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2d20fc39aa
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
22 lines
978 B
XML
22 lines
978 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="YSort" inherits="Node2D" version="3.2">
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<brief_description>
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Sort all child nodes based on their Y positions.
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</brief_description>
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<description>
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Sort all child nodes based on their Y positions. The child node must inherit from [CanvasItem] for it to be sorted. Nodes that have a higher Y position will be drawn later, so they will appear on top of nodes that have a lower Y position.
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Nesting of YSort nodes is possible. Children YSort nodes will be sorted in the same space as the parent YSort, allowing to better organize a scene or divide it in multiple ones, yet keep the unique sorting.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="sort_enabled" type="bool" setter="set_sort_enabled" getter="is_sort_enabled" default="true">
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If [code]true[/code], child nodes are sorted, otherwise sorting is disabled.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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