Go to file
2015-08-21 22:31:06 -03:00
bin Made RegEx API similar to old version 2015-07-24 14:09:39 +01:00
core Add OS.get_system_time_msec 2015-08-06 10:29:33 -07:00
demos Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
doc A bunch of spell checks, and rewordings. Also, some simple documentation. 2015-07-26 20:09:47 +02:00
drivers Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows 2015-08-08 11:14:28 -03:00
main error debugger 2015-08-04 09:47:32 -03:00
modules Merge pull request #2282 from Ovnuniarchos/master 2015-08-08 11:18:08 -03:00
platform fix for built-in ssl (easier to build 32 bits export) 2015-08-21 22:31:06 -03:00
scene Merge pull request #2282 from Ovnuniarchos/master 2015-08-08 11:18:08 -03:00
servers small fixes 2015-06-30 11:59:00 -03:00
tools Merge pull request #2316 from StraToN/clearconsole 2015-08-08 11:07:36 -03:00
.editorconfig Add .editorconfig 2015-06-22 14:07:26 -03:00
.gitignore Hide projects folder. 2015-06-19 21:42:11 -06:00
.travis.yml
Doxyfile
godot_logo.svg
LICENSE.md
LOGO_LICENSE.md
logo_small.png
logo.png
makerel.bat new space shooter demo 2015-06-11 10:00:48 -03:00
methods.py
README.md
SConstruct Fixes compile bug for Android template on Windows. 2015-07-24 13:12:23 -06:00
version.py

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced