godot/scene/resources/style_box.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

1068 lines
41 KiB
C++

/**************************************************************************/
/* style_box.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "style_box.h"
#include "scene/main/canvas_item.h"
#include <limits.h>
float StyleBox::get_style_margin(Side p_side) const {
float ret = 0;
GDVIRTUAL_REQUIRED_CALL(_get_style_margin, p_side, ret);
return ret;
}
bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const {
bool ret = true;
GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret);
return ret;
}
void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const {
GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect);
}
void StyleBox::set_default_margin(Side p_side, float p_value) {
ERR_FAIL_INDEX((int)p_side, 4);
margin[p_side] = p_value;
emit_changed();
}
void StyleBox::set_default_margin_all(float p_value) {
for (int i = 0; i < 4; i++) {
margin[i] = p_value;
}
emit_changed();
}
void StyleBox::set_default_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
margin[SIDE_LEFT] = p_left;
margin[SIDE_TOP] = p_top;
margin[SIDE_RIGHT] = p_right;
margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
float StyleBox::get_default_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return margin[p_side];
}
float StyleBox::get_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
if (margin[p_side] < 0) {
return get_style_margin(p_side);
} else {
return margin[p_side];
}
}
CanvasItem *StyleBox::get_current_item_drawn() const {
return CanvasItem::get_current_item_drawn();
}
Size2 StyleBox::get_minimum_size() const {
return Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM));
}
Point2 StyleBox::get_offset() const {
return Point2(get_margin(SIDE_LEFT), get_margin(SIDE_TOP));
}
Size2 StyleBox::get_center_size() const {
Size2 ret;
GDVIRTUAL_CALL(_get_center_size, ret);
return ret;
}
Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const {
Rect2 ret;
if (GDVIRTUAL_CALL(_get_draw_rect, p_rect, ret)) {
return ret;
}
return p_rect;
}
void StyleBox::_bind_methods() {
ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask);
ClassDB::bind_method(D_METHOD("set_default_margin", "margin", "offset"), &StyleBox::set_default_margin);
ClassDB::bind_method(D_METHOD("set_default_margin_all", "offset"), &StyleBox::set_default_margin_all);
ClassDB::bind_method(D_METHOD("get_default_margin", "margin"), &StyleBox::get_default_margin);
ClassDB::bind_method(D_METHOD("get_margin", "margin"), &StyleBox::get_margin);
ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size);
ClassDB::bind_method(D_METHOD("get_center_size"), &StyleBox::get_center_size);
ClassDB::bind_method(D_METHOD("get_offset"), &StyleBox::get_offset);
ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn);
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw);
ADD_GROUP("Content Margins", "content_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_default_margin", "get_default_margin", SIDE_BOTTOM);
GDVIRTUAL_BIND(_get_style_margin, "side")
GDVIRTUAL_BIND(_test_mask, "point", "rect")
GDVIRTUAL_BIND(_get_center_size)
GDVIRTUAL_BIND(_get_draw_rect, "rect")
GDVIRTUAL_BIND(_draw, "to_canvas_item", "rect")
}
StyleBox::StyleBox() {
for (int i = 0; i < 4; i++) {
margin[i] = -1;
}
}
void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
if (texture == p_texture) {
return;
}
texture = p_texture;
if (p_texture.is_null()) {
region_rect = Rect2(0, 0, 0, 0);
} else {
region_rect = Rect2(Point2(), texture->get_size());
}
emit_changed();
}
Ref<Texture2D> StyleBoxTexture::get_texture() const {
return texture;
}
void StyleBoxTexture::set_margin_size(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
margin[p_side] = p_size;
emit_changed();
}
void StyleBoxTexture::set_margin_size_all(float p_size) {
for (int i = 0; i < 4; i++) {
margin[i] = p_size;
}
emit_changed();
}
void StyleBoxTexture::set_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
margin[SIDE_LEFT] = p_left;
margin[SIDE_TOP] = p_top;
margin[SIDE_RIGHT] = p_right;
margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
float StyleBoxTexture::get_margin_size(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return margin[p_side];
}
float StyleBoxTexture::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return margin[p_side];
}
Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const {
return p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
}
void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const {
if (texture.is_null()) {
return;
}
Rect2 rect = p_rect;
Rect2 src_rect = region_rect;
texture->get_rect_region(rect, src_rect, rect, src_rect);
rect.position.x -= expand_margin[SIDE_LEFT];
rect.position.y -= expand_margin[SIDE_TOP];
rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT];
rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM];
RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate);
}
void StyleBoxTexture::set_draw_center(bool p_enabled) {
draw_center = p_enabled;
emit_changed();
}
bool StyleBoxTexture::is_draw_center_enabled() const {
return draw_center;
}
Size2 StyleBoxTexture::get_center_size() const {
if (texture.is_null()) {
return Size2();
}
return region_rect.size - get_minimum_size();
}
void StyleBoxTexture::set_expand_margin_size(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
void StyleBoxTexture::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
expand_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
void StyleBoxTexture::set_expand_margin_size_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
float StyleBoxTexture::get_expand_margin_size(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return expand_margin[p_side];
}
void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) {
if (region_rect == p_region_rect) {
return;
}
region_rect = p_region_rect;
emit_changed();
}
Rect2 StyleBoxTexture::get_region_rect() const {
return region_rect;
}
void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) {
ERR_FAIL_INDEX((int)p_mode, 3);
axis_h = p_mode;
emit_changed();
}
StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const {
return axis_h;
}
void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) {
ERR_FAIL_INDEX((int)p_mode, 3);
axis_v = p_mode;
emit_changed();
}
StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const {
return axis_v;
}
void StyleBoxTexture::set_modulate(const Color &p_modulate) {
if (modulate == p_modulate) {
return;
}
modulate = p_modulate;
emit_changed();
}
Color StyleBoxTexture::get_modulate() const {
return modulate;
}
void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture);
ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture);
ClassDB::bind_method(D_METHOD("set_margin_size", "margin", "size"), &StyleBoxTexture::set_margin_size);
ClassDB::bind_method(D_METHOD("set_margin_size_all", "size"), &StyleBoxTexture::set_margin_size_all);
ClassDB::bind_method(D_METHOD("get_margin_size", "margin"), &StyleBoxTexture::get_margin_size);
ClassDB::bind_method(D_METHOD("set_expand_margin_size", "margin", "size"), &StyleBoxTexture::set_expand_margin_size);
ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_size_all);
ClassDB::bind_method(D_METHOD("get_expand_margin_size", "margin"), &StyleBoxTexture::get_expand_margin_size);
ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect);
ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect);
ClassDB::bind_method(D_METHOD("set_draw_center", "enable"), &StyleBoxTexture::set_draw_center);
ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxTexture::is_draw_center_enabled);
ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate);
ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate);
ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_GROUP("Margins", "margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_margin_size", "get_margin_size", SIDE_BOTTOM);
ADD_GROUP("Expand Margins", "expand_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin_size", "get_expand_margin_size", SIDE_BOTTOM);
ADD_GROUP("Axis Stretch", "axis_stretch_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode");
ADD_GROUP("Sub-Region", "region_");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect");
ADD_GROUP("Modulate", "modulate_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH);
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE);
BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT);
}
StyleBoxTexture::StyleBoxTexture() {}
StyleBoxTexture::~StyleBoxTexture() {}
////////////////
void StyleBoxFlat::set_bg_color(const Color &p_color) {
bg_color = p_color;
emit_changed();
}
Color StyleBoxFlat::get_bg_color() const {
return bg_color;
}
void StyleBoxFlat::set_border_color(const Color &p_color) {
border_color = p_color;
emit_changed();
}
Color StyleBoxFlat::get_border_color() const {
return border_color;
}
void StyleBoxFlat::set_border_width_all(int p_size) {
border_width[0] = p_size;
border_width[1] = p_size;
border_width[2] = p_size;
border_width[3] = p_size;
emit_changed();
}
int StyleBoxFlat::get_border_width_min() const {
return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
}
void StyleBoxFlat::set_border_width(Side p_side, int p_width) {
ERR_FAIL_INDEX((int)p_side, 4);
border_width[p_side] = p_width;
emit_changed();
}
int StyleBoxFlat::get_border_width(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
return border_width[p_side];
}
void StyleBoxFlat::set_border_blend(bool p_blend) {
blend_border = p_blend;
emit_changed();
}
bool StyleBoxFlat::get_border_blend() const {
return blend_border;
}
void StyleBoxFlat::set_corner_radius_all(int radius) {
for (int i = 0; i < 4; i++) {
corner_radius[i] = radius;
}
emit_changed();
}
void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left) {
corner_radius[0] = radius_top_left;
corner_radius[1] = radius_top_right;
corner_radius[2] = radius_bottom_right;
corner_radius[3] = radius_bottom_left;
emit_changed();
}
void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
ERR_FAIL_INDEX((int)p_corner, 4);
corner_radius[p_corner] = radius;
emit_changed();
}
int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
ERR_FAIL_INDEX_V((int)p_corner, 4, 0);
return corner_radius[p_corner];
}
void StyleBoxFlat::set_expand_margin_size(Side p_side, float p_size) {
ERR_FAIL_INDEX((int)p_side, 4);
expand_margin[p_side] = p_size;
emit_changed();
}
void StyleBoxFlat::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) {
expand_margin[SIDE_LEFT] = p_left;
expand_margin[SIDE_TOP] = p_top;
expand_margin[SIDE_RIGHT] = p_right;
expand_margin[SIDE_BOTTOM] = p_bottom;
emit_changed();
}
void StyleBoxFlat::set_expand_margin_size_all(float p_expand_margin_size) {
for (int i = 0; i < 4; i++) {
expand_margin[i] = p_expand_margin_size;
}
emit_changed();
}
float StyleBoxFlat::get_expand_margin_size(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return expand_margin[p_side];
}
void StyleBoxFlat::set_draw_center(bool p_enabled) {
draw_center = p_enabled;
emit_changed();
}
bool StyleBoxFlat::is_draw_center_enabled() const {
return draw_center;
}
void StyleBoxFlat::set_skew(Vector2 p_skew) {
skew = p_skew;
emit_changed();
}
Vector2 StyleBoxFlat::get_skew() const {
return skew;
}
void StyleBoxFlat::set_shadow_color(const Color &p_color) {
shadow_color = p_color;
emit_changed();
}
Color StyleBoxFlat::get_shadow_color() const {
return shadow_color;
}
void StyleBoxFlat::set_shadow_size(const int &p_size) {
shadow_size = p_size;
emit_changed();
}
int StyleBoxFlat::get_shadow_size() const {
return shadow_size;
}
void StyleBoxFlat::set_shadow_offset(const Point2 &p_offset) {
shadow_offset = p_offset;
emit_changed();
}
Point2 StyleBoxFlat::get_shadow_offset() const {
return shadow_offset;
}
void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
anti_aliased = p_anti_aliased;
emit_changed();
notify_property_list_changed();
}
bool StyleBoxFlat::is_anti_aliased() const {
return anti_aliased;
}
void StyleBoxFlat::set_aa_size(const real_t p_aa_size) {
aa_size = CLAMP(p_aa_size, 0.01, 10);
emit_changed();
}
real_t StyleBoxFlat::get_aa_size() const {
return aa_size;
}
void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
corner_detail = CLAMP(p_corner_detail, 1, 20);
emit_changed();
}
int StyleBoxFlat::get_corner_detail() const {
return corner_detail;
}
Size2 StyleBoxFlat::get_center_size() const {
return Size2();
}
inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
real_t border_left = inner_rect.position.x - style_rect.position.x;
real_t border_top = inner_rect.position.y - style_rect.position.y;
real_t border_right = style_rect.size.width - inner_rect.size.width - border_left;
real_t border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
real_t rad;
// Top left.
rad = MIN(border_top, border_left);
inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
// Top right;
rad = MIN(border_top, border_right);
inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
// Bottom right.
rad = MIN(border_bottom, border_right);
inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
// Bottom left.
rad = MIN(border_bottom, border_left);
inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
}
inline void draw_ring(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 &style_rect, const real_t corner_radius[4],
const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const Vector2 &skew, bool fill_center = false) {
int vert_offset = verts.size();
if (!vert_offset) {
vert_offset = 0;
}
int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
real_t ring_corner_radius[4];
set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
// Corner radius center points.
Vector<Point2> outer_points = {
ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0]), //tl
Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1]), //tr
ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2]), //br
Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3]) //bl
};
real_t inner_corner_radius[4];
set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
Vector<Point2> inner_points = {
inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0]), //tl
Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1]), //tr
inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2]), //br
Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3]) //bl
};
// Calculate the vertices.
for (int corner_index = 0; corner_index < 4; corner_index++) {
for (int detail = 0; detail <= adapted_corner_detail; detail++) {
for (int inner_outer = 0; inner_outer < 2; inner_outer++) {
real_t radius;
Color color;
Point2 corner_point;
if (inner_outer == 0) {
radius = inner_corner_radius[corner_index];
color = inner_color;
corner_point = inner_points[corner_index];
} else {
radius = ring_corner_radius[corner_index];
color = outer_color;
corner_point = outer_points[corner_index];
}
const real_t x = radius * (real_t)cos((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.x;
const real_t y = radius * (real_t)sin((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.y;
const float x_skew = -skew.x * (y - ring_rect.get_center().y);
const float y_skew = -skew.y * (x - ring_rect.get_center().x);
verts.push_back(Vector2(x + x_skew, y + y_skew));
colors.push_back(color);
}
}
}
int ring_vert_count = verts.size() - vert_offset;
// Fill the indices and the colors for the border.
for (int i = 0; i < ring_vert_count; i++) {
indices.push_back(vert_offset + ((i + 0) % ring_vert_count));
indices.push_back(vert_offset + ((i + 2) % ring_vert_count));
indices.push_back(vert_offset + ((i + 1) % ring_vert_count));
}
if (fill_center) {
//Fill the indices and the colors for the center.
for (int index = 0; index < ring_vert_count / 2; index += 2) {
int i = index;
// Polygon 1.
indices.push_back(vert_offset + i);
indices.push_back(vert_offset + ring_vert_count - 4 - i);
indices.push_back(vert_offset + i + 2);
// Polygon 2.
indices.push_back(vert_offset + i);
indices.push_back(vert_offset + ring_vert_count - 2 - i);
indices.push_back(vert_offset + ring_vert_count - 4 - i);
}
}
}
inline void adapt_values(int p_index_a, int p_index_b, real_t *adapted_values, const real_t *p_values, const real_t p_width, const real_t p_max_a, const real_t p_max_b) {
if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
real_t factor;
real_t new_value;
factor = (real_t)p_width / (real_t)(p_values[p_index_a] + p_values[p_index_b]);
new_value = (p_values[p_index_a] * factor);
if (new_value < adapted_values[p_index_a]) {
adapted_values[p_index_a] = new_value;
}
new_value = (p_values[p_index_b] * factor);
if (new_value < adapted_values[p_index_b]) {
adapted_values[p_index_b] = new_value;
}
} else {
adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
}
adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
}
Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const {
Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
if (shadow_size > 0) {
Rect2 shadow_rect = draw_rect.grow(shadow_size);
shadow_rect.position += shadow_offset;
draw_rect = draw_rect.merge(shadow_rect);
}
return draw_rect;
}
void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
bool draw_shadow = (shadow_size > 0);
if (!draw_border && !draw_center && !draw_shadow) {
return;
}
Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) {
return;
}
const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
// Only enable antialiasing if it is actually needed. This improve performances
// and maximizes sharpness for non-skewed StyleBoxes with sharp corners.
const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased;
const bool blend_on = blend_border && draw_border;
Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
Color border_color_blend = (draw_center ? bg_color : border_color_alpha);
Color border_color_inner = blend_on ? border_color_blend : border_color;
// Adapt borders (prevent weird overlapping/glitchy drawings).
real_t width = MAX(style_rect.size.width, 0);
real_t height = MAX(style_rect.size.height, 0);
real_t adapted_border[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height);
adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width);
// Adapt corners (prevent weird overlapping/glitchy drawings).
real_t adapted_corner[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]);
Rect2 border_style_rect = style_rect;
if (aa_on) {
for (int i = 0; i < 4; i++) {
if (border_width[i] > 0) {
border_style_rect = border_style_rect.grow_side((Side)i, -aa_size);
}
}
}
Vector<Point2> verts;
Vector<int> indices;
Vector<Color> colors;
Vector<Point2> uvs;
// Create shadow
if (draw_shadow) {
Rect2 shadow_inner_rect = style_rect;
shadow_inner_rect.position += shadow_offset;
Rect2 shadow_rect = style_rect.grow(shadow_size);
shadow_rect.position += shadow_offset;
Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner,
shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail, skew);
if (draw_center) {
draw_ring(verts, indices, colors, shadow_inner_rect, adapted_corner,
shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, skew, true);
}
}
// Create border (no AA).
if (draw_border && !aa_on) {
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
border_style_rect, infill_rect, border_color_inner, border_color, corner_detail, skew);
}
// Create infill (no AA).
if (draw_center && (!aa_on || blend_on || !draw_border)) {
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
infill_rect, infill_rect, bg_color, bg_color, corner_detail, skew, true);
}
if (aa_on) {
real_t aa_border_width[4];
real_t aa_fill_width[4];
if (draw_border) {
for (int i = 0; i < 4; i++) {
if (border_width[i] > 0) {
aa_border_width[i] = aa_size;
aa_fill_width[i] = 0;
} else {
aa_border_width[i] = 0;
aa_fill_width[i] = aa_size;
}
}
} else {
for (int i = 0; i < 4; i++) {
aa_border_width[i] = 0;
aa_fill_width[i] = aa_size;
}
}
Rect2 infill_inner_rect = infill_rect.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP],
-aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]);
if (draw_center) {
if (!blend_on && draw_border) {
Rect2 infill_inner_rect_aa = infill_inner_rect.grow_individual(aa_border_width[SIDE_LEFT], aa_border_width[SIDE_TOP],
aa_border_width[SIDE_RIGHT], aa_border_width[SIDE_BOTTOM]);
// Create infill within AA border.
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
infill_inner_rect_aa, infill_inner_rect_aa, bg_color, bg_color, corner_detail, skew, true);
}
if (!blend_on || !draw_border) {
Rect2 infill_rect_aa = infill_rect.grow_individual(aa_fill_width[SIDE_LEFT], aa_fill_width[SIDE_TOP],
aa_fill_width[SIDE_RIGHT], aa_fill_width[SIDE_BOTTOM]);
Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
// Create infill fake AA gradient.
draw_ring(verts, indices, colors, style_rect, adapted_corner,
infill_rect_aa, infill_rect, bg_color, alpha_bg, corner_detail, skew);
}
}
if (draw_border) {
Rect2 infill_rect_aa = infill_rect.grow_individual(aa_border_width[SIDE_LEFT], aa_border_width[SIDE_TOP],
aa_border_width[SIDE_RIGHT], aa_border_width[SIDE_BOTTOM]);
Rect2 style_rect_aa = style_rect.grow_individual(aa_border_width[SIDE_LEFT], aa_border_width[SIDE_TOP],
aa_border_width[SIDE_RIGHT], aa_border_width[SIDE_BOTTOM]);
Rect2 border_style_rect_aa = border_style_rect.grow_individual(aa_border_width[SIDE_LEFT], aa_border_width[SIDE_TOP],
aa_border_width[SIDE_RIGHT], aa_border_width[SIDE_BOTTOM]);
// Create border.
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
border_style_rect_aa, ((blend_on) ? infill_rect : infill_rect_aa), border_color_inner, border_color, corner_detail, skew);
if (!blend_on) {
// Create inner border fake AA gradient.
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
infill_rect_aa, infill_rect, border_color_blend, border_color, corner_detail, skew);
}
// Create outer border fake AA gradient.
draw_ring(verts, indices, colors, border_style_rect, adapted_corner,
style_rect_aa, border_style_rect_aa, border_color, border_color_alpha, corner_detail, skew);
}
}
// Compute UV coordinates.
Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0);
uvs.resize(verts.size());
for (int i = 0; i < verts.size(); i++) {
uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width;
uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height;
}
// Draw stylebox.
RenderingServer *vs = RenderingServer::get_singleton();
vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs);
}
float StyleBoxFlat::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
return border_width[p_side];
}
void StyleBoxFlat::_validate_property(PropertyInfo &p_property) const {
if (!anti_aliased && p_property.name == "anti_aliasing_size") {
p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
}
void StyleBoxFlat::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color);
ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color);
ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin_size);
ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_size_all);
ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin_size);
ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
ClassDB::bind_method(D_METHOD("set_skew", "skew"), &StyleBoxFlat::set_skew);
ClassDB::bind_method(D_METHOD("get_skew"), &StyleBoxFlat::get_skew);
ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
ClassDB::bind_method(D_METHOD("set_shadow_offset", "offset"), &StyleBoxFlat::set_shadow_offset);
ClassDB::bind_method(D_METHOD("get_shadow_offset"), &StyleBoxFlat::get_shadow_offset);
ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "skew"), "set_skew", "get_skew");
ADD_GROUP("Border Width", "border_width_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_BOTTOM);
ADD_GROUP("Border", "border_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
ADD_GROUP("Corner Radius", "corner_radius_");
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
ADD_GROUP("Expand Margins", "expand_margin_");
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
ADD_GROUP("Shadow", "shadow_");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,100,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset");
ADD_GROUP("Anti Aliasing", "anti_aliasing_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,suffix:px"), "set_aa_size", "get_aa_size");
}
StyleBoxFlat::StyleBoxFlat() {}
StyleBoxFlat::~StyleBoxFlat() {}
void StyleBoxLine::set_color(const Color &p_color) {
color = p_color;
emit_changed();
}
Color StyleBoxLine::get_color() const {
return color;
}
void StyleBoxLine::set_thickness(int p_thickness) {
thickness = p_thickness;
emit_changed();
}
int StyleBoxLine::get_thickness() const {
return thickness;
}
void StyleBoxLine::set_vertical(bool p_vertical) {
vertical = p_vertical;
emit_changed();
}
bool StyleBoxLine::is_vertical() const {
return vertical;
}
void StyleBoxLine::set_grow_end(float p_grow_end) {
grow_end = p_grow_end;
emit_changed();
}
float StyleBoxLine::get_grow_end() const {
return grow_end;
}
void StyleBoxLine::set_grow_begin(float p_grow_begin) {
grow_begin = p_grow_begin;
emit_changed();
}
float StyleBoxLine::get_grow_begin() const {
return grow_begin;
}
void StyleBoxLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_color", "color"), &StyleBoxLine::set_color);
ClassDB::bind_method(D_METHOD("get_color"), &StyleBoxLine::get_color);
ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &StyleBoxLine::set_thickness);
ClassDB::bind_method(D_METHOD("get_thickness"), &StyleBoxLine::get_thickness);
ClassDB::bind_method(D_METHOD("set_grow_begin", "offset"), &StyleBoxLine::set_grow_begin);
ClassDB::bind_method(D_METHOD("get_grow_begin"), &StyleBoxLine::get_grow_begin);
ClassDB::bind_method(D_METHOD("set_grow_end", "offset"), &StyleBoxLine::set_grow_end);
ClassDB::bind_method(D_METHOD("get_grow_end"), &StyleBoxLine::get_grow_end);
ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &StyleBoxLine::set_vertical);
ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end");
ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,10,suffix:px"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical");
}
float StyleBoxLine::get_style_margin(Side p_side) const {
ERR_FAIL_INDEX_V((int)p_side, 4, 0);
if (vertical) {
if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) {
return thickness / 2.0;
}
} else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) {
return thickness / 2.0;
}
return 0;
}
Size2 StyleBoxLine::get_center_size() const {
return Size2();
}
void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const {
RenderingServer *vs = RenderingServer::get_singleton();
Rect2i r = p_rect;
if (vertical) {
r.position.y -= grow_begin;
r.size.y += (grow_begin + grow_end);
r.size.x = thickness;
} else {
r.position.x -= grow_begin;
r.size.x += (grow_begin + grow_end);
r.size.y = thickness;
}
vs->canvas_item_add_rect(p_canvas_item, r, color);
}
StyleBoxLine::StyleBoxLine() {}
StyleBoxLine::~StyleBoxLine() {}