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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
35 lines
1.7 KiB
XML
35 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="OccluderPolygon2D" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Defines a 2D polygon for LightOccluder2D.
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</brief_description>
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<description>
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Editor facility that helps you draw a 2D polygon used as resource for [LightOccluder2D].
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="closed" type="bool" setter="set_closed" getter="is_closed" default="true">
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If [code]true[/code], closes the polygon. A closed OccluderPolygon2D occludes the light coming from any direction. An opened OccluderPolygon2D occludes the light only at its outline's direction.
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</member>
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<member name="cull_mode" type="int" setter="set_cull_mode" getter="get_cull_mode" enum="OccluderPolygon2D.CullMode" default="0">
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The culling mode to use.
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</member>
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<member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array()">
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A [Vector2] array with the index for polygon's vertices positions.
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[b]Note:[/b] The returned value is a copy of the underlying array, rather than a reference.
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</member>
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</members>
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<constants>
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<constant name="CULL_DISABLED" value="0" enum="CullMode">
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Culling is disabled. See [member cull_mode].
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</constant>
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<constant name="CULL_CLOCKWISE" value="1" enum="CullMode">
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Culling is performed in the clockwise direction. See [member cull_mode].
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</constant>
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<constant name="CULL_COUNTER_CLOCKWISE" value="2" enum="CullMode">
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Culling is performed in the counterclockwise direction. See [member cull_mode].
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</constant>
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</constants>
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</class>
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