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doc_classes
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added ability to add extra codesign entitlements for macos from godot editor
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2024-10-13 09:33:42 -04:00 |
export
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Use (r)find_char instead of (r)find for single characters
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2024-11-17 10:02:18 +01:00 |
crash_handler_macos.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
crash_handler_macos.mm
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detect.py
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Buildsystem: Refactor compiler detection code
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2024-11-15 12:59:46 +02:00 |
dir_access_macos.h
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dir_access_macos.mm
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display_server_macos.h
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Add Metal support for macOS (arm64) and iOS
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2024-08-20 12:11:06 +02:00 |
display_server_macos.mm
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[DisplayServer] Add feature flag for native file dialog access to user/res and options
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2024-10-30 14:13:43 +05:30 |
gl_manager_macos_angle.h
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gl_manager_macos_angle.mm
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gl_manager_macos_legacy.h
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[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
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2024-08-07 11:57:27 +03:00 |
gl_manager_macos_legacy.mm
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[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
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2024-08-07 11:57:27 +03:00 |
godot_application_delegate.h
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godot_application_delegate.mm
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godot_application.h
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godot_application.mm
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godot_button_view.h
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godot_button_view.mm
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godot_content_view.h
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godot_content_view.mm
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[macOS] Fix drag-and-drop feedback.
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2024-07-11 23:13:38 +03:00 |
godot_main_macos.mm
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[MoltenVK] Fix downscaled hiDPI window pixelation.
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2024-07-04 21:03:32 +03:00 |
godot_menu_delegate.h
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godot_menu_delegate.mm
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[macOS] Fix menu crash when used from opened native dialog.
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2024-10-01 08:30:30 +03:00 |
godot_menu_item.h
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[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
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2024-07-08 11:20:28 +03:00 |
godot_menu_item.mm
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[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
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2024-07-08 11:20:28 +03:00 |
godot_open_save_delegate.h
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godot_open_save_delegate.mm
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Use processed filter list for native dialogs.
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2024-11-15 12:08:33 +02:00 |
godot_status_item.h
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[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly.
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2024-03-20 11:56:07 +02:00 |
godot_status_item.mm
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[DisplayServer] Add error messages and descriptions to callbacks.
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2024-05-28 17:36:54 +03:00 |
godot_window_delegate.h
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godot_window_delegate.mm
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Fix unsafe uses of Callable.is_null()
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2024-04-27 16:22:57 +02:00 |
godot_window.h
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godot_window.mm
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joypad_macos.h
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joypad_macos.mm
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[macOS] Fix wrong object type in joypad queue.
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2024-08-12 14:09:18 +03:00 |
key_mapping_macos.h
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key_mapping_macos.mm
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macos_terminal_logger.h
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macos_terminal_logger.mm
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native_menu_macos.h
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[macOS] Improve native menu open/close callbacks.
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2024-06-05 20:22:41 +03:00 |
native_menu_macos.mm
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[NativeMenu] Do not auto toggle check/multi-state items. Add is_native_menu method.
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2024-07-08 11:20:28 +03:00 |
os_macos.h
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Implement get_model_name on macOS and Windows.
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2024-11-12 10:34:24 +02:00 |
os_macos.mm
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Implement get_model_name on macOS and Windows.
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2024-11-12 10:34:24 +02:00 |
platform_config.h
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platform_gl.h
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platform_macos_builders.py
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README.md
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rendering_context_driver_vulkan_macos.h
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rendering_context_driver_vulkan_macos.mm
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Add debug utilities for Vulkan
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2024-08-21 23:48:08 +02:00 |
SCsub
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CI: Update ruff & mypy pre-commit hooks
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2024-11-11 11:27:42 -06:00 |
tts_macos.h
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tts_macos.mm
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