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c4d1513e15
When selecting "Show in FileSystem" from the context menu of a resource in the inspector, the engine would crash if the FileSystem dock was floating because it was trying to focus the FileSystem tab, but floating docks don't use Tab Containers. This commit makes the FileSystem dock's window grab focus instead if it's floating.
1225 lines
41 KiB
C++
1225 lines
41 KiB
C++
/**************************************************************************/
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/* editor_resource_picker.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_resource_picker.h"
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#include "editor/audio_stream_preview.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_quick_open.h"
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#include "editor/editor_resource_preview.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/filesystem_dock.h"
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#include "editor/plugins/editor_resource_conversion_plugin.h"
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#include "editor/plugins/script_editor_plugin.h"
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#include "editor/scene_tree_dock.h"
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void EditorResourcePicker::_update_resource() {
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String resource_path;
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if (edited_resource.is_valid() && edited_resource->get_path().is_resource_file()) {
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resource_path = edited_resource->get_path() + "\n";
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}
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String class_name = _get_resource_type(edited_resource);
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if (preview_rect) {
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preview_rect->set_texture(Ref<Texture2D>());
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assign_button->set_custom_minimum_size(assign_button_min_size);
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if (edited_resource == Ref<Resource>()) {
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assign_button->set_icon(Ref<Texture2D>());
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assign_button->set_text(TTR("<empty>"));
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assign_button->set_tooltip_text("");
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} else {
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assign_button->set_icon(EditorNode::get_singleton()->get_object_icon(edited_resource.operator->(), SNAME("Object")));
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if (!edited_resource->get_name().is_empty()) {
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assign_button->set_text(edited_resource->get_name());
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} else if (edited_resource->get_path().is_resource_file()) {
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assign_button->set_text(edited_resource->get_path().get_file());
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} else {
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assign_button->set_text(class_name);
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}
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if (edited_resource->get_path().is_resource_file()) {
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resource_path = edited_resource->get_path() + "\n";
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}
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assign_button->set_tooltip_text(resource_path + TTR("Type:") + " " + class_name);
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// Preview will override the above, so called at the end.
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EditorResourcePreview::get_singleton()->queue_edited_resource_preview(edited_resource, this, "_update_resource_preview", edited_resource->get_instance_id());
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}
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} else if (edited_resource.is_valid()) {
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assign_button->set_tooltip_text(resource_path + TTR("Type:") + " " + edited_resource->get_class());
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}
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assign_button->set_disabled(!editable && !edited_resource.is_valid());
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}
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void EditorResourcePicker::_update_resource_preview(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, ObjectID p_obj) {
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if (!edited_resource.is_valid() || edited_resource->get_instance_id() != p_obj) {
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return;
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}
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if (preview_rect) {
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Ref<Script> scr = edited_resource;
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if (scr.is_valid()) {
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assign_button->set_text(scr->get_path().get_file());
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return;
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}
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if (p_preview.is_valid()) {
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preview_rect->set_offset(SIDE_LEFT, assign_button->get_icon()->get_width() + assign_button->get_theme_stylebox(SNAME("normal"))->get_content_margin(SIDE_LEFT) + get_theme_constant(SNAME("h_separation"), SNAME("Button")));
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// Resource-specific stretching.
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if (Ref<GradientTexture1D>(edited_resource).is_valid() || Ref<Gradient>(edited_resource).is_valid()) {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_SCALE);
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assign_button->set_custom_minimum_size(assign_button_min_size);
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} else {
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preview_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
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int thumbnail_size = EDITOR_GET("filesystem/file_dialog/thumbnail_size");
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thumbnail_size *= EDSCALE;
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assign_button->set_custom_minimum_size(Size2(MAX(1, assign_button_min_size.x), MAX(thumbnail_size, assign_button_min_size.y)));
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}
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preview_rect->set_texture(p_preview);
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assign_button->set_text("");
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}
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}
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}
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void EditorResourcePicker::_resource_selected() {
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if (edited_resource.is_null()) {
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edit_button->set_pressed(true);
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_update_menu();
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return;
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}
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emit_signal(SNAME("resource_selected"), edited_resource, false);
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}
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void EditorResourcePicker::_file_selected(const String &p_path) {
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Ref<Resource> loaded_resource = ResourceLoader::load(p_path);
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ERR_FAIL_COND_MSG(loaded_resource.is_null(), "Cannot load resource from path '" + p_path + "'.");
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if (!base_type.is_empty()) {
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bool any_type_matches = false;
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String res_type = loaded_resource->get_class();
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Ref<Script> res_script = loaded_resource->get_script();
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bool is_global_class = false;
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if (res_script.is_valid()) {
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String script_type = EditorNode::get_editor_data().script_class_get_name(res_script->get_path());
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if (!script_type.is_empty()) {
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is_global_class = true;
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res_type = script_type;
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}
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}
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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any_type_matches = is_global_class ? EditorNode::get_editor_data().script_class_is_parent(res_type, base) : loaded_resource->is_class(base);
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if (any_type_matches) {
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break;
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}
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}
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if (!any_type_matches) {
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EditorNode::get_singleton()->show_warning(vformat(TTR("The selected resource (%s) does not match any type expected for this property (%s)."), res_type, base_type));
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return;
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}
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}
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edited_resource = loaded_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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}
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void EditorResourcePicker::_file_quick_selected() {
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_file_selected(quick_open->get_selected());
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}
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void EditorResourcePicker::_update_menu() {
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_update_menu_items();
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Rect2 gt = edit_button->get_screen_rect();
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edit_menu->reset_size();
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int ms = edit_menu->get_contents_minimum_size().width;
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Vector2 popup_pos = gt.get_end() - Vector2(ms, 0);
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edit_menu->set_position(popup_pos);
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edit_menu->popup();
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}
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void EditorResourcePicker::_update_menu_items() {
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_ensure_resource_menu();
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edit_menu->clear();
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// Add options for creating specific subtypes of the base resource type.
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if (is_editable()) {
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set_create_options(edit_menu);
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// Add an option to load a resource from a file using the QuickOpen dialog.
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edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Quick Load"), OBJ_MENU_QUICKLOAD);
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// Add an option to load a resource from a file using the regular file dialog.
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edit_menu->add_icon_item(get_theme_icon(SNAME("Load"), SNAME("EditorIcons")), TTR("Load"), OBJ_MENU_LOAD);
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}
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// Add options for changing existing value of the resource.
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if (edited_resource.is_valid()) {
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// Determine if the edited resource is part of another scene (foreign) which was imported
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bool is_edited_resource_foreign_import = EditorNode::get_singleton()->is_resource_read_only(edited_resource, true);
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// If the resource is determined to be foreign and imported, change the menu entry's description to 'inspect' rather than 'edit'
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// since will only be able to view its properties in read-only mode.
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if (is_edited_resource_foreign_import) {
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// The 'Search' icon is a magnifying glass, which seems appropriate, but maybe a bespoke icon is preferred here.
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edit_menu->add_icon_item(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")), TTR("Inspect"), OBJ_MENU_INSPECT);
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} else {
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edit_menu->add_icon_item(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), TTR("Edit"), OBJ_MENU_INSPECT);
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}
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if (is_editable()) {
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edit_menu->add_icon_item(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")), TTR("Clear"), OBJ_MENU_CLEAR);
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edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique"), OBJ_MENU_MAKE_UNIQUE);
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// Check whether the resource has subresources.
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List<PropertyInfo> property_list;
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edited_resource->get_property_list(&property_list);
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bool has_subresources = false;
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for (PropertyInfo &p : property_list) {
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if ((p.type == Variant::OBJECT) && (p.hint == PROPERTY_HINT_RESOURCE_TYPE) && (p.name != "script")) {
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has_subresources = true;
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break;
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}
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}
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if (has_subresources) {
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edit_menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Make Unique (Recursive)"), OBJ_MENU_MAKE_UNIQUE_RECURSIVE);
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}
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edit_menu->add_icon_item(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")), TTR("Save"), OBJ_MENU_SAVE);
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}
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if (edited_resource->get_path().is_resource_file()) {
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edit_menu->add_separator();
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edit_menu->add_item(TTR("Show in FileSystem"), OBJ_MENU_SHOW_IN_FILE_SYSTEM);
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}
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}
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// Add options to copy/paste resource.
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Ref<Resource> cb = EditorSettings::get_singleton()->get_resource_clipboard();
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bool paste_valid = false;
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if (is_editable() && cb.is_valid()) {
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if (base_type.is_empty()) {
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paste_valid = true;
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} else {
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String res_type = _get_resource_type(cb);
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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paste_valid = ClassDB::is_parent_class(res_type, base) || EditorNode::get_editor_data().script_class_is_parent(res_type, base);
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if (paste_valid) {
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break;
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}
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}
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}
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}
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if (edited_resource.is_valid() || paste_valid) {
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edit_menu->add_separator();
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if (edited_resource.is_valid()) {
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edit_menu->add_item(TTR("Copy"), OBJ_MENU_COPY);
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}
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if (paste_valid) {
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edit_menu->add_item(TTR("Paste"), OBJ_MENU_PASTE);
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}
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}
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// Add options to convert existing resource to another type of resource.
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if (is_editable() && edited_resource.is_valid()) {
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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if (conversions.size()) {
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edit_menu->add_separator();
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}
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for (int i = 0; i < conversions.size(); i++) {
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String what = conversions[i]->converts_to();
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Ref<Texture2D> icon;
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if (has_theme_icon(what, SNAME("EditorIcons"))) {
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icon = get_theme_icon(what, SNAME("EditorIcons"));
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} else {
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icon = get_theme_icon(what, SNAME("Resource"));
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}
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edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
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}
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}
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}
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void EditorResourcePicker::_edit_menu_cbk(int p_which) {
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switch (p_which) {
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case OBJ_MENU_LOAD: {
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List<String> extensions;
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for (int i = 0; i < base_type.get_slice_count(","); i++) {
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String base = base_type.get_slice(",", i);
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ResourceLoader::get_recognized_extensions_for_type(base, &extensions);
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if (ScriptServer::is_global_class(base)) {
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ResourceLoader::get_recognized_extensions_for_type(ScriptServer::get_global_class_native_base(base), &extensions);
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}
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}
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HashSet<String> valid_extensions;
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for (const String &E : extensions) {
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valid_extensions.insert(E);
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}
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if (!file_dialog) {
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file_dialog = memnew(EditorFileDialog);
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file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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add_child(file_dialog);
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file_dialog->connect("file_selected", callable_mp(this, &EditorResourcePicker::_file_selected));
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}
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file_dialog->clear_filters();
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for (const String &E : valid_extensions) {
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file_dialog->add_filter("*." + E, E.to_upper());
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}
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file_dialog->popup_file_dialog();
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} break;
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case OBJ_MENU_QUICKLOAD: {
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if (!quick_open) {
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quick_open = memnew(EditorQuickOpen);
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add_child(quick_open);
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quick_open->connect("quick_open", callable_mp(this, &EditorResourcePicker::_file_quick_selected));
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}
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quick_open->popup_dialog(base_type);
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quick_open->set_title(TTR("Resource"));
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} break;
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case OBJ_MENU_INSPECT: {
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if (edited_resource.is_valid()) {
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emit_signal(SNAME("resource_selected"), edited_resource, true);
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}
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} break;
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case OBJ_MENU_CLEAR: {
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edited_resource = Ref<Resource>();
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_MAKE_UNIQUE: {
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if (edited_resource.is_null()) {
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return;
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}
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Ref<Resource> unique_resource = edited_resource->duplicate();
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ERR_FAIL_COND(unique_resource.is_null());
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edited_resource = unique_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_MAKE_UNIQUE_RECURSIVE: {
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if (edited_resource.is_null()) {
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return;
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}
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Ref<Resource> unique_resource = edited_resource->duplicate(true);
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ERR_FAIL_COND(unique_resource.is_null());
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edited_resource = unique_resource;
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_SAVE: {
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if (edited_resource.is_null()) {
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return;
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}
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EditorNode::get_singleton()->save_resource(edited_resource);
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} break;
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case OBJ_MENU_COPY: {
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EditorSettings::get_singleton()->set_resource_clipboard(edited_resource);
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} break;
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case OBJ_MENU_PASTE: {
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edited_resource = EditorSettings::get_singleton()->get_resource_clipboard();
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if (edited_resource->is_built_in() && EditorNode::get_singleton()->get_edited_scene() &&
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edited_resource->get_path().get_slice("::", 0) != EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path()) {
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// Automatically make resource unique if it belongs to another scene.
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_edit_menu_cbk(OBJ_MENU_MAKE_UNIQUE);
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return;
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}
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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} break;
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case OBJ_MENU_SHOW_IN_FILE_SYSTEM: {
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FileSystemDock *file_system_dock = FileSystemDock::get_singleton();
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file_system_dock->navigate_to_path(edited_resource->get_path());
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// Ensure that the FileSystem dock is visible.
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if (file_system_dock->get_window() == get_tree()->get_root()) {
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TabContainer *tab_container = (TabContainer *)file_system_dock->get_parent_control();
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tab_container->set_current_tab(tab_container->get_tab_idx_from_control(file_system_dock));
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} else {
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file_system_dock->get_window()->grab_focus();
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}
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} break;
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default: {
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// Allow subclasses to handle their own options first, only then fallback on the default branch logic.
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if (handle_menu_selected(p_which)) {
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break;
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}
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if (p_which >= CONVERT_BASE_ID) {
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int to_type = p_which - CONVERT_BASE_ID;
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Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
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ERR_FAIL_INDEX(to_type, conversions.size());
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edited_resource = conversions[to_type]->convert(edited_resource);
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emit_signal(SNAME("resource_changed"), edited_resource);
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_update_resource();
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break;
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}
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ERR_FAIL_COND(inheritors_array.is_empty());
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String intype = inheritors_array[p_which - TYPE_BASE_ID];
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Variant obj;
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if (ScriptServer::is_global_class(intype)) {
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obj = EditorNode::get_editor_data().script_class_instance(intype);
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} else {
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obj = ClassDB::instantiate(intype);
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}
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if (!obj) {
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obj = EditorNode::get_editor_data().instantiate_custom_type(intype, "Resource");
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}
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Resource *resp = Object::cast_to<Resource>(obj);
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ERR_BREAK(!resp);
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EditorNode::get_editor_data().instantiate_object_properties(obj);
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edited_resource = Ref<Resource>(resp);
|
|
emit_signal(SNAME("resource_changed"), edited_resource);
|
|
_update_resource();
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::set_create_options(Object *p_menu_node) {
|
|
_ensure_resource_menu();
|
|
// If a subclass implements this method, use it to replace all create items.
|
|
if (GDVIRTUAL_CALL(_set_create_options, p_menu_node)) {
|
|
return;
|
|
}
|
|
|
|
// By default provide generic "New ..." options.
|
|
if (!base_type.is_empty()) {
|
|
int idx = 0;
|
|
|
|
HashSet<StringName> allowed_types;
|
|
_get_allowed_types(false, &allowed_types);
|
|
|
|
Vector<EditorData::CustomType> custom_resources;
|
|
if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
|
|
custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
|
|
}
|
|
|
|
for (const StringName &E : allowed_types) {
|
|
const String &t = E;
|
|
|
|
bool is_custom_resource = false;
|
|
Ref<Texture2D> icon;
|
|
if (!custom_resources.is_empty()) {
|
|
for (int j = 0; j < custom_resources.size(); j++) {
|
|
if (custom_resources[j].name == t) {
|
|
is_custom_resource = true;
|
|
if (custom_resources[j].icon.is_valid()) {
|
|
icon = custom_resources[j].icon;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!is_custom_resource && !(ScriptServer::is_global_class(t) || ClassDB::can_instantiate(t))) {
|
|
continue;
|
|
}
|
|
|
|
inheritors_array.push_back(t);
|
|
|
|
if (!icon.is_valid()) {
|
|
icon = get_theme_icon(has_theme_icon(t, SNAME("EditorIcons")) ? t : String("Object"), SNAME("EditorIcons"));
|
|
}
|
|
|
|
int id = TYPE_BASE_ID + idx;
|
|
edit_menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
|
|
|
|
idx++;
|
|
}
|
|
|
|
if (edit_menu->get_item_count()) {
|
|
edit_menu->add_separator();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EditorResourcePicker::handle_menu_selected(int p_which) {
|
|
bool success = false;
|
|
GDVIRTUAL_CALL(_handle_menu_selected, p_which, success);
|
|
return success;
|
|
}
|
|
|
|
void EditorResourcePicker::_button_draw() {
|
|
if (dropping) {
|
|
Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
|
|
assign_button->draw_rect(Rect2(Point2(), assign_button->get_size()), color, false);
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_button_input(const Ref<InputEvent> &p_event) {
|
|
Ref<InputEventMouseButton> mb = p_event;
|
|
|
|
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
|
|
// Only attempt to update and show the menu if we have
|
|
// a valid resource or the Picker is editable, as
|
|
// there will otherwise be nothing to display.
|
|
if (edited_resource.is_valid() || is_editable()) {
|
|
_update_menu_items();
|
|
|
|
Vector2 pos = get_screen_position() + mb->get_position();
|
|
edit_menu->reset_size();
|
|
edit_menu->set_position(pos);
|
|
edit_menu->popup();
|
|
}
|
|
}
|
|
}
|
|
|
|
String EditorResourcePicker::_get_resource_type(const Ref<Resource> &p_resource) const {
|
|
if (p_resource.is_null()) {
|
|
return String();
|
|
}
|
|
String res_type = p_resource->get_class();
|
|
|
|
Ref<Script> res_script = p_resource->get_script();
|
|
if (res_script.is_null()) {
|
|
return res_type;
|
|
}
|
|
|
|
// TODO: Replace with EditorFileSystem when PR #60606 is merged to use cached resource type.
|
|
String script_type = EditorNode::get_editor_data().script_class_get_name(res_script->get_path());
|
|
if (!script_type.is_empty()) {
|
|
res_type = script_type;
|
|
}
|
|
return res_type;
|
|
}
|
|
|
|
static void _add_allowed_type(const StringName &p_type, HashSet<StringName> *p_vector) {
|
|
if (p_vector->has(p_type)) {
|
|
// Already added
|
|
return;
|
|
}
|
|
|
|
if (ClassDB::class_exists(p_type)) {
|
|
// Engine class,
|
|
|
|
if (!ClassDB::is_virtual(p_type)) {
|
|
p_vector->insert(p_type);
|
|
}
|
|
|
|
List<StringName> inheriters;
|
|
ClassDB::get_inheriters_from_class(p_type, &inheriters);
|
|
for (const StringName &S : inheriters) {
|
|
_add_allowed_type(S, p_vector);
|
|
}
|
|
} else {
|
|
// Script class.
|
|
p_vector->insert(p_type);
|
|
}
|
|
|
|
List<StringName> inheriters;
|
|
ScriptServer::get_inheriters_list(p_type, &inheriters);
|
|
for (const StringName &S : inheriters) {
|
|
_add_allowed_type(S, p_vector);
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_get_allowed_types(bool p_with_convert, HashSet<StringName> *p_vector) const {
|
|
Vector<String> allowed_types = base_type.split(",");
|
|
int size = allowed_types.size();
|
|
|
|
for (int i = 0; i < size; i++) {
|
|
String base = allowed_types[i].strip_edges();
|
|
|
|
_add_allowed_type(base, p_vector);
|
|
|
|
if (p_with_convert) {
|
|
if (base == "BaseMaterial3D") {
|
|
p_vector->insert("Texture2D");
|
|
} else if (base == "ShaderMaterial") {
|
|
p_vector->insert("Shader");
|
|
} else if (base == "Texture2D") {
|
|
p_vector->insert("Image");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_drop_valid(const Dictionary &p_drag_data) const {
|
|
if (base_type.is_empty()) {
|
|
return true;
|
|
}
|
|
|
|
Dictionary drag_data = p_drag_data;
|
|
|
|
Ref<Resource> res;
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
|
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
|
if (se) {
|
|
res = se->get_edited_resource();
|
|
}
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
|
res = drag_data["resource"];
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "files") {
|
|
Vector<String> files = drag_data["files"];
|
|
|
|
// TODO: Extract the typename of the dropped filepath's resource in a more performant way, without fully loading it.
|
|
if (files.size() == 1) {
|
|
String file = files[0];
|
|
res = ResourceLoader::load(file);
|
|
}
|
|
}
|
|
|
|
HashSet<StringName> allowed_types;
|
|
_get_allowed_types(true, &allowed_types);
|
|
|
|
if (res.is_valid()) {
|
|
String res_type = _get_resource_type(res);
|
|
|
|
if (_is_type_valid(res_type, allowed_types)) {
|
|
return true;
|
|
}
|
|
|
|
StringName custom_class = EditorNode::get_singleton()->get_object_custom_type_name(res.ptr());
|
|
if (_is_type_valid(custom_class, allowed_types)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool EditorResourcePicker::_is_type_valid(const String p_type_name, HashSet<StringName> p_allowed_types) const {
|
|
for (const StringName &E : p_allowed_types) {
|
|
String at = E;
|
|
if (p_type_name == at || ClassDB::is_parent_class(p_type_name, at) || EditorNode::get_editor_data().script_class_is_parent(p_type_name, at)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Variant EditorResourcePicker::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
|
|
if (edited_resource.is_valid()) {
|
|
return EditorNode::get_singleton()->drag_resource(edited_resource, p_from);
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
|
|
bool EditorResourcePicker::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
|
|
return editable && _is_drop_valid(p_data);
|
|
}
|
|
|
|
void EditorResourcePicker::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
|
|
ERR_FAIL_COND(!_is_drop_valid(p_data));
|
|
|
|
Dictionary drag_data = p_data;
|
|
|
|
Ref<Resource> dropped_resource;
|
|
if (drag_data.has("type") && String(drag_data["type"]) == "script_list_element") {
|
|
ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(drag_data["script_list_element"]);
|
|
if (se) {
|
|
dropped_resource = se->get_edited_resource();
|
|
}
|
|
} else if (drag_data.has("type") && String(drag_data["type"]) == "resource") {
|
|
dropped_resource = drag_data["resource"];
|
|
}
|
|
|
|
if (!dropped_resource.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") {
|
|
Vector<String> files = drag_data["files"];
|
|
|
|
if (files.size() == 1) {
|
|
String file = files[0];
|
|
dropped_resource = ResourceLoader::load(file);
|
|
}
|
|
}
|
|
|
|
if (dropped_resource.is_valid()) {
|
|
HashSet<StringName> allowed_types;
|
|
_get_allowed_types(false, &allowed_types);
|
|
|
|
String res_type = _get_resource_type(dropped_resource);
|
|
|
|
// If the accepted dropped resource is from the extended list, it requires conversion.
|
|
if (!_is_type_valid(res_type, allowed_types)) {
|
|
for (const StringName &E : allowed_types) {
|
|
String at = E;
|
|
|
|
if (at == "BaseMaterial3D" && Ref<Texture2D>(dropped_resource).is_valid()) {
|
|
// Use existing resource if possible and only replace its data.
|
|
Ref<StandardMaterial3D> mat = edited_resource;
|
|
if (!mat.is_valid()) {
|
|
mat.instantiate();
|
|
}
|
|
mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, dropped_resource);
|
|
dropped_resource = mat;
|
|
break;
|
|
}
|
|
|
|
if (at == "ShaderMaterial" && Ref<Shader>(dropped_resource).is_valid()) {
|
|
Ref<ShaderMaterial> mat = edited_resource;
|
|
if (!mat.is_valid()) {
|
|
mat.instantiate();
|
|
}
|
|
mat->set_shader(dropped_resource);
|
|
dropped_resource = mat;
|
|
break;
|
|
}
|
|
|
|
if (at == "Texture2D" && Ref<Image>(dropped_resource).is_valid()) {
|
|
Ref<ImageTexture> texture = edited_resource;
|
|
if (!texture.is_valid()) {
|
|
texture.instantiate();
|
|
}
|
|
texture->set_image(dropped_resource);
|
|
dropped_resource = texture;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
edited_resource = dropped_resource;
|
|
emit_signal(SNAME("resource_changed"), edited_resource);
|
|
_update_resource();
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_update_resource_preview"), &EditorResourcePicker::_update_resource_preview);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &EditorResourcePicker::set_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_base_type"), &EditorResourcePicker::get_base_type);
|
|
ClassDB::bind_method(D_METHOD("get_allowed_types"), &EditorResourcePicker::get_allowed_types);
|
|
ClassDB::bind_method(D_METHOD("set_edited_resource", "resource"), &EditorResourcePicker::set_edited_resource);
|
|
ClassDB::bind_method(D_METHOD("get_edited_resource"), &EditorResourcePicker::get_edited_resource);
|
|
ClassDB::bind_method(D_METHOD("set_toggle_mode", "enable"), &EditorResourcePicker::set_toggle_mode);
|
|
ClassDB::bind_method(D_METHOD("is_toggle_mode"), &EditorResourcePicker::is_toggle_mode);
|
|
ClassDB::bind_method(D_METHOD("set_toggle_pressed", "pressed"), &EditorResourcePicker::set_toggle_pressed);
|
|
ClassDB::bind_method(D_METHOD("set_editable", "enable"), &EditorResourcePicker::set_editable);
|
|
ClassDB::bind_method(D_METHOD("is_editable"), &EditorResourcePicker::is_editable);
|
|
|
|
GDVIRTUAL_BIND(_set_create_options, "menu_node");
|
|
GDVIRTUAL_BIND(_handle_menu_selected, "id");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type"), "set_base_type", "get_base_type");
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "edited_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource", PROPERTY_USAGE_NONE), "set_edited_resource", "get_edited_resource");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
|
|
|
|
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::BOOL, "inspect")));
|
|
ADD_SIGNAL(MethodInfo("resource_changed", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
|
|
}
|
|
|
|
void EditorResourcePicker::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
_update_resource();
|
|
[[fallthrough]];
|
|
}
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
edit_button->set_icon(get_theme_icon(SNAME("select_arrow"), SNAME("Tree")));
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAW: {
|
|
draw_style_box(get_theme_stylebox(SNAME("panel"), SNAME("Tree")), Rect2(Point2(), get_size()));
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAG_BEGIN: {
|
|
if (editable && _is_drop_valid(get_viewport()->gui_get_drag_data())) {
|
|
dropping = true;
|
|
assign_button->queue_redraw();
|
|
}
|
|
} break;
|
|
|
|
case NOTIFICATION_DRAG_END: {
|
|
if (dropping) {
|
|
dropping = false;
|
|
assign_button->queue_redraw();
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorResourcePicker::set_base_type(const String &p_base_type) {
|
|
base_type = p_base_type;
|
|
|
|
// There is a possibility that the new base type is conflicting with the existing value.
|
|
// Keep the value, but warn the user that there is a potential mistake.
|
|
if (!base_type.is_empty() && edited_resource.is_valid()) {
|
|
HashSet<StringName> allowed_types;
|
|
_get_allowed_types(true, &allowed_types);
|
|
|
|
StringName custom_class;
|
|
bool is_custom = false;
|
|
if (edited_resource->get_script()) {
|
|
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(edited_resource->get_script());
|
|
is_custom = _is_type_valid(custom_class, allowed_types);
|
|
}
|
|
|
|
if (!is_custom && !_is_type_valid(edited_resource->get_class(), allowed_types)) {
|
|
String class_str = (custom_class == StringName() ? edited_resource->get_class() : vformat("%s (%s)", custom_class, edited_resource->get_class()));
|
|
WARN_PRINT(vformat("Value mismatch between the new base type of this EditorResourcePicker, '%s', and the type of the value it already has, '%s'.", base_type, class_str));
|
|
}
|
|
}
|
|
}
|
|
|
|
String EditorResourcePicker::get_base_type() const {
|
|
return base_type;
|
|
}
|
|
|
|
Vector<String> EditorResourcePicker::get_allowed_types() const {
|
|
HashSet<StringName> allowed_types;
|
|
_get_allowed_types(false, &allowed_types);
|
|
|
|
Vector<String> types;
|
|
types.resize(allowed_types.size());
|
|
|
|
int i = 0;
|
|
String *w = types.ptrw();
|
|
for (const StringName &E : allowed_types) {
|
|
w[i] = E;
|
|
i++;
|
|
}
|
|
|
|
return types;
|
|
}
|
|
|
|
void EditorResourcePicker::set_edited_resource(Ref<Resource> p_resource) {
|
|
if (!p_resource.is_valid()) {
|
|
edited_resource = Ref<Resource>();
|
|
_update_resource();
|
|
return;
|
|
}
|
|
|
|
if (!base_type.is_empty()) {
|
|
HashSet<StringName> allowed_types;
|
|
_get_allowed_types(true, &allowed_types);
|
|
|
|
StringName custom_class;
|
|
bool is_custom = false;
|
|
if (p_resource->get_script()) {
|
|
custom_class = EditorNode::get_singleton()->get_object_custom_type_name(p_resource->get_script());
|
|
is_custom = _is_type_valid(custom_class, allowed_types);
|
|
}
|
|
|
|
if (!is_custom && !_is_type_valid(p_resource->get_class(), allowed_types)) {
|
|
String class_str = (custom_class == StringName() ? p_resource->get_class() : vformat("%s (%s)", custom_class, p_resource->get_class()));
|
|
ERR_FAIL_MSG(vformat("Failed to set a resource of the type '%s' because this EditorResourcePicker only accepts '%s' and its derivatives.", class_str, base_type));
|
|
}
|
|
}
|
|
|
|
edited_resource = p_resource;
|
|
_update_resource();
|
|
}
|
|
|
|
Ref<Resource> EditorResourcePicker::get_edited_resource() {
|
|
return edited_resource;
|
|
}
|
|
|
|
void EditorResourcePicker::set_toggle_mode(bool p_enable) {
|
|
assign_button->set_toggle_mode(p_enable);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_toggle_mode() const {
|
|
return assign_button->is_toggle_mode();
|
|
}
|
|
|
|
void EditorResourcePicker::set_toggle_pressed(bool p_pressed) {
|
|
if (!is_toggle_mode()) {
|
|
return;
|
|
}
|
|
|
|
assign_button->set_pressed(p_pressed);
|
|
}
|
|
|
|
void EditorResourcePicker::set_editable(bool p_editable) {
|
|
editable = p_editable;
|
|
assign_button->set_disabled(!editable && !edited_resource.is_valid());
|
|
edit_button->set_visible(editable);
|
|
}
|
|
|
|
bool EditorResourcePicker::is_editable() const {
|
|
return editable;
|
|
}
|
|
|
|
void EditorResourcePicker::_ensure_resource_menu() {
|
|
if (edit_menu) {
|
|
return;
|
|
}
|
|
edit_menu = memnew(PopupMenu);
|
|
add_child(edit_menu);
|
|
edit_menu->connect("id_pressed", callable_mp(this, &EditorResourcePicker::_edit_menu_cbk));
|
|
edit_menu->connect("popup_hide", callable_mp((BaseButton *)edit_button, &BaseButton::set_pressed).bind(false));
|
|
}
|
|
|
|
EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
|
|
assign_button = memnew(Button);
|
|
assign_button->set_flat(true);
|
|
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
assign_button->set_clip_text(true);
|
|
SET_DRAG_FORWARDING_GCD(assign_button, EditorResourcePicker);
|
|
add_child(assign_button);
|
|
assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected));
|
|
assign_button->connect("draw", callable_mp(this, &EditorResourcePicker::_button_draw));
|
|
assign_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
|
|
|
|
if (!p_hide_assign_button_controls) {
|
|
preview_rect = memnew(TextureRect);
|
|
preview_rect->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
|
|
preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
|
|
preview_rect->set_offset(SIDE_TOP, 1);
|
|
preview_rect->set_offset(SIDE_BOTTOM, -1);
|
|
preview_rect->set_offset(SIDE_RIGHT, -1);
|
|
preview_rect->set_texture_filter(TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
|
|
assign_button->add_child(preview_rect);
|
|
}
|
|
|
|
edit_button = memnew(Button);
|
|
edit_button->set_flat(true);
|
|
edit_button->set_toggle_mode(true);
|
|
edit_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_update_menu));
|
|
add_child(edit_button);
|
|
edit_button->connect("gui_input", callable_mp(this, &EditorResourcePicker::_button_input));
|
|
|
|
add_theme_constant_override("separation", 0);
|
|
}
|
|
|
|
// EditorScriptPicker
|
|
|
|
void EditorScriptPicker::set_create_options(Object *p_menu_node) {
|
|
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
|
if (!menu_node) {
|
|
return;
|
|
}
|
|
|
|
menu_node->add_icon_item(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons")), TTR("New Script"), OBJ_MENU_NEW_SCRIPT);
|
|
if (script_owner) {
|
|
Ref<Script> scr = script_owner->get_script();
|
|
if (scr.is_valid()) {
|
|
menu_node->add_icon_item(get_theme_icon(SNAME("ScriptExtend"), SNAME("EditorIcons")), TTR("Extend Script"), OBJ_MENU_EXTEND_SCRIPT);
|
|
}
|
|
}
|
|
menu_node->add_separator();
|
|
}
|
|
|
|
bool EditorScriptPicker::handle_menu_selected(int p_which) {
|
|
switch (p_which) {
|
|
case OBJ_MENU_NEW_SCRIPT: {
|
|
if (script_owner) {
|
|
SceneTreeDock::get_singleton()->open_script_dialog(script_owner, false);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
case OBJ_MENU_EXTEND_SCRIPT: {
|
|
if (script_owner) {
|
|
SceneTreeDock::get_singleton()->open_script_dialog(script_owner, true);
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void EditorScriptPicker::set_script_owner(Node *p_owner) {
|
|
script_owner = p_owner;
|
|
}
|
|
|
|
Node *EditorScriptPicker::get_script_owner() const {
|
|
return script_owner;
|
|
}
|
|
|
|
void EditorScriptPicker::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("set_script_owner", "owner_node"), &EditorScriptPicker::set_script_owner);
|
|
ClassDB::bind_method(D_METHOD("get_script_owner"), &EditorScriptPicker::get_script_owner);
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "script_owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", PROPERTY_USAGE_NONE), "set_script_owner", "get_script_owner");
|
|
}
|
|
|
|
EditorScriptPicker::EditorScriptPicker() {
|
|
}
|
|
|
|
// EditorShaderPicker
|
|
|
|
void EditorShaderPicker::set_create_options(Object *p_menu_node) {
|
|
PopupMenu *menu_node = Object::cast_to<PopupMenu>(p_menu_node);
|
|
if (!menu_node) {
|
|
return;
|
|
}
|
|
|
|
menu_node->add_icon_item(get_theme_icon(SNAME("Shader"), SNAME("EditorIcons")), TTR("New Shader"), OBJ_MENU_NEW_SHADER);
|
|
menu_node->add_separator();
|
|
}
|
|
|
|
bool EditorShaderPicker::handle_menu_selected(int p_which) {
|
|
Ref<ShaderMaterial> ed_material = Ref<ShaderMaterial>(get_edited_material());
|
|
|
|
switch (p_which) {
|
|
case OBJ_MENU_NEW_SHADER: {
|
|
if (ed_material.is_valid()) {
|
|
SceneTreeDock::get_singleton()->open_shader_dialog(ed_material, preferred_mode);
|
|
return true;
|
|
}
|
|
} break;
|
|
default:
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void EditorShaderPicker::set_edited_material(ShaderMaterial *p_material) {
|
|
edited_material = p_material;
|
|
}
|
|
|
|
ShaderMaterial *EditorShaderPicker::get_edited_material() const {
|
|
return edited_material;
|
|
}
|
|
|
|
void EditorShaderPicker::set_preferred_mode(int p_mode) {
|
|
preferred_mode = p_mode;
|
|
}
|
|
|
|
EditorShaderPicker::EditorShaderPicker() {
|
|
}
|
|
|
|
//////////////
|
|
|
|
void EditorAudioStreamPicker::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_READY:
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
_update_resource();
|
|
} break;
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
|
Ref<AudioStream> audio_stream = get_edited_resource();
|
|
if (audio_stream.is_valid()) {
|
|
if (audio_stream->get_length() > 0) {
|
|
Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
|
|
if (preview.is_valid()) {
|
|
if (preview->get_version() != last_preview_version) {
|
|
stream_preview_rect->queue_redraw();
|
|
last_preview_version = preview->get_version();
|
|
}
|
|
}
|
|
}
|
|
|
|
uint64_t tagged_frame = audio_stream->get_tagged_frame();
|
|
uint64_t diff_frames = AudioServer::get_singleton()->get_mixed_frames() - tagged_frame;
|
|
uint64_t diff_msec = diff_frames * 1000 / AudioServer::get_singleton()->get_mix_rate();
|
|
|
|
if (diff_msec < 300) {
|
|
uint32_t count = audio_stream->get_tagged_frame_count();
|
|
|
|
bool differ = false;
|
|
|
|
if (count != tagged_frame_offset_count) {
|
|
differ = true;
|
|
}
|
|
float offsets[MAX_TAGGED_FRAMES];
|
|
|
|
for (uint32_t i = 0; i < MIN(count, uint32_t(MAX_TAGGED_FRAMES)); i++) {
|
|
offsets[i] = audio_stream->get_tagged_frame_offset(i);
|
|
if (offsets[i] != tagged_frame_offsets[i]) {
|
|
differ = true;
|
|
}
|
|
}
|
|
|
|
if (differ) {
|
|
tagged_frame_offset_count = count;
|
|
for (uint32_t i = 0; i < count; i++) {
|
|
tagged_frame_offsets[i] = offsets[i];
|
|
}
|
|
}
|
|
|
|
stream_preview_rect->queue_redraw();
|
|
} else {
|
|
if (tagged_frame_offset_count != 0) {
|
|
stream_preview_rect->queue_redraw();
|
|
}
|
|
tagged_frame_offset_count = 0;
|
|
}
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void EditorAudioStreamPicker::_update_resource() {
|
|
EditorResourcePicker::_update_resource();
|
|
|
|
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
|
|
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
|
|
Ref<AudioStream> audio_stream = get_edited_resource();
|
|
if (audio_stream.is_valid() && audio_stream->get_length() > 0.0) {
|
|
set_assign_button_min_size(Size2(1, font->get_height(font_size) * 3));
|
|
} else {
|
|
set_assign_button_min_size(Size2(1, font->get_height(font_size) * 1.5));
|
|
}
|
|
|
|
stream_preview_rect->queue_redraw();
|
|
}
|
|
|
|
void EditorAudioStreamPicker::_preview_draw() {
|
|
Ref<AudioStream> audio_stream = get_edited_resource();
|
|
if (!audio_stream.is_valid()) {
|
|
get_assign_button()->set_text(TTR("<empty>"));
|
|
return;
|
|
}
|
|
|
|
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
|
|
|
|
get_assign_button()->set_text("");
|
|
|
|
Size2i size = stream_preview_rect->get_size();
|
|
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
|
|
|
|
Rect2 rect(Point2(), size);
|
|
|
|
if (audio_stream->get_length() > 0) {
|
|
rect.size.height *= 0.5;
|
|
|
|
stream_preview_rect->draw_rect(rect, Color(0, 0, 0, 1));
|
|
|
|
Ref<AudioStreamPreview> preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(audio_stream);
|
|
float preview_len = preview->get_length();
|
|
|
|
Vector<Vector2> lines;
|
|
lines.resize(size.width * 2);
|
|
|
|
for (int i = 0; i < size.width; i++) {
|
|
float ofs = i * preview_len / size.width;
|
|
float ofs_n = (i + 1) * preview_len / size.width;
|
|
float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5;
|
|
float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5;
|
|
|
|
int idx = i;
|
|
lines.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y);
|
|
lines.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y);
|
|
}
|
|
|
|
Vector<Color> color;
|
|
color.push_back(get_theme_color(SNAME("contrast_color_2"), SNAME("Editor")));
|
|
|
|
RS::get_singleton()->canvas_item_add_multiline(stream_preview_rect->get_canvas_item(), lines, color);
|
|
|
|
if (tagged_frame_offset_count) {
|
|
Color accent = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
|
|
|
|
for (uint32_t i = 0; i < tagged_frame_offset_count; i++) {
|
|
int x = CLAMP(tagged_frame_offsets[i] * size.width / preview_len, 0, size.width);
|
|
if (x == 0) {
|
|
continue; // Because some may always return 0, ignore offset 0.
|
|
}
|
|
stream_preview_rect->draw_rect(Rect2i(x, 0, 2, rect.size.height), accent);
|
|
}
|
|
}
|
|
rect.position.y += rect.size.height;
|
|
}
|
|
|
|
Ref<Texture2D> icon;
|
|
Color icon_modulate(1, 1, 1, 1);
|
|
|
|
if (tagged_frame_offset_count > 0) {
|
|
icon = get_theme_icon(SNAME("Play"), SNAME("EditorIcons"));
|
|
if ((OS::get_singleton()->get_ticks_msec() % 500) > 250) {
|
|
icon_modulate = Color(1, 0.5, 0.5, 1); // get_theme_color(SNAME("accent_color"), SNAME("Editor"));
|
|
}
|
|
} else {
|
|
icon = EditorNode::get_singleton()->get_object_icon(audio_stream.operator->(), "Object");
|
|
}
|
|
String text;
|
|
if (!audio_stream->get_name().is_empty()) {
|
|
text = audio_stream->get_name();
|
|
} else if (audio_stream->get_path().is_resource_file()) {
|
|
text = audio_stream->get_path().get_file();
|
|
} else {
|
|
text = audio_stream->get_class().replace_first("AudioStream", "");
|
|
}
|
|
|
|
stream_preview_rect->draw_texture(icon, Point2i(EDSCALE * 2, rect.position.y + (rect.size.height - icon->get_height()) / 2), icon_modulate);
|
|
stream_preview_rect->draw_string(font, Point2i(EDSCALE * 2 + icon->get_width(), rect.position.y + font->get_ascent(font_size) + (rect.size.height - font->get_height(font_size)) / 2), text, HORIZONTAL_ALIGNMENT_CENTER, size.width - 4 * EDSCALE - icon->get_width());
|
|
}
|
|
|
|
EditorAudioStreamPicker::EditorAudioStreamPicker() :
|
|
EditorResourcePicker(true) {
|
|
stream_preview_rect = memnew(Control);
|
|
|
|
stream_preview_rect->set_anchors_and_offsets_preset(PRESET_FULL_RECT);
|
|
stream_preview_rect->set_offset(SIDE_TOP, 1);
|
|
stream_preview_rect->set_offset(SIDE_BOTTOM, -1);
|
|
stream_preview_rect->set_offset(SIDE_RIGHT, -1);
|
|
stream_preview_rect->set_mouse_filter(MOUSE_FILTER_IGNORE);
|
|
stream_preview_rect->connect("draw", callable_mp(this, &EditorAudioStreamPicker::_preview_draw));
|
|
|
|
get_assign_button()->add_child(stream_preview_rect);
|
|
get_assign_button()->move_child(stream_preview_rect, 0);
|
|
set_process_internal(true);
|
|
}
|