.. |
area.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
area.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
baked_light_instance.cpp
|
|
|
baked_light_instance.h
|
|
|
body_shape.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
body_shape.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
bone_attachment.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
bone_attachment.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
camera.cpp
|
-Fix crash opening and closing the scene, closes #3491
|
2016-01-31 15:10:33 -03:00 |
camera.h
|
Properly clear/restore current camera when switching scenes. Fixes #2137
|
2016-01-02 17:18:45 -03:00 |
character_camera.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
character_camera.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
collision_object.cpp
|
Merge pull request #2698 from Faless/add_area_fix
|
2016-01-23 23:07:23 -03:00 |
collision_object.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
collision_polygon.cpp
|
|
|
collision_polygon.h
|
|
|
immediate_geometry.cpp
|
|
|
immediate_geometry.h
|
|
|
interpolated_camera.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
interpolated_camera.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
light.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
light.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
mesh_instance.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
mesh_instance.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
multimesh_instance.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
multimesh_instance.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
navigation_agent.cpp
|
|
|
navigation_agent.h
|
|
|
navigation_mesh.cpp
|
|
|
navigation_mesh.h
|
|
|
navigation.cpp
|
|
|
navigation.h
|
|
|
optimized_spatial_scene.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
optimized_spatial_scene.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
particles.cpp
|
refix particles3d issue, bringing down the amount limit to 1024
|
2016-02-16 08:56:31 +00:00 |
particles.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
path.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
path.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
physics_body.cpp
|
-Properly lock and and warn about switching off contact monitoring, fixes #3041
|
2016-01-12 06:14:15 -03:00 |
physics_body.h
|
-Properly lock and and warn about switching off contact monitoring, fixes #3041
|
2016-01-12 06:14:15 -03:00 |
physics_joint.cpp
|
remove the invalid id error when freeing a 3D joint, fixes #2383
|
2016-01-02 08:37:27 -03:00 |
physics_joint.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
portal.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
portal.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
position_3d.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
position_3d.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
proximity_group.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
proximity_group.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
quad.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
quad.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
ray_cast.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
ray_cast.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
room_instance.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
room_instance.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
scenario_fx.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
scenario_fx.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
SCsub
|
|
|
skeleton.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
skeleton.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_indexer.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_indexer.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_player.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_player.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_sample_player.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_sample_player.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial_stream_player.cpp
|
Fix delay on audio stream pause
|
2016-01-03 01:24:30 +00:00 |
spatial_stream_player.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
spatial.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
sprite_3d.cpp
|
|
|
sprite_3d.h
|
|
|
test_cube.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
test_cube.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
vehicle_body.cpp
|
|
|
vehicle_body.h
|
|
|
visibility_notifier.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
visibility_notifier.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
visual_instance.cpp
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |
visual_instance.h
|
Update copyright to 2016 in headers
|
2016-01-01 11:50:53 -02:00 |