godot/platform/windows
Rémi Verschelde e693ff814a
Merge pull request #95155 from bruvzg/win_pen_checks
[Windows] Reject `WM_POINTER(UP/DOWN)` messages for non pen pointer type.
2024-08-06 12:32:02 +02:00
..
doc_classes
export
console_wrapper_windows.cpp
crash_handler_windows_seh.cpp
crash_handler_windows_signal.cpp
crash_handler_windows.h
detect.py [Windows] Remove libSynchronization 2024-07-27 17:12:27 +03:00
display_server_windows.cpp Merge pull request #95155 from bruvzg/win_pen_checks 2024-08-06 12:32:02 +02:00
display_server_windows.h Merge pull request #94428 from alvinhochun/windows-angle-resize-sync 2024-07-31 11:37:37 +02:00
gl_manager_windows_angle.cpp Windows: Update ANGLE surface size when window is resized 2024-07-16 17:01:42 +08:00
gl_manager_windows_angle.h Windows: Update ANGLE surface size when window is resized 2024-07-16 17:01:42 +08:00
gl_manager_windows_native.cpp [Windows] Use default aggregate initialization for NVAPI settings 2024-07-25 14:41:46 +02:00
gl_manager_windows_native.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
msvs.py
native_menu_windows.cpp
native_menu_windows.h
os_windows.cpp
os_windows.h
platform_config.h
platform_gl.h
platform_windows_builders.py
README.md
rendering_context_driver_vulkan_windows.cpp
rendering_context_driver_vulkan_windows.h
SCsub
tts_windows.cpp
tts_windows.h
wgl_detect_version.cpp
wgl_detect_version.h
windows_terminal_logger.cpp
windows_terminal_logger.h
windows_utils.cpp
windows_utils.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation