.unlock();
|
|
}
|
|
|
|
Error _betsy_compress_bptc(Image *r_img, Image::UsedChannels p_channels) {
|
|
ensure_betsy_exists();
|
|
Image::Format format = r_img->get_format();
|
|
Error result = ERR_UNAVAILABLE;
|
|
|
|
if (format >= Image::FORMAT_RF && format <= Image::FORMAT_RGBE9995) {
|
|
if (r_img->detect_signed()) {
|
|
result = betsy->compress(BETSY_FORMAT_BC6_SIGNED, r_img);
|
|
} else {
|
|
result = betsy->compress(BETSY_FORMAT_BC6_UNSIGNED, r_img);
|
|
}
|
|
}
|
|
|
|
if (!GLOBAL_GET("rendering/textures/vram_compression/cache_gpu_compressor")) {
|
|
free_device();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
Error _betsy_compress_s3tc(Image *r_img, Image::UsedChannels p_channels) {
|
|
ensure_betsy_exists();
|
|
Error result = ERR_UNAVAILABLE;
|
|
|
|
switch (p_channels) {
|
|
case Image::USED_CHANNELS_RGB:
|
|
result = betsy->compress(BETSY_FORMAT_BC1_DITHER, r_img);
|
|
break;
|
|
|
|
case Image::USED_CHANNELS_L:
|
|
result = betsy->compress(BETSY_FORMAT_BC1, r_img);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (!GLOBAL_GET("rendering/textures/vram_compression/cache_gpu_compressor")) {
|
|
free_device();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void free_device() {
|
|
if (betsy != nullptr) {
|
|
betsy->finish();
|
|
memdelete(betsy);
|
|
}
|
|
}
|