godot/core/math
2022-07-16 11:47:54 +02:00
..
a_star.cpp Make AStar to use 64-bit logic 2022-06-16 16:43:41 +03:00
a_star.h Remove redundand header from a_star.h 2022-06-16 17:23:08 +03:00
aabb.cpp
aabb.h
audio_frame.h Ensure AudioFrame variables l and r are always initialised 2022-06-17 17:36:11 +01:00
basis.cpp Fix VECTOR/LOCAL transitions in Node3D 2022-06-27 13:45:35 +02:00
basis.h Fix VECTOR/LOCAL transitions in Node3D 2022-06-27 13:45:35 +02:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
bvh.h
camera_matrix.cpp
camera_matrix.h
color_names.inc
color.cpp
color.h
convex_hull.cpp
convex_hull.h
delaunay_2d.h
delaunay_3d.h Clean up Hash Functions 2022-06-20 12:54:19 +02:00
disjoint_set.h
dynamic_bvh.cpp
dynamic_bvh.h
expression.cpp Expression built-in functions can also be considered as identifiers in subscripts 2022-07-04 13:25:43 +03:00
expression.h Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h
geometry_3d.cpp
geometry_3d.h
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
plane.cpp
plane.h
quaternion.cpp
quaternion.h
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h
rect2i.cpp
rect2i.h
SCsub
static_raycaster.cpp
static_raycaster.h
transform_2d.cpp rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
transform_2d.h rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
transform_3d.cpp rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
transform_3d.h rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
triangle_mesh.cpp Add surface indices to TriangleMesh 2022-06-22 21:48:23 +02:00
triangle_mesh.h Add surface indices to TriangleMesh 2022-06-22 21:48:23 +02:00
triangulate.cpp
triangulate.h
vector2.cpp Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector2.h Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector2i.cpp
vector2i.h
vector3.cpp Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector3.h Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
vector3i.cpp
vector3i.h