godot/platform/windows
2020-03-17 18:17:41 +01:00
..
export PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
context_gl_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
context_gl_windows.h
crash_handler_windows.cpp
crash_handler_windows.h
detect.py Make stack size on Windows match Linux and MacOS 2020-03-17 18:17:41 +01:00
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp MinGW: Avoid GCC -Wcast-function-type warnings on GetProcAddress 2020-01-16 12:10:25 +01:00
joypad_windows.h
key_mapping_windows.cpp Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
key_mapping_windows.h Rename scancode to keycode. 2020-02-25 12:30:33 +02:00
lang_table.h
logo.png
os_windows.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
os_windows.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
platform_config.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
platform_windows_builders.py
SCsub Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
vulkan_context_win.cpp Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vulkan_context_win.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
windows_terminal_logger.cpp Improve the console error logging appearance 2020-01-19 00:24:17 +01:00
windows_terminal_logger.h