godot/core/math
Rémi Verschelde 60efd67034
Merge pull request #30693 from Chaosus/lerp_angle
Added lerp_angle built-in function
2019-07-20 13:37:13 +02:00
..
a_star.cpp AStar get_closest_point/get_closest_position_in_segment enabled consideration 2019-06-29 02:04:13 -05:00
a_star.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
aabb.cpp
aabb.h
audio_frame.cpp
audio_frame.h
basis.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
basis.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
bsp_tree.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
bsp_tree.h
camera_matrix.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
camera_matrix.h
crypto_core.cpp Add b64 to string helper in CryptoCore 2019-07-03 18:42:46 +02:00
crypto_core.h Add b64 to string helper in CryptoCore 2019-07-03 18:42:46 +02:00
delaunay.h Use approximate equallity methods in many places 2019-04-25 13:20:29 -04:00
expression.cpp Merge pull request #30693 from Chaosus/lerp_angle 2019-07-20 13:37:13 +02:00
expression.h Added lerp_angles built-in function 2019-07-20 12:59:41 +03:00
face3.cpp
face3.h
geometry.cpp Expose 2D polygon boolean operations in Geometry singleton 2019-05-22 17:12:39 +03:00
geometry.h Optimize get_closest_point_to_segment*. 2019-07-06 17:41:13 +02:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
math_funcs.h Added lerp_angles built-in function 2019-07-20 12:59:41 +03:00
octree.h
plane.cpp [Core] Approximate equality 2019-04-25 13:20:29 -04:00
plane.h [Core] Approximate equality 2019-04-25 13:20:29 -04:00
quat.cpp
quat.h
quick_hull.cpp
quick_hull.h
random_number_generator.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
random_number_generator.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
random_pcg.cpp Merge pull request #27193 from toasteater/fix/pcg-randf 2019-06-12 15:21:58 +02:00
random_pcg.h Merge pull request #27193 from toasteater/fix/pcg-randf 2019-06-12 15:21:58 +02:00
rect2.cpp
rect2.h Merge pull request #27676 from qarmin/small_fixes_2 2019-05-01 08:19:04 +02:00
SCsub SCons: Fix MBEDTLS_CONFIG_FILE string escape 2019-07-08 18:05:48 +02:00
transform_2d.cpp
transform_2d.h
transform.cpp
transform.h
triangle_mesh.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
triangle_mesh.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
triangulate.cpp
triangulate.h
vector2.cpp Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
vector2.h Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
vector3.cpp Added move_toward functions for float, Vector2 and Vector3 2019-05-28 11:39:35 +01:00
vector3.h when doing Vector3 slerp it is not necessary to have it normalized. 2019-07-05 11:17:52 -05:00