mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
614 lines
12 KiB
Common Lisp
614 lines
12 KiB
Common Lisp
/*
|
|
Copyright (c) 2012 Advanced Micro Devices, Inc.
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
//Originally written by Takahiro Harada
|
|
|
|
|
|
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h"
|
|
|
|
#pragma OPENCL EXTENSION cl_amd_printf : enable
|
|
#pragma OPENCL EXTENSION cl_khr_local_int32_base_atomics : enable
|
|
#pragma OPENCL EXTENSION cl_khr_global_int32_base_atomics : enable
|
|
#pragma OPENCL EXTENSION cl_khr_local_int32_extended_atomics : enable
|
|
#pragma OPENCL EXTENSION cl_khr_global_int32_extended_atomics : enable
|
|
|
|
|
|
#ifdef cl_ext_atomic_counters_32
|
|
#pragma OPENCL EXTENSION cl_ext_atomic_counters_32 : enable
|
|
#else
|
|
#define counter32_t volatile global int*
|
|
#endif
|
|
|
|
typedef unsigned int u32;
|
|
typedef unsigned short u16;
|
|
typedef unsigned char u8;
|
|
|
|
#define GET_GROUP_IDX get_group_id(0)
|
|
#define GET_LOCAL_IDX get_local_id(0)
|
|
#define GET_GLOBAL_IDX get_global_id(0)
|
|
#define GET_GROUP_SIZE get_local_size(0)
|
|
#define GET_NUM_GROUPS get_num_groups(0)
|
|
#define GROUP_LDS_BARRIER barrier(CLK_LOCAL_MEM_FENCE)
|
|
#define GROUP_MEM_FENCE mem_fence(CLK_LOCAL_MEM_FENCE)
|
|
#define AtomInc(x) atom_inc(&(x))
|
|
#define AtomInc1(x, out) out = atom_inc(&(x))
|
|
#define AppendInc(x, out) out = atomic_inc(x)
|
|
#define AtomAdd(x, value) atom_add(&(x), value)
|
|
#define AtomCmpxhg(x, cmp, value) atom_cmpxchg( &(x), cmp, value )
|
|
#define AtomXhg(x, value) atom_xchg ( &(x), value )
|
|
|
|
|
|
#define SELECT_UINT4( b, a, condition ) select( b,a,condition )
|
|
|
|
#define make_float4 (float4)
|
|
#define make_float2 (float2)
|
|
#define make_uint4 (uint4)
|
|
#define make_int4 (int4)
|
|
#define make_uint2 (uint2)
|
|
#define make_int2 (int2)
|
|
|
|
|
|
#define max2 max
|
|
#define min2 min
|
|
|
|
|
|
///////////////////////////////////////
|
|
// Vector
|
|
///////////////////////////////////////
|
|
__inline
|
|
float fastDiv(float numerator, float denominator)
|
|
{
|
|
return native_divide(numerator, denominator);
|
|
// return numerator/denominator;
|
|
}
|
|
|
|
__inline
|
|
float4 fastDiv4(float4 numerator, float4 denominator)
|
|
{
|
|
return native_divide(numerator, denominator);
|
|
}
|
|
|
|
__inline
|
|
float fastSqrtf(float f2)
|
|
{
|
|
return native_sqrt(f2);
|
|
// return sqrt(f2);
|
|
}
|
|
|
|
__inline
|
|
float fastRSqrt(float f2)
|
|
{
|
|
return native_rsqrt(f2);
|
|
}
|
|
|
|
__inline
|
|
float fastLength4(float4 v)
|
|
{
|
|
return fast_length(v);
|
|
}
|
|
|
|
__inline
|
|
float4 fastNormalize4(float4 v)
|
|
{
|
|
return fast_normalize(v);
|
|
}
|
|
|
|
|
|
__inline
|
|
float sqrtf(float a)
|
|
{
|
|
// return sqrt(a);
|
|
return native_sqrt(a);
|
|
}
|
|
|
|
__inline
|
|
float4 cross3(float4 a, float4 b)
|
|
{
|
|
return cross(a,b);
|
|
}
|
|
|
|
__inline
|
|
float dot3F4(float4 a, float4 b)
|
|
{
|
|
float4 a1 = make_float4(a.xyz,0.f);
|
|
float4 b1 = make_float4(b.xyz,0.f);
|
|
return dot(a1, b1);
|
|
}
|
|
|
|
__inline
|
|
float length3(const float4 a)
|
|
{
|
|
return sqrtf(dot3F4(a,a));
|
|
}
|
|
|
|
__inline
|
|
float dot4(const float4 a, const float4 b)
|
|
{
|
|
return dot( a, b );
|
|
}
|
|
|
|
// for height
|
|
__inline
|
|
float dot3w1(const float4 point, const float4 eqn)
|
|
{
|
|
return dot3F4(point,eqn) + eqn.w;
|
|
}
|
|
|
|
__inline
|
|
float4 normalize3(const float4 a)
|
|
{
|
|
float4 n = make_float4(a.x, a.y, a.z, 0.f);
|
|
return fastNormalize4( n );
|
|
// float length = sqrtf(dot3F4(a, a));
|
|
// return 1.f/length * a;
|
|
}
|
|
|
|
__inline
|
|
float4 normalize4(const float4 a)
|
|
{
|
|
float length = sqrtf(dot4(a, a));
|
|
return 1.f/length * a;
|
|
}
|
|
|
|
__inline
|
|
float4 createEquation(const float4 a, const float4 b, const float4 c)
|
|
{
|
|
float4 eqn;
|
|
float4 ab = b-a;
|
|
float4 ac = c-a;
|
|
eqn = normalize3( cross3(ab, ac) );
|
|
eqn.w = -dot3F4(eqn,a);
|
|
return eqn;
|
|
}
|
|
|
|
///////////////////////////////////////
|
|
// Matrix3x3
|
|
///////////////////////////////////////
|
|
|
|
typedef struct
|
|
{
|
|
float4 m_row[3];
|
|
}Matrix3x3;
|
|
|
|
__inline
|
|
Matrix3x3 mtZero();
|
|
|
|
__inline
|
|
Matrix3x3 mtIdentity();
|
|
|
|
__inline
|
|
Matrix3x3 mtTranspose(Matrix3x3 m);
|
|
|
|
__inline
|
|
Matrix3x3 mtMul(Matrix3x3 a, Matrix3x3 b);
|
|
|
|
__inline
|
|
float4 mtMul1(Matrix3x3 a, float4 b);
|
|
|
|
__inline
|
|
float4 mtMul3(float4 a, Matrix3x3 b);
|
|
|
|
__inline
|
|
Matrix3x3 mtZero()
|
|
{
|
|
Matrix3x3 m;
|
|
m.m_row[0] = (float4)(0.f);
|
|
m.m_row[1] = (float4)(0.f);
|
|
m.m_row[2] = (float4)(0.f);
|
|
return m;
|
|
}
|
|
|
|
__inline
|
|
Matrix3x3 mtIdentity()
|
|
{
|
|
Matrix3x3 m;
|
|
m.m_row[0] = (float4)(1,0,0,0);
|
|
m.m_row[1] = (float4)(0,1,0,0);
|
|
m.m_row[2] = (float4)(0,0,1,0);
|
|
return m;
|
|
}
|
|
|
|
__inline
|
|
Matrix3x3 mtTranspose(Matrix3x3 m)
|
|
{
|
|
Matrix3x3 out;
|
|
out.m_row[0] = (float4)(m.m_row[0].x, m.m_row[1].x, m.m_row[2].x, 0.f);
|
|
out.m_row[1] = (float4)(m.m_row[0].y, m.m_row[1].y, m.m_row[2].y, 0.f);
|
|
out.m_row[2] = (float4)(m.m_row[0].z, m.m_row[1].z, m.m_row[2].z, 0.f);
|
|
return out;
|
|
}
|
|
|
|
__inline
|
|
Matrix3x3 mtMul(Matrix3x3 a, Matrix3x3 b)
|
|
{
|
|
Matrix3x3 transB;
|
|
transB = mtTranspose( b );
|
|
Matrix3x3 ans;
|
|
// why this doesn't run when 0ing in the for{}
|
|
a.m_row[0].w = 0.f;
|
|
a.m_row[1].w = 0.f;
|
|
a.m_row[2].w = 0.f;
|
|
for(int i=0; i<3; i++)
|
|
{
|
|
// a.m_row[i].w = 0.f;
|
|
ans.m_row[i].x = dot3F4(a.m_row[i],transB.m_row[0]);
|
|
ans.m_row[i].y = dot3F4(a.m_row[i],transB.m_row[1]);
|
|
ans.m_row[i].z = dot3F4(a.m_row[i],transB.m_row[2]);
|
|
ans.m_row[i].w = 0.f;
|
|
}
|
|
return ans;
|
|
}
|
|
|
|
__inline
|
|
float4 mtMul1(Matrix3x3 a, float4 b)
|
|
{
|
|
float4 ans;
|
|
ans.x = dot3F4( a.m_row[0], b );
|
|
ans.y = dot3F4( a.m_row[1], b );
|
|
ans.z = dot3F4( a.m_row[2], b );
|
|
ans.w = 0.f;
|
|
return ans;
|
|
}
|
|
|
|
__inline
|
|
float4 mtMul3(float4 a, Matrix3x3 b)
|
|
{
|
|
float4 colx = make_float4(b.m_row[0].x, b.m_row[1].x, b.m_row[2].x, 0);
|
|
float4 coly = make_float4(b.m_row[0].y, b.m_row[1].y, b.m_row[2].y, 0);
|
|
float4 colz = make_float4(b.m_row[0].z, b.m_row[1].z, b.m_row[2].z, 0);
|
|
|
|
float4 ans;
|
|
ans.x = dot3F4( a, colx );
|
|
ans.y = dot3F4( a, coly );
|
|
ans.z = dot3F4( a, colz );
|
|
return ans;
|
|
}
|
|
|
|
///////////////////////////////////////
|
|
// Quaternion
|
|
///////////////////////////////////////
|
|
|
|
typedef float4 Quaternion;
|
|
|
|
__inline
|
|
Quaternion qtMul(Quaternion a, Quaternion b);
|
|
|
|
__inline
|
|
Quaternion qtNormalize(Quaternion in);
|
|
|
|
__inline
|
|
float4 qtRotate(Quaternion q, float4 vec);
|
|
|
|
__inline
|
|
Quaternion qtInvert(Quaternion q);
|
|
|
|
|
|
|
|
|
|
|
|
__inline
|
|
Quaternion qtMul(Quaternion a, Quaternion b)
|
|
{
|
|
Quaternion ans;
|
|
ans = cross3( a, b );
|
|
ans += a.w*b+b.w*a;
|
|
// ans.w = a.w*b.w - (a.x*b.x+a.y*b.y+a.z*b.z);
|
|
ans.w = a.w*b.w - dot3F4(a, b);
|
|
return ans;
|
|
}
|
|
|
|
__inline
|
|
Quaternion qtNormalize(Quaternion in)
|
|
{
|
|
return fastNormalize4(in);
|
|
// in /= length( in );
|
|
// return in;
|
|
}
|
|
__inline
|
|
float4 qtRotate(Quaternion q, float4 vec)
|
|
{
|
|
Quaternion qInv = qtInvert( q );
|
|
float4 vcpy = vec;
|
|
vcpy.w = 0.f;
|
|
float4 out = qtMul(qtMul(q,vcpy),qInv);
|
|
return out;
|
|
}
|
|
|
|
__inline
|
|
Quaternion qtInvert(Quaternion q)
|
|
{
|
|
return (Quaternion)(-q.xyz, q.w);
|
|
}
|
|
|
|
__inline
|
|
float4 qtInvRotate(const Quaternion q, float4 vec)
|
|
{
|
|
return qtRotate( qtInvert( q ), vec );
|
|
}
|
|
|
|
|
|
|
|
|
|
#define WG_SIZE 64
|
|
|
|
typedef struct
|
|
{
|
|
float4 m_pos;
|
|
Quaternion m_quat;
|
|
float4 m_linVel;
|
|
float4 m_angVel;
|
|
|
|
u32 m_shapeIdx;
|
|
float m_invMass;
|
|
float m_restituitionCoeff;
|
|
float m_frictionCoeff;
|
|
} Body;
|
|
|
|
typedef struct
|
|
{
|
|
Matrix3x3 m_invInertia;
|
|
Matrix3x3 m_initInvInertia;
|
|
} Shape;
|
|
|
|
typedef struct
|
|
{
|
|
float4 m_linear;
|
|
float4 m_worldPos[4];
|
|
float4 m_center;
|
|
float m_jacCoeffInv[4];
|
|
float m_b[4];
|
|
float m_appliedRambdaDt[4];
|
|
|
|
float m_fJacCoeffInv[2];
|
|
float m_fAppliedRambdaDt[2];
|
|
|
|
u32 m_bodyA;
|
|
u32 m_bodyB;
|
|
|
|
int m_batchIdx;
|
|
u32 m_paddings[1];
|
|
} Constraint4;
|
|
|
|
|
|
|
|
typedef struct
|
|
{
|
|
int m_nConstraints;
|
|
int m_start;
|
|
int m_batchIdx;
|
|
int m_nSplit;
|
|
// int m_paddings[1];
|
|
} ConstBuffer;
|
|
|
|
typedef struct
|
|
{
|
|
int m_solveFriction;
|
|
int m_maxBatch; // long batch really kills the performance
|
|
int m_batchIdx;
|
|
int m_nSplit;
|
|
// int m_paddings[1];
|
|
} ConstBufferBatchSolve;
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
{
|
|
int m_valInt0;
|
|
int m_valInt1;
|
|
int m_valInt2;
|
|
int m_valInt3;
|
|
|
|
float m_val0;
|
|
float m_val1;
|
|
float m_val2;
|
|
float m_val3;
|
|
} SolverDebugInfo;
|
|
|
|
|
|
|
|
|
|
// others
|
|
__kernel
|
|
__attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void ReorderContactKernel(__global struct b3Contact4Data* in, __global struct b3Contact4Data* out, __global int2* sortData, int4 cb )
|
|
{
|
|
int nContacts = cb.x;
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
|
|
if( gIdx < nContacts )
|
|
{
|
|
int srcIdx = sortData[gIdx].y;
|
|
out[gIdx] = in[srcIdx];
|
|
}
|
|
}
|
|
|
|
__kernel __attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void SetDeterminismSortDataChildShapeB(__global struct b3Contact4Data* contactsIn, __global int2* sortDataOut, int nContacts)
|
|
{
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
|
|
if( gIdx < nContacts )
|
|
{
|
|
int2 sd;
|
|
sd.x = contactsIn[gIdx].m_childIndexB;
|
|
sd.y = gIdx;
|
|
sortDataOut[gIdx] = sd;
|
|
}
|
|
}
|
|
|
|
__kernel __attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void SetDeterminismSortDataChildShapeA(__global struct b3Contact4Data* contactsIn, __global int2* sortDataInOut, int nContacts)
|
|
{
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
|
|
if( gIdx < nContacts )
|
|
{
|
|
int2 sdIn;
|
|
sdIn = sortDataInOut[gIdx];
|
|
int2 sdOut;
|
|
sdOut.x = contactsIn[sdIn.y].m_childIndexA;
|
|
sdOut.y = sdIn.y;
|
|
sortDataInOut[gIdx] = sdOut;
|
|
}
|
|
}
|
|
|
|
__kernel __attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void SetDeterminismSortDataBodyA(__global struct b3Contact4Data* contactsIn, __global int2* sortDataInOut, int nContacts)
|
|
{
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
|
|
if( gIdx < nContacts )
|
|
{
|
|
int2 sdIn;
|
|
sdIn = sortDataInOut[gIdx];
|
|
int2 sdOut;
|
|
sdOut.x = contactsIn[sdIn.y].m_bodyAPtrAndSignBit;
|
|
sdOut.y = sdIn.y;
|
|
sortDataInOut[gIdx] = sdOut;
|
|
}
|
|
}
|
|
|
|
|
|
__kernel
|
|
__attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void SetDeterminismSortDataBodyB(__global struct b3Contact4Data* contactsIn, __global int2* sortDataInOut, int nContacts)
|
|
{
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
|
|
if( gIdx < nContacts )
|
|
{
|
|
int2 sdIn;
|
|
sdIn = sortDataInOut[gIdx];
|
|
int2 sdOut;
|
|
sdOut.x = contactsIn[sdIn.y].m_bodyBPtrAndSignBit;
|
|
sdOut.y = sdIn.y;
|
|
sortDataInOut[gIdx] = sdOut;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
{
|
|
int m_nContacts;
|
|
int m_staticIdx;
|
|
float m_scale;
|
|
int m_nSplit;
|
|
} ConstBufferSSD;
|
|
|
|
|
|
__constant const int gridTable4x4[] =
|
|
{
|
|
0,1,17,16,
|
|
1,2,18,19,
|
|
17,18,32,3,
|
|
16,19,3,34
|
|
};
|
|
|
|
__constant const int gridTable8x8[] =
|
|
{
|
|
0, 2, 3, 16, 17, 18, 19, 1,
|
|
66, 64, 80, 67, 82, 81, 65, 83,
|
|
131,144,128,130,147,129,145,146,
|
|
208,195,194,192,193,211,210,209,
|
|
21, 22, 23, 5, 4, 6, 7, 20,
|
|
86, 85, 69, 87, 70, 68, 84, 71,
|
|
151,133,149,150,135,148,132,134,
|
|
197,27,214,213,212,199,198,196
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#define USE_SPATIAL_BATCHING 1
|
|
#define USE_4x4_GRID 1
|
|
|
|
__kernel
|
|
__attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void SetSortDataKernel(__global struct b3Contact4Data* gContact, __global Body* gBodies, __global int2* gSortDataOut,
|
|
int nContacts,float scale,int4 nSplit,int staticIdx)
|
|
|
|
{
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
|
|
if( gIdx < nContacts )
|
|
{
|
|
int aPtrAndSignBit = gContact[gIdx].m_bodyAPtrAndSignBit;
|
|
int bPtrAndSignBit = gContact[gIdx].m_bodyBPtrAndSignBit;
|
|
|
|
int aIdx = abs(aPtrAndSignBit );
|
|
int bIdx = abs(bPtrAndSignBit);
|
|
|
|
bool aStatic = (aPtrAndSignBit<0) ||(aPtrAndSignBit==staticIdx);
|
|
bool bStatic = (bPtrAndSignBit<0) ||(bPtrAndSignBit==staticIdx);
|
|
|
|
#if USE_SPATIAL_BATCHING
|
|
int idx = (aStatic)? bIdx: aIdx;
|
|
float4 p = gBodies[idx].m_pos;
|
|
int xIdx = (int)((p.x-((p.x<0.f)?1.f:0.f))*scale) & (nSplit.x-1);
|
|
int yIdx = (int)((p.y-((p.y<0.f)?1.f:0.f))*scale) & (nSplit.y-1);
|
|
int zIdx = (int)((p.z-((p.z<0.f)?1.f:0.f))*scale) & (nSplit.z-1);
|
|
int newIndex = (xIdx+yIdx*nSplit.x+zIdx*nSplit.x*nSplit.y);
|
|
|
|
#else//USE_SPATIAL_BATCHING
|
|
#if USE_4x4_GRID
|
|
int aa = aIdx&3;
|
|
int bb = bIdx&3;
|
|
if (aStatic)
|
|
aa = bb;
|
|
if (bStatic)
|
|
bb = aa;
|
|
|
|
int gridIndex = aa + bb*4;
|
|
int newIndex = gridTable4x4[gridIndex];
|
|
#else//USE_4x4_GRID
|
|
int aa = aIdx&7;
|
|
int bb = bIdx&7;
|
|
if (aStatic)
|
|
aa = bb;
|
|
if (bStatic)
|
|
bb = aa;
|
|
|
|
int gridIndex = aa + bb*8;
|
|
int newIndex = gridTable8x8[gridIndex];
|
|
#endif//USE_4x4_GRID
|
|
#endif//USE_SPATIAL_BATCHING
|
|
|
|
|
|
gSortDataOut[gIdx].x = newIndex;
|
|
gSortDataOut[gIdx].y = gIdx;
|
|
}
|
|
else
|
|
{
|
|
gSortDataOut[gIdx].x = 0xffffffff;
|
|
}
|
|
}
|
|
|
|
__kernel
|
|
__attribute__((reqd_work_group_size(WG_SIZE,1,1)))
|
|
void CopyConstraintKernel(__global struct b3Contact4Data* gIn, __global struct b3Contact4Data* gOut, int4 cb )
|
|
{
|
|
int gIdx = GET_GLOBAL_IDX;
|
|
if( gIdx < cb.x )
|
|
{
|
|
gOut[gIdx] = gIn[gIdx];
|
|
}
|
|
}
|
|
|
|
|
|
|