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2da3f48e5a
-Fixed referencing of world_transform in fragment shader not working -Fixed unsycn bug related to getting shader param list from the server -Fixed getting all textures from shader properly, fixes #8353 |
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2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
io | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |