mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
142 lines
5.2 KiB
C++
142 lines
5.2 KiB
C++
/**************************************************************************/
|
|
/* node_dock.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "node_dock.h"
|
|
|
|
#include "editor/connections_dialog.h"
|
|
#include "editor/editor_node.h"
|
|
#include "editor/themes/editor_scale.h"
|
|
|
|
void NodeDock::show_groups() {
|
|
groups_button->set_pressed(true);
|
|
connections_button->set_pressed(false);
|
|
groups->show();
|
|
connections->hide();
|
|
}
|
|
|
|
void NodeDock::show_connections() {
|
|
groups_button->set_pressed(false);
|
|
connections_button->set_pressed(true);
|
|
groups->hide();
|
|
connections->show();
|
|
}
|
|
|
|
void NodeDock::_bind_methods() {
|
|
}
|
|
|
|
void NodeDock::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE:
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
connections_button->set_icon(get_editor_theme_icon(SNAME("Signals")));
|
|
groups_button->set_icon(get_editor_theme_icon(SNAME("Groups")));
|
|
} break;
|
|
}
|
|
}
|
|
|
|
NodeDock *NodeDock::singleton = nullptr;
|
|
|
|
void NodeDock::update_lists() {
|
|
connections->update_tree();
|
|
}
|
|
|
|
void NodeDock::set_node(Node *p_node) {
|
|
connections->set_node(p_node);
|
|
groups->set_current(p_node);
|
|
|
|
if (p_node) {
|
|
if (connections_button->is_pressed()) {
|
|
connections->show();
|
|
} else {
|
|
groups->show();
|
|
}
|
|
|
|
mode_hb->show();
|
|
select_a_node->hide();
|
|
} else {
|
|
connections->hide();
|
|
groups->hide();
|
|
mode_hb->hide();
|
|
select_a_node->show();
|
|
}
|
|
}
|
|
|
|
NodeDock::NodeDock() {
|
|
singleton = this;
|
|
|
|
set_name("Node");
|
|
mode_hb = memnew(HBoxContainer);
|
|
add_child(mode_hb);
|
|
mode_hb->hide();
|
|
|
|
connections_button = memnew(Button);
|
|
connections_button->set_theme_type_variation("FlatButton");
|
|
connections_button->set_text(TTR("Signals"));
|
|
connections_button->set_toggle_mode(true);
|
|
connections_button->set_pressed(true);
|
|
connections_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
connections_button->set_clip_text(true);
|
|
mode_hb->add_child(connections_button);
|
|
connections_button->connect(SceneStringName(pressed), callable_mp(this, &NodeDock::show_connections));
|
|
|
|
groups_button = memnew(Button);
|
|
groups_button->set_theme_type_variation("FlatButton");
|
|
groups_button->set_text(TTR("Groups"));
|
|
groups_button->set_toggle_mode(true);
|
|
groups_button->set_pressed(false);
|
|
groups_button->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
groups_button->set_clip_text(true);
|
|
mode_hb->add_child(groups_button);
|
|
groups_button->connect(SceneStringName(pressed), callable_mp(this, &NodeDock::show_groups));
|
|
|
|
connections = memnew(ConnectionsDock);
|
|
add_child(connections);
|
|
connections->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
connections->hide();
|
|
|
|
groups = memnew(GroupsEditor);
|
|
add_child(groups);
|
|
groups->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
groups->hide();
|
|
|
|
select_a_node = memnew(Label);
|
|
select_a_node->set_text(TTR("Select a single node to edit its signals and groups."));
|
|
select_a_node->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
|
|
select_a_node->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
select_a_node->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
|
|
select_a_node->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
|
|
select_a_node->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
|
|
add_child(select_a_node);
|
|
}
|
|
|
|
NodeDock::~NodeDock() {
|
|
singleton = nullptr;
|
|
}
|