godot/scene/2d
Rémi Verschelde 2c4e4432af Merge pull request #8214 from tagcup/bounce_reflect_slide
Made slide and reflect active verbs acting on itself in Vector2 and V…
2017-04-05 01:23:09 +02:00
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animated_sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
animated_sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
area_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
back_buffer_copy.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
camera_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_item.cpp Fix more property names in _change_notify calls. 2017-04-03 18:35:15 +02:00
canvas_item.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
canvas_modulate.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_object_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
collision_shape_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
joints_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
light_occluder_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
line_builder.cpp Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
line_builder.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
navigation_polygon.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
node_2d.cpp Fixed Node2D/Control not updating properties 2017-04-01 20:13:52 -04:00
node_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_background.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
parallax_layer.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
particles_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
path_texture.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
physics_body_2d.cpp Made slide and reflect active verbs acting on itself in Vector2 and Vector3. 2017-04-03 10:02:12 -05:00
physics_body_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
polygon_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
position_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
ray_cast_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
remote_transform_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
screen_button.cpp Improve TouchScreenButton 2017-04-03 14:42:46 +02:00
screen_button.h Improve TouchScreenButton 2017-04-03 14:42:46 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
sprite.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
tile_map.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
visibility_notifier_2d.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
y_sort.h A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00