mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
ca7d572908
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
20 lines
295 B
Python
20 lines
295 B
Python
def can_build(env, platform):
|
|
return True
|
|
|
|
|
|
def configure(env):
|
|
pass
|
|
|
|
|
|
def get_doc_classes():
|
|
return [
|
|
"SceneReplicationConfig",
|
|
"SceneMultiplayer",
|
|
"MultiplayerSpawner",
|
|
"MultiplayerSynchronizer",
|
|
]
|
|
|
|
|
|
def get_doc_path():
|
|
return "doc_classes"
|