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e4213e66b2
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
745 lines
21 KiB
C++
745 lines
21 KiB
C++
/*************************************************************************/
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/* connections_dialog.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "connections_dialog.h"
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#include "editor_node.h"
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#include "editor_settings.h"
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#include "plugins/script_editor_plugin.h"
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#include "print_string.h"
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#include "scene/gui/label.h"
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class ConnectDialogBinds : public Object {
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GDCLASS(ConnectDialogBinds, Object);
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public:
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Vector<Variant> params;
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bool _set(const StringName &p_name, const Variant &p_value) {
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String name = p_name;
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if (name.begins_with("bind/")) {
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int which = name.get_slice("/", 1).to_int() - 1;
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ERR_FAIL_INDEX_V(which, params.size(), false);
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params[which] = p_value;
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} else
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return false;
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return true;
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}
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bool _get(const StringName &p_name, Variant &r_ret) const {
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String name = p_name;
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if (name.begins_with("bind/")) {
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int which = name.get_slice("/", 1).to_int() - 1;
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ERR_FAIL_INDEX_V(which, params.size(), false);
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r_ret = params[which];
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} else
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return false;
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return true;
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}
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void _get_property_list(List<PropertyInfo> *p_list) const {
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for (int i = 0; i < params.size(); i++) {
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p_list->push_back(PropertyInfo(params[i].get_type(), "bind/" + itos(i + 1)));
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}
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}
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void notify_changed() {
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_change_notify();
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}
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ConnectDialogBinds() {
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}
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};
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void ConnectDialog::_notification(int p_what) {
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if (p_what == NOTIFICATION_ENTER_TREE) {
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bind_editor->edit(cdbinds);
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}
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}
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void ConnectDialog::_tree_node_selected() {
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//dst_method_list->get_popup()->clear();
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Node *current = tree->get_selected();
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if (!current) {
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make_callback->hide();
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return;
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}
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if (current->get_script().is_null())
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make_callback->hide();
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else
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make_callback->show();
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dst_path->set_text(node->get_path_to(current));
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}
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void ConnectDialog::edit(Node *p_node) {
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node = p_node;
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//dst_method_list->get_popup()->clear();
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tree->set_selected(NULL);
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tree->set_marked(node, true);
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dst_path->set_text("");
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dst_method->set_text("");
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deferred->set_pressed(false);
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oneshot->set_pressed(false);
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cdbinds->params.clear();
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cdbinds->notify_changed();
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}
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void ConnectDialog::ok_pressed() {
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if (dst_method->get_text() == "") {
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error->set_text(TTR("Method in target Node must be specified!"));
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error->popup_centered_minsize();
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return;
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}
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Node *target = tree->get_selected();
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if (target->get_script().is_null()) {
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if (!target->has_method(dst_method->get_text())) {
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error->set_text(TTR("Target method not found! Specify a valid method or attach a script to target Node."));
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error->popup_centered_minsize();
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return;
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}
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}
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emit_signal("connected");
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hide();
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}
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void ConnectDialog::_cancel_pressed() {
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hide();
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}
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NodePath ConnectDialog::get_dst_path() const {
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return dst_path->get_text();
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}
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bool ConnectDialog::get_deferred() const {
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return deferred->is_pressed();
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}
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bool ConnectDialog::get_oneshot() const {
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return oneshot->is_pressed();
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}
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StringName ConnectDialog::get_dst_method() const {
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String txt = dst_method->get_text();
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if (txt.find("(") != -1)
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txt = txt.left(txt.find("(")).strip_edges();
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return txt;
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}
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Vector<Variant> ConnectDialog::get_binds() const {
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return cdbinds->params;
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}
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void ConnectDialog::_add_bind() {
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if (cdbinds->params.size() >= VARIANT_ARG_MAX)
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return;
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Variant::Type vt = (Variant::Type)type_list->get_item_id(type_list->get_selected());
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Variant value;
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switch (vt) {
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case Variant::BOOL: value = false; break;
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case Variant::INT: value = 0; break;
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case Variant::REAL: value = 0.0; break;
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case Variant::STRING: value = ""; break;
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case Variant::VECTOR2: value = Vector2(); break;
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case Variant::RECT2: value = Rect2(); break;
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case Variant::VECTOR3: value = Vector3(); break;
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case Variant::PLANE: value = Plane(); break;
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case Variant::QUAT: value = Quat(); break;
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case Variant::AABB: value = AABB(); break;
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case Variant::BASIS: value = Basis(); break;
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case Variant::TRANSFORM: value = Transform(); break;
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case Variant::COLOR: value = Color(); break;
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default: { ERR_FAIL(); } break;
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}
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ERR_FAIL_COND(value.get_type() == Variant::NIL);
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cdbinds->params.push_back(value);
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cdbinds->notify_changed();
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}
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void ConnectDialog::_remove_bind() {
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String st = bind_editor->get_selected_path();
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if (st == "")
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return;
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int idx = st.get_slice("/", 1).to_int() - 1;
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ERR_FAIL_INDEX(idx, cdbinds->params.size());
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cdbinds->params.remove(idx);
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cdbinds->notify_changed();
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}
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void ConnectDialog::set_dst_node(Node *p_node) {
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tree->set_selected(p_node);
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}
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void ConnectDialog::set_dst_method(const StringName &p_method) {
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dst_method->set_text(p_method);
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}
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void ConnectDialog::_bind_methods() {
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ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind);
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ADD_SIGNAL(MethodInfo("connected"));
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}
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ConnectDialog::ConnectDialog() {
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VBoxContainer *vbc = memnew(VBoxContainer);
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add_child(vbc);
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HBoxContainer *main_hb = memnew(HBoxContainer);
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vbc->add_child(main_hb);
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main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
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VBoxContainer *vbc_left = memnew(VBoxContainer);
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main_hb->add_child(vbc_left);
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vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);
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tree = memnew(SceneTreeEditor(false));
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tree->get_scene_tree()->connect("item_activated", this, "_ok");
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vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true);
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VBoxContainer *vbc_right = memnew(VBoxContainer);
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main_hb->add_child(vbc_right);
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vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
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HBoxContainer *add_bind_hb = memnew(HBoxContainer);
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type_list = memnew(OptionButton);
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type_list->set_h_size_flags(SIZE_EXPAND_FILL);
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add_bind_hb->add_child(type_list);
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type_list->add_item("bool", Variant::BOOL);
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type_list->add_item("int", Variant::INT);
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type_list->add_item("real", Variant::REAL);
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type_list->add_item("string", Variant::STRING);
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//type_list->add_separator();
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type_list->add_item("Vector2", Variant::VECTOR2);
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type_list->add_item("Rect2", Variant::RECT2);
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type_list->add_item("Vector3", Variant::VECTOR3);
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type_list->add_item("Plane", Variant::PLANE);
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type_list->add_item("Quat", Variant::QUAT);
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type_list->add_item("AABB", Variant::AABB);
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type_list->add_item("Basis", Variant::BASIS);
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type_list->add_item("Transform", Variant::TRANSFORM);
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//type_list->add_separator();
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type_list->add_item("Color", Variant::COLOR);
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type_list->select(0);
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Button *add_bind = memnew(Button);
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add_bind->set_text(TTR("Add"));
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add_bind_hb->add_child(add_bind);
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add_bind->connect("pressed", this, "_add_bind");
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Button *del_bind = memnew(Button);
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del_bind->set_text(TTR("Remove"));
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add_bind_hb->add_child(del_bind);
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del_bind->connect("pressed", this, "_remove_bind");
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vbc_right->add_margin_child(TTR("Add Extra Call Argument:"), add_bind_hb);
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bind_editor = memnew(PropertyEditor);
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bind_editor->hide_top_label();
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vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
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dst_path = memnew(LineEdit);
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vbc->add_margin_child(TTR("Path to Node:"), dst_path);
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HBoxContainer *dstm_hb = memnew(HBoxContainer);
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vbc->add_margin_child("Method In Node:", dstm_hb);
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dst_method = memnew(LineEdit);
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dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
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dstm_hb->add_child(dst_method);
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/*dst_method_list = memnew( MenuButton );
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dst_method_list->set_text("List..");
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dst_method_list->set_anchor( MARGIN_RIGHT, ANCHOR_END );
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dst_method_list->set_anchor( MARGIN_LEFT, ANCHOR_END );
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dst_method_list->set_anchor( MARGIN_TOP, ANCHOR_END );
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dst_method_list->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
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dst_method_list->set_begin( Point2( 70,59) );
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dst_method_list->set_end( Point2( 15,39 ) );
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*/
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//add_child(dst_method_list);
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make_callback = memnew(CheckButton);
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make_callback->set_toggle_mode(true);
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make_callback->set_pressed(EDITOR_DEF("text_editor/tools/create_signal_callbacks", true));
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make_callback->set_text(TTR("Make Function"));
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dstm_hb->add_child(make_callback);
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deferred = memnew(CheckButton);
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deferred->set_text(TTR("Deferred"));
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dstm_hb->add_child(deferred);
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oneshot = memnew(CheckButton);
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oneshot->set_text(TTR("Oneshot"));
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dstm_hb->add_child(oneshot);
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tree->connect("node_selected", this, "_tree_node_selected");
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set_as_toplevel(true);
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cdbinds = memnew(ConnectDialogBinds);
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error = memnew(ConfirmationDialog);
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add_child(error);
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error->get_ok()->set_text(TTR("Close"));
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get_ok()->set_text(TTR("Connect"));
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}
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ConnectDialog::~ConnectDialog() {
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memdelete(cdbinds);
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}
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void ConnectionsDock::_notification(int p_what) {
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if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
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update_tree();
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}
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}
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void ConnectionsDock::_close() {
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hide();
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}
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void ConnectionsDock::_connect() {
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TreeItem *it = tree->get_selected();
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ERR_FAIL_COND(!it);
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String signal = it->get_metadata(0).operator Dictionary()["name"];
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NodePath dst_path = connect_dialog->get_dst_path();
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Node *target = node->get_node(dst_path);
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ERR_FAIL_COND(!target);
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StringName dst_method = connect_dialog->get_dst_method();
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bool defer = connect_dialog->get_deferred();
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bool oshot = connect_dialog->get_oneshot();
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Vector<Variant> binds = connect_dialog->get_binds();
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PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"];
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int flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
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undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), signal, String(dst_method)));
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undo_redo->add_do_method(node, "connect", signal, target, dst_method, binds, flags);
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undo_redo->add_undo_method(node, "disconnect", signal, target, dst_method);
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
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undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
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undo_redo->commit_action();
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if (connect_dialog->get_make_callback()) {
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print_line("request connect");
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editor->emit_signal("script_add_function_request", target, dst_method, args);
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hide();
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}
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update_tree();
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}
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void ConnectionsDock::_connect_pressed() {
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TreeItem *item = tree->get_selected();
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if (!item) {
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//no idea how this happened, but disable
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connect_button->set_disabled(true);
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return;
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}
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if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
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//a signal - connect
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String signal = item->get_metadata(0).operator Dictionary()["name"];
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String signalname = signal;
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String midname = node->get_name();
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for (int i = 0; i < midname.length(); i++) {
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CharType c = midname[i];
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if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
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//all good
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} else if (c == ' ') {
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c = '_';
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} else {
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midname.remove(i);
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i--;
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continue;
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}
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midname[i] = c;
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}
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connect_dialog->edit(node);
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connect_dialog->popup_centered_ratio();
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connect_dialog->set_title(TTR("Connecting Signal:") + " " + signalname);
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connect_dialog->set_dst_method("_on_" + midname + "_" + signal);
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connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node);
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} else {
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//a slot- disconnect
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Connection c = item->get_metadata(0);
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ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
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undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method));
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undo_redo->add_do_method(node, "disconnect", c.signal, c.target, c.method);
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undo_redo->add_undo_method(node, "connect", c.signal, c.target, c.method, Vector<Variant>(), c.flags);
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
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undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
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undo_redo->commit_action();
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c.source->disconnect(c.signal, c.target, c.method);
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update_tree();
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}
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}
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struct _ConnectionsDockMethodInfoSort {
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_FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const {
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return a.name < b.name;
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}
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};
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void ConnectionsDock::update_tree() {
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tree->clear();
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if (!node)
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return;
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TreeItem *root = tree->create_item();
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List<MethodInfo> node_signals;
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node->get_signal_list(&node_signals);
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//node_signals.sort_custom<_ConnectionsDockMethodInfoSort>();
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bool did_script = false;
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StringName base = node->get_class();
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while (base) {
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List<MethodInfo> node_signals;
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Ref<Texture> icon;
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String name;
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if (!did_script) {
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Ref<Script> scr = node->get_script();
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if (scr.is_valid()) {
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scr->get_script_signal_list(&node_signals);
|
|
if (scr->get_path().is_resource_file())
|
|
name = scr->get_path().get_file();
|
|
else
|
|
name = scr->get_class();
|
|
|
|
if (has_icon(scr->get_class(), "EditorIcons")) {
|
|
icon = get_icon(scr->get_class(), "EditorIcons");
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
ClassDB::get_signal_list(base, &node_signals, true);
|
|
if (has_icon(base, "EditorIcons")) {
|
|
icon = get_icon(base, "EditorIcons");
|
|
}
|
|
name = base;
|
|
}
|
|
|
|
TreeItem *pitem = NULL;
|
|
|
|
if (node_signals.size()) {
|
|
pitem = tree->create_item(root);
|
|
pitem->set_text(0, name);
|
|
pitem->set_icon(0, icon);
|
|
pitem->set_selectable(0, false);
|
|
pitem->set_editable(0, false);
|
|
pitem->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
|
|
node_signals.sort();
|
|
}
|
|
|
|
for (List<MethodInfo>::Element *E = node_signals.front(); E; E = E->next()) {
|
|
|
|
MethodInfo &mi = E->get();
|
|
|
|
String signaldesc;
|
|
signaldesc = mi.name + "(";
|
|
PoolStringArray argnames;
|
|
if (mi.arguments.size()) {
|
|
signaldesc += " ";
|
|
for (int i = 0; i < mi.arguments.size(); i++) {
|
|
|
|
PropertyInfo &pi = mi.arguments[i];
|
|
|
|
if (i > 0)
|
|
signaldesc += ", ";
|
|
String tname = "var";
|
|
if (pi.type != Variant::NIL) {
|
|
tname = Variant::get_type_name(pi.type);
|
|
}
|
|
signaldesc += tname + " " + (pi.name == "" ? String("arg " + itos(i)) : pi.name);
|
|
argnames.push_back(pi.name + ":" + tname);
|
|
}
|
|
signaldesc += " ";
|
|
}
|
|
|
|
signaldesc += ")";
|
|
|
|
TreeItem *item = tree->create_item(pitem);
|
|
item->set_text(0, signaldesc);
|
|
Dictionary sinfo;
|
|
sinfo["name"] = mi.name;
|
|
sinfo["args"] = argnames;
|
|
item->set_metadata(0, sinfo);
|
|
item->set_icon(0, get_icon("Signal", "EditorIcons"));
|
|
|
|
List<Object::Connection> connections;
|
|
node->get_signal_connection_list(mi.name, &connections);
|
|
|
|
for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) {
|
|
|
|
Object::Connection &c = F->get();
|
|
if (!(c.flags & CONNECT_PERSIST))
|
|
continue;
|
|
|
|
Node *target = Object::cast_to<Node>(c.target);
|
|
if (!target)
|
|
continue;
|
|
|
|
String path = String(node->get_path_to(target)) + " :: " + c.method + "()";
|
|
if (c.flags & CONNECT_DEFERRED)
|
|
path += " (deferred)";
|
|
if (c.flags & CONNECT_ONESHOT)
|
|
path += " (oneshot)";
|
|
if (c.binds.size()) {
|
|
|
|
path += " binds( ";
|
|
for (int i = 0; i < c.binds.size(); i++) {
|
|
|
|
if (i > 0)
|
|
path += ", ";
|
|
path += c.binds[i].operator String();
|
|
}
|
|
path += " )";
|
|
}
|
|
|
|
TreeItem *item2 = tree->create_item(item);
|
|
item2->set_text(0, path);
|
|
item2->set_metadata(0, c);
|
|
item2->set_icon(0, get_icon("Slot", "EditorIcons"));
|
|
}
|
|
}
|
|
|
|
if (!did_script) {
|
|
did_script = true;
|
|
} else {
|
|
base = ClassDB::get_parent_class(base);
|
|
}
|
|
}
|
|
|
|
connect_button->set_text(TTR("Connect"));
|
|
connect_button->set_disabled(true);
|
|
}
|
|
|
|
void ConnectionsDock::set_node(Node *p_node) {
|
|
|
|
node = p_node;
|
|
update_tree();
|
|
}
|
|
|
|
void ConnectionsDock::_something_selected() {
|
|
|
|
TreeItem *item = tree->get_selected();
|
|
if (!item) {
|
|
//no idea how this happened, but disable
|
|
connect_button->set_text(TTR("Connect.."));
|
|
connect_button->set_disabled(true);
|
|
|
|
} else if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
|
|
//a signal - connect
|
|
connect_button->set_text(TTR("Connect.."));
|
|
connect_button->set_disabled(false);
|
|
|
|
} else {
|
|
//a slot- disconnect
|
|
connect_button->set_text(TTR("Disconnect"));
|
|
connect_button->set_disabled(false);
|
|
}
|
|
}
|
|
|
|
void ConnectionsDock::_something_activated() {
|
|
|
|
TreeItem *item = tree->get_selected();
|
|
|
|
if (!item)
|
|
return;
|
|
|
|
if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) {
|
|
// a signal - connect
|
|
String signal = item->get_metadata(0).operator Dictionary()["name"];
|
|
String midname = node->get_name();
|
|
for (int i = 0; i < midname.length(); i++) {
|
|
CharType c = midname[i];
|
|
if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') {
|
|
//all good
|
|
} else if (c == ' ') {
|
|
c = '_';
|
|
} else {
|
|
midname.remove(i);
|
|
i--;
|
|
continue;
|
|
}
|
|
|
|
midname[i] = c;
|
|
}
|
|
|
|
connect_dialog->edit(node);
|
|
connect_dialog->popup_centered_ratio();
|
|
connect_dialog->set_dst_method("_on_" + midname + "_" + signal);
|
|
connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node);
|
|
} else {
|
|
// a slot - go to target method
|
|
Connection c = item->get_metadata(0);
|
|
ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck
|
|
|
|
if (!c.target)
|
|
return;
|
|
|
|
Ref<Script> script = c.target->get_script();
|
|
|
|
if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) {
|
|
editor->call("_editor_select", EditorNode::EDITOR_SCRIPT);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ConnectionsDock::_bind_methods() {
|
|
|
|
ClassDB::bind_method("_connect", &ConnectionsDock::_connect);
|
|
ClassDB::bind_method("_something_selected", &ConnectionsDock::_something_selected);
|
|
ClassDB::bind_method("_something_activated", &ConnectionsDock::_something_activated);
|
|
ClassDB::bind_method("_close", &ConnectionsDock::_close);
|
|
ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed);
|
|
ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree);
|
|
}
|
|
|
|
ConnectionsDock::ConnectionsDock(EditorNode *p_editor) {
|
|
|
|
editor = p_editor;
|
|
set_name(TTR("Signals"));
|
|
|
|
VBoxContainer *vbc = this;
|
|
|
|
tree = memnew(Tree);
|
|
tree->set_columns(1);
|
|
tree->set_select_mode(Tree::SELECT_ROW);
|
|
tree->set_hide_root(true);
|
|
vbc->add_child(tree);
|
|
tree->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
|
|
connect_button = memnew(Button);
|
|
connect_button->set_text(TTR("Connect"));
|
|
HBoxContainer *hb = memnew(HBoxContainer);
|
|
vbc->add_child(hb);
|
|
hb->add_spacer();
|
|
hb->add_child(connect_button);
|
|
connect_button->connect("pressed", this, "_connect_pressed");
|
|
//add_child(tree);
|
|
|
|
connect_dialog = memnew(ConnectDialog);
|
|
connect_dialog->set_as_toplevel(true);
|
|
add_child(connect_dialog);
|
|
|
|
remove_confirm = memnew(ConfirmationDialog);
|
|
remove_confirm->set_as_toplevel(true);
|
|
add_child(remove_confirm);
|
|
|
|
/*
|
|
node_only->set_anchor( MARGIN_TOP, ANCHOR_END );
|
|
node_only->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
|
|
node_only->set_anchor( MARGIN_RIGHT, ANCHOR_END );
|
|
|
|
node_only->set_begin( Point2( 20,51) );
|
|
node_only->set_end( Point2( 10,44) );
|
|
*/
|
|
|
|
remove_confirm->connect("confirmed", this, "_remove_confirm");
|
|
connect_dialog->connect("connected", this, "_connect");
|
|
tree->connect("item_selected", this, "_something_selected");
|
|
tree->connect("item_activated", this, "_something_activated");
|
|
|
|
add_constant_override("separation", 3 * EDSCALE);
|
|
}
|
|
|
|
ConnectionsDock::~ConnectionsDock() {
|
|
}
|