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Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id". |
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.. | ||
pluginscript_instance.cpp | ||
pluginscript_instance.h | ||
pluginscript_language.cpp | ||
pluginscript_language.h | ||
pluginscript_loader.cpp | ||
pluginscript_loader.h | ||
pluginscript_script.cpp | ||
pluginscript_script.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |