godot/core/bind
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
..
core_bind.cpp Remove redundant "== true" code 2018-10-06 16:12:36 -04:00
core_bind.h
SCsub