godot/doc/classes
Anilforextra 2c3c3b2829 -Added missing setters to GraphNode.
-Improved various GraphNode documentation.
2021-05-13 17:45:07 +05:45
..
@GlobalScope.xml Re-bind posmod, use int64_t instead of int 2021-05-04 13:25:08 +02:00
AABB.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AcceptDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
AESContext.xml
AnimatedSprite2D.xml
AnimatedSprite3D.xml Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-17 15:13:47 +01:00
AnimatedTexture.xml
Animation.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml Document AnimationNodeTimeSeek with clarified usage and code example 2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
AnimationPlayer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
Area2D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
Area3D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
Array.xml Improve docs for filter map and reduce 2021-05-07 14:09:44 +02:00
ArrayMesh.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
AspectRatioContainer.xml
AStar2D.xml Document AStar.get_point_path() not being thread-safe 2021-04-16 16:04:17 +02:00
AStar.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
AtlasTexture.xml Improve documentation for AtlasTexture 2021-03-14 21:18:50 -04:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Fix AudioEffectCapture buffer length cannot be changed 2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer3D.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamPlayer.xml Improve the AudioStreamPlayer(2D/3D) class descriptions 2021-05-05 20:39:36 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml class reference proofreading 2021-03-19 13:21:20 +01:00
BakedLightmap.xml
BakedLightmapData.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
BaseButton.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Basis.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
bool.xml Merge pull request #44951 from KoBeWi/documint 2021-03-31 09:27:13 +02:00
BoxContainer.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
BoxMesh.xml Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
BoxShape3D.xml Use box size instead of extents for Shape dimensions 2020-12-08 11:58:21 +00:00
Button.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
ButtonGroup.xml Adds a pressed signal to ButtonGroup 2021-05-06 12:16:27 +02:00
Callable.xml Add RPC to Callable 2021-05-03 19:21:37 -03:00
Camera2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Camera3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Documentation: Correct CanvasItem.draw_string position description. 2021-03-18 18:09:23 +10:30
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml Fix docs description for CapsuleMesh::mid_height 2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CheckBox.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
CheckButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CircleShape2D.xml
ClassDB.xml Clarify class_get_method_list() in release exports 2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml class reference proofreading 2021-03-19 13:21:20 +01:00
CodeHighlighter.xml doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
CollisionObject2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionObject3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Merge pull request #45144 from dalexeev/color-consts 2021-05-07 12:22:49 +02:00
ColorPicker.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
ColorPickerButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml Disable backface collision with ConcavePolygonShape by default 2021-03-18 11:30:22 -07:00
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
ConfirmationDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
Container.xml
Control.xml Merge pull request #47252 from KoBeWi/themecide 2021-03-31 20:52:19 +02:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
CPUParticles3D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Crypto.xml
CryptoKey.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Cubemap.xml
CubemapArray.xml
Curve2D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve3D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Dictionary.xml class reference proofreading 2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml Add a warning on using directory to access of imported files 2021-03-27 16:19:15 -04:00
DisplayServer.xml OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
DTLSServer.xml
EditorDebuggerPlugin.xml
EditorExportPlugin.xml Complete documentation of EditorExportPlugin 2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Clarify EditorImportPlugin.get_visible_name. 2021-02-11 11:13:17 +01:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorInterface.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EditorPlugin.xml Provide a way to hook into Inspectors UndoRedo. 2021-05-04 09:55:22 +02:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorSceneImporterMesh.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
EditorScript.xml
EditorSelection.xml Expose edit_node() for editor plugins 2021-04-12 00:13:08 +02:00
EditorSettings.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml class reference proofreading 2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Engine.xml Improve the Engine.editor_hint property documentation 2021-04-20 22:56:44 +02:00
EngineDebugger.xml
Environment.xml Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
Expression.xml
File.xml Document that File.open_compressed() can only open files saved by Godot 2021-05-01 01:24:01 +02:00
FileDialog.xml FileDialog: add Back/Forward buttons, add message for inaccessible folders. 2021-03-23 08:03:41 +02:00
FileSystemDock.xml
float.xml Complete the docs for primitive types 2021-03-31 03:50:47 +02:00
Font.xml class reference proofreading 2021-03-19 13:21:20 +01:00
FontData.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml changed description of merge_polygons 2021-04-17 15:20:49 +02:00
Geometry3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
GIProbe.xml Document how to avoid light leaks with GIProbe and SDFGI 2021-03-28 01:05:01 +01:00
GIProbeData.xml
GPUParticles2D.xml Document GPU particles visibility rect/aabb behavior 2021-01-16 17:37:17 +02:00
GPUParticles3D.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml Rename offset to point in remove_point() 2020-12-28 17:57:55 +01:00
GradientTexture.xml
GraphEdit.xml class reference proofreading 2021-03-19 13:21:20 +01:00
GraphNode.xml -Added missing setters to GraphNode. 2021-05-13 17:45:07 +05:45
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
HBoxContainer.xml
HeightMapShape3D.xml Heightmap collision shape support in Godot Physics 2021-03-25 16:52:41 -07:00
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml class reference proofreading 2021-03-19 13:21:20 +01:00
HTTPRequest.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Image.xml Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
ImageTexture3D.xml
ImageTexture.xml Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEvent.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEventAction.xml class reference proofreading 2021-03-19 13:21:20 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventJoypadMotion.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventKey.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
InputEventMouseButton.xml Rename doubleclick to double_click 2021-05-04 04:38:08 -04:00
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
int.xml Complete the docs for primitive types 2021-03-31 03:50:47 +02:00
IP.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
ItemList.xml Remove trivial examples in the ItemList class documentation 2021-03-03 22:58:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
JSON.xml
JSONParser.xml
JSONParseResult.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
JSONRPC.xml
KinematicBody2D.xml More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
KinematicBody3D.xml More detailed documentation for KinematicBody safe collision margin 2021-03-22 15:41:21 -07:00
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Light2D.xml
Light3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
Line2D.xml
LineEdit.xml Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
LineShape2D.xml
LinkButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Listener3D.xml
MainLoop.xml Mention that the delta argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer add_theme_constant_override() in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Mesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
MeshDataTool.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
MeshInstance2D.xml
MeshInstance3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
MeshLibrary.xml
MeshTexture.xml
MultiMesh.xml class reference proofreading 2021-03-19 13:21:20 +01:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
Mutex.xml
NavigationAgent2D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
NavigationMesh.xml Merge pull request #42974 from skyace65/NavMesh2 2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
NavigationPolygon.xml
NavigationRegion2D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml Implement Navigation layers 2021-03-10 11:23:06 +01:00
NavigationServer2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NavigationServer3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Node2D.xml
Node3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Node3DGizmo.xml
Node.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
NodePath.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Object.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Occluder3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderInstance3D.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml Rename PHashTranslation to OptimizedTranslation 2021-03-20 10:02:47 +00:00
OptionButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ORMMaterial3D.xml
OS.xml Document caveats of OS.get_unique_id() 2021-05-09 13:23:53 +02:00
PackedByteArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedColorArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt32Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedInt64Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedScene.xml fixed typo in packedscene 2021-02-11 13:22:44 -08:00
PackedStringArray.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector2Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PackedVector3Array.xml Add fill method to Arrays and PackedArrays 2021-04-21 11:33:53 -03:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Fix ParticlesMaterial spread 2021-03-25 17:33:44 +01:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PhysicalSkyMaterial.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PhysicsBody2D.xml Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
PhysicsBody3D.xml doc: Sync classref with current source 2021-04-29 12:11:40 +02:00
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsServer2D.xml Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
PhysicsServer3D.xml Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
Plane.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
PlaneMesh.xml Document how to solve UV jittering when using large procedural meshes 2020-12-19 18:16:52 +01:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml class reference proofreading 2021-03-19 13:21:20 +01:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ProjectSettings.xml Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
ProximityGroup3D.xml ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml
Quat.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RandomNumberGenerator.xml Add ability to restore RandomNumberGenerator state 2020-12-07 13:50:46 +02:00
Range.xml
RayCast2D.xml
RayCast3D.xml doc: Sync classref with current source 2021-03-10 10:54:21 +01:00
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml Rename RD texture "type" to "texture_type" 2020-12-04 19:34:50 -05:00
RDTextureView.xml
RDUniform.xml Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml
Rect2.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Rect2i.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RectangleShape2D.xml Use rectangle size instead of extents for Shape dimensions 2020-12-08 11:57:46 +00:00
Reference.xml Remove the implication that references and resources are not objected from their description 2021-01-11 08:22:16 -05:00
ReferenceRect.xml
ReflectionProbe.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
RenderingServer.xml Implement occlusion culling 2021-04-23 21:45:23 +02:00
Resource.xml Document a built-in use of Resource.resource_name 2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml class reference proofreading 2021-03-19 13:21:20 +01:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
ResourceSaver.xml
RibbonTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Expose RichTextLabel selection to script 2021-02-15 17:26:58 -07:00
RID.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
RigidBody2D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
RigidBody3D.xml Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Document that SceneTree.call_group() is deferred 2021-04-29 23:01:41 +02:00
SceneTreeTimer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
Script.xml
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml
ScriptEditorBase.xml
ScrollBar.xml
ScrollContainer.xml Add the ability to hide scrollcontainer's scrollbars 2021-04-28 09:28:31 -06:00
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml Expose get_debug_mesh in Shape3D to scripting API 2021-04-29 18:18:39 -07:00
Shortcut.xml
Signal.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Skeleton2D.xml
Skeleton3D.xml Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides 2021-05-08 16:11:45 -04:00
SkeletonIK3D.xml
Skin.xml
SkinReference.xml
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
Sprite3D.xml Rename Sprite.region_enabled getter and setter to match properties 2021-03-14 17:31:49 +00:00
SpriteBase3D.xml class reference proofreading 2021-03-19 13:21:20 +01:00
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml Allow local port control on net_socket connections 2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
StringName.xml class reference proofreading 2021-03-19 13:21:20 +01:00
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
StyleBoxTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
SubViewport.xml Move XR flag from subviewport into viewport 2021-05-01 19:58:11 +10:00
SubViewportContainer.xml
SurfaceTool.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TabContainer.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Tabs.xml Tabs: Remove unused 'panel' stylebox from default theme 2021-04-27 17:36:53 +02:00
TCPServer.xml Rename IP_Unix, IP_Address and TCP_Server to remove underscores 2021-05-06 02:52:01 +02:00
TextEdit.xml doc: Sync classref with current source 2021-03-10 10:54:21 +01:00
TextFile.xml
TextLine.xml
TextParagraph.xml Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation. 2021-03-29 17:26:53 +03:00
TextServer.xml [Complex Text Layouts] Provide access to glyph contour points. 2021-03-31 09:32:14 +03:00
TextServerManager.xml
Texture2D.xml Fix misformatted documentation from #47435, #42827, #46991 2021-04-04 23:25:40 +03:00
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
TextureRect.xml
Theme.xml doc: Sync classref with current source 2021-03-29 09:51:33 +02:00
Thread.xml
TileData.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
TileMap.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
TileSet.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
TileSetAtlasSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
TileSetSource.xml Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
Timer.xml class reference proofreading 2021-03-19 13:21:20 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform2D.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Transform.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Translation.xml
TranslationServer.xml
Tree.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
TreeItem.xml doc: Sync classref with current source 2021-03-25 12:19:51 +01:00
TriangleMesh.xml
TubeTrailMesh.xml Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
Tween.xml class reference proofreading 2021-03-19 13:21:20 +01:00
UDPServer.xml This renames PacketPeerUDP.listen to bind. 2021-04-12 21:05:33 +02:00
UndoRedo.xml class reference proofreading 2021-03-19 13:21:20 +01:00
Variant.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
VBoxContainer.xml
Vector2.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Vector2i.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
Vector3.xml Docs: Minor argument names fix 2021-04-23 15:46:51 +02:00
Vector3i.xml doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml Print a warning when trying to seek in VideoPlayer 2021-04-14 20:39:13 +02:00
VideoStream.xml
Viewport.xml Move XR flag from subviewport into viewport 2021-05-01 19:58:11 +10:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
VisibilityNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml doc: Sync classref with current source 2021-04-19 12:26:37 +02:00
VisualShaderNode.xml
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml Added Comment node to Visual Shaders 2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureSDF.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml class reference proofreading 2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeVec3Constant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Window.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
World2D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
World3D.xml Remove Navigation2D/3D nodes, and move the navigation map to the world resource 2021-03-10 11:23:06 +01:00
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
XRServer.xml Change XRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:47 +11:00
YSort.xml