godot/servers/physics
Rémi Verschelde 03e11c13bf Add check to clang 6.0 compiler bug workaround
Extending on b68222e4e7 to ensure that it still
has the exact same behaviour as the previous code, as discussed with @hpvb.
2018-07-26 17:25:16 +02:00
..
joints
area_pair_sw.cpp
area_pair_sw.h
area_sw.cpp
area_sw.h
body_pair_sw.cpp
body_pair_sw.h
body_sw.cpp
body_sw.h Merge pull request #15643 from organicpencil/bullet_contact_impulse 2018-07-26 15:36:37 +02:00
broad_phase_basic.cpp
broad_phase_basic.h
broad_phase_octree.cpp
broad_phase_octree.h
broad_phase_sw.cpp
broad_phase_sw.h
collision_object_sw.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
collision_object_sw.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
collision_solver_sat.cpp Add check to clang 6.0 compiler bug workaround 2018-07-26 17:25:16 +02:00
collision_solver_sat.h
collision_solver_sw.cpp
collision_solver_sw.h
constraint_sw.h
gjk_epa.cpp
gjk_epa.h
joints_sw.h
physics_server_sw.cpp Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. 2018-07-24 05:00:56 -04:00
physics_server_sw.h Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods. 2018-07-24 05:00:56 -04:00
SCsub
shape_sw.cpp
shape_sw.h
space_sw.cpp
space_sw.h Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
step_sw.cpp
step_sw.h