godot/modules/gdscript
Rémi Verschelde 2d96f63e09
Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val
GDScript 2.0: Fix shift due to skip of non-constant default argument values
2022-12-01 18:09:25 +01:00
..
doc_classes Merge pull request #67656 from MewPurPur/instance🧹 2022-10-21 18:19:32 +02:00
editor Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
icons
language_server Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
tests Fix singleton scene cyclic loading 2022-11-25 12:43:55 -05:00
config.py
gdscript_analyzer.cpp Merge pull request #68481 from dalexeev/gds-fix-dyn-arg-def-val 2022-12-01 18:09:25 +01:00
gdscript_analyzer.h Fix ability to overload "script" variable 2022-11-17 17:21:12 -05:00
gdscript_byte_codegen.cpp
gdscript_byte_codegen.h
gdscript_cache.cpp Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file 2022-11-28 16:53:36 +01:00
gdscript_cache.h Fix singleton scene cyclic loading 2022-11-25 12:43:55 -05:00
gdscript_codegen.h
gdscript_compiler.cpp Reset unassigned local variables to null in the loops 2022-11-28 19:45:24 +03:00
gdscript_compiler.h GDScript compiler subclass bugfixes 2022-11-13 02:29:21 -08:00
gdscript_disassembler.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_editor.cpp Fix lookup code to pass functions with the same name as built-ins 2022-11-28 15:53:14 +03:00
gdscript_function.cpp Fix cyclic references in GDScript 2.0 2022-11-18 16:41:31 -05:00
gdscript_function.h Fix cyclic references in GDScript 2.0 2022-11-18 16:41:31 -05:00
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp Merge pull request #69303 from Chaosus/gds_fix_loops 2022-12-01 10:21:21 +01:00
gdscript_parser.h Reset unassigned local variables to null in the loops 2022-11-28 19:45:24 +03:00
gdscript_rpc_callable.cpp
gdscript_rpc_callable.h
gdscript_tokenizer.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_tokenizer.h
gdscript_utility_functions.cpp
gdscript_utility_functions.h
gdscript_vm.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gdscript_warning.cpp GDScript: Don't warn about RETURN_VALUE_DISCARDED by default 2022-11-22 15:01:24 +01:00
gdscript_warning.h Add STATIC_CALLED_ON_INSTANCE warning to highlight 2022-10-14 10:43:42 -07:00
gdscript.cpp Fix cyclic references in GDScript 2.0 2022-11-18 16:41:31 -05:00
gdscript.h Fix cyclic references in GDScript 2.0 2022-11-18 16:41:31 -05:00
register_types.cpp Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
register_types.h
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00