godot/thirdparty/vulkan/loader/murmurhash.h
Rémi Verschelde 511f65214f SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the
  library and if we were to add new components, we'd likely use that
  same option.
- Merge `vulkan_loader/SCsub` in `vulkan/SCsub`.
- Accordingly, don't use built-in Vulkan headers when not building
  against the built-in loader library.
- Drop Vulkan registry which we don't appear to need currently.
- Style and permission fixes.
2020-02-11 11:59:04 +01:00

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1.6 KiB
C++

/**
* `murmurhash.h' - murmurhash
*
* copyright (c) 2014 joseph werle <joseph.werle@gmail.com>
* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and/or associated documentation files (the "Materials"), to
* deal in the Materials without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Materials, and to permit persons to whom the Materials are
* furnished to do so, subject to the following conditions:
*
* The above copyright notice(s) and this permission notice shall be included in
* all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
* USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef MURMURHASH_H
#define MURMURHASH_H 1
#include <stdint.h>
#define MURMURHASH_VERSION "0.0.3"
#ifdef __cplusplus
extern "C" {
#endif
/**
* Returns a murmur hash of `key' based on `seed'
* using the MurmurHash3 algorithm
*/
uint32_t murmurhash(const char *key, size_t len, uint32_t seed);
#ifdef __cplusplus
}
#endif
#endif