godot/core/variant
2022-07-16 11:47:54 +02:00
..
array.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
array.h Add any() and all() methods to Array 2022-05-25 16:09:10 +02:00
binder_common.h Implement a BitField hint 2022-07-05 22:13:37 +02:00
callable_bind.cpp
callable_bind.h
callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
callable.h Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
container_type_validate.h
dictionary.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
dictionary.h Add Dictionary.merge() 2022-05-31 21:05:56 +02:00
method_ptrcall.h
native_ptr.h
SCsub
type_info.h Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API. 2022-07-15 08:49:50 +03:00
typed_array.h
variant_call.cpp rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
variant_construct.cpp
variant_construct.h
variant_destruct.cpp
variant_destruct.h
variant_internal.h Merge pull request #53135 from briansemrau/fix-ref-leak 2022-06-28 17:26:44 +02:00
variant_op.cpp
variant_op.h
variant_parser.cpp
variant_parser.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
variant_setget.cpp Implement read-only arrays 2022-05-17 14:14:42 -03:00
variant_setget.h Allow picking similar colours using OKHSL. 2022-06-07 05:53:27 -07:00
variant_utility.cpp Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
variant.cpp Merge pull request #62468 from V-Sekai/core-const-expressions 2022-06-28 01:08:24 +02:00
variant.h Merge pull request #62468 from V-Sekai/core-const-expressions 2022-06-28 01:08:24 +02:00