mirror of
https://github.com/godotengine/godot.git
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We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb). |
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.. | ||
doc_classes | ||
editor | ||
config.py | ||
emws_peer.cpp | ||
emws_peer.h | ||
library_godot_websocket.js | ||
packet_buffer.h | ||
register_types.cpp | ||
register_types.h | ||
remote_debugger_peer_websocket.cpp | ||
remote_debugger_peer_websocket.h | ||
SCsub | ||
websocket_multiplayer_peer.cpp | ||
websocket_multiplayer_peer.h | ||
websocket_peer.cpp | ||
websocket_peer.h | ||
wsl_peer.cpp | ||
wsl_peer.h |