godot/servers
2022-05-20 18:40:57 +03:00
..
audio Use suffixes for units in nodes and resources 2022-05-19 14:34:27 -05:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
extensions Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
physics_2d Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_3d Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
rendering Fix incorrect keyword completion after period in shader editor 2022-05-20 18:40:57 +03:00
text Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
xr Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_server.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_server.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
camera_server.cpp
camera_server.h
display_server_headless.h Split dummy renderer classes into separate files 2022-03-16 17:43:10 +11:00
display_server.cpp Merge pull request #60714 from Calinou/typedef-remove-ref 2022-05-03 14:28:18 +02:00
display_server.h Merge pull request #60714 from Calinou/typedef-remove-ref 2022-05-03 14:28:18 +02:00
navigation_server_2d.cpp Add NavigationServer2D/3D API functions to find missing RID info 2022-05-12 20:23:19 +02:00
navigation_server_2d.h Add NavigationServer2D/3D API functions to find missing RID info 2022-05-12 20:23:19 +02:00
navigation_server_3d.cpp Add NavigationServer2D/3D API functions to find missing RID info 2022-05-12 20:23:19 +02:00
navigation_server_3d.h Add NavigationServer2D/3D API functions to find missing RID info 2022-05-12 20:23:19 +02:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_server_2d.h Add motion parameter to toggle whether recovery is reported as a collision 2022-05-18 16:40:29 +02:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d.cpp Use range iterators for RBSet in most cases 2022-05-19 12:09:16 +02:00
physics_server_3d.h Add motion parameter to toggle whether recovery is reported as a collision 2022-05-18 16:40:29 +02:00
register_server_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_server_types.h
rendering_server.cpp Add basic lighting to GLES3 renderer. 2022-05-16 15:07:09 -07:00
rendering_server.h Add get_video_adapter_api_version() to RenderingServer 2022-05-03 01:18:35 +02:00
SCsub Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
server_wrap_mt_common.h
text_server.cpp Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
text_server.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
xr_server.cpp Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
xr_server.h Improve XRInterface hooks into rendering 2022-01-26 13:55:44 +11:00