godot/platform/android
Yuri Sizov d8ff69d53c Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
2023-09-06 22:54:38 +02:00
..
api Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
doc_classes Add missing tutorials to documentation classes 2023-08-19 20:29:24 +02:00
export Android: Add option to always use WiFi to connect to remote debug 2023-08-28 13:13:36 +02:00
java Relax restriction on loading v1 Android plugins on Godot 4.2+ 2023-09-06 02:59:44 -07:00
plugin Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
android_input_handler.cpp Merge pull request #78538 from Sauermann/fix-code-simplifications 2023-07-12 15:09:26 +02:00
android_input_handler.h [Android] Set echo property for the physical keyboard events. 2023-07-06 09:53:50 +03:00
android_keys_utils.cpp
android_keys_utils.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
audio_driver_opensl.cpp
audio_driver_opensl.h
detect.py SCons: Disable C++ exception handling 2023-08-16 10:23:34 +02:00
dir_access_jandroid.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
dir_access_jandroid.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
display_server_android.cpp [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server_android.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
file_access_android.cpp
file_access_android.h [FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
file_access_filesystem_jandroid.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
file_access_filesystem_jandroid.h [FileAccess] Add methods to get/set "hidden" and "read-only" attributes on macOS/BSD and Windows. 2023-08-08 21:51:32 +03:00
java_class_wrapper.cpp
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
java_godot_lib_jni.cpp Godot Android re-architecture 2023-07-16 18:56:58 -07:00
java_godot_lib_jni.h [Android] Set echo property for the physical keyboard events. 2023-07-06 09:53:50 +03:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
java_godot_wrapper.cpp Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
java_godot_wrapper.h Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
jni_utils.cpp
jni_utils.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
net_socket_android.cpp
net_socket_android.h
os_android.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
os_android.h Godot Android plugin re-architecture 2023-09-03 17:04:10 -07:00
platform_config.h
README.md
SCsub Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
string_android.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
thread_jandroid.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
thread_jandroid.h
tts_android.cpp
tts_android.h
vulkan_context_android.cpp Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
vulkan_context_android.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.