godot/core/string
Thaddeus Crews 363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
..
char_range.inc Core: Update char_range.inc to Unicode 16 2024-10-21 14:54:19 -05:00
char_utils.h Core: Update char_range.inc to Unicode 16 2024-10-21 14:54:19 -05:00
locales.h
node_path.cpp [Core] Improve error messages with vformat 2024-10-30 15:55:51 +01:00
node_path.h
optimized_translation.cpp
optimized_translation.h
print_string.cpp
print_string.h
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
string_name.h StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
translation_domain.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
translation_domain.h Move pseudolocalization into TranslationDomain 2024-09-21 18:28:12 +08:00
translation_po.cpp [Core] Improve error messages with vformat 2024-10-30 15:55:51 +01:00
translation_po.h
translation_server.cpp Cache results for TranslationServer.compare_locales() 2024-10-16 20:54:56 +08:00
translation_server.h Cache results for TranslationServer.compare_locales() 2024-10-16 20:54:56 +08:00
translation.cpp StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
translation.h StringName: Fix empty hash 2024-09-09 13:30:02 -07:00
ucaps.h
ustring.cpp Merge pull request #47502 from KoBeWi/add_0 2024-10-31 20:14:39 -05:00
ustring.h Merge pull request #47502 from KoBeWi/add_0 2024-10-31 20:14:39 -05:00