godot/tests/scene
Juan Linietsky 2b815df3c1 Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
..
test_animation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_arraymesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_audio_stream_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_code_edit.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
test_curve.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_follow_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_path_follow_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_primitives.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_sprite_frames.h Merge pull request #65609 from dalexeev/animated-sprite 2023-01-05 15:00:31 +01:00
test_text_edit.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
test_theme.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_visual_shader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00