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For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there.
62 lines
2.1 KiB
XML
62 lines
2.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TextureLayered" inherits="Texture" version="4.0">
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<brief_description>
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Base class for 3D texture types.
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</brief_description>
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<description>
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Base class for [Texture2DArray], [Cubemap] and [CubemapArray]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. Data is set on a per-layer basis. For [Texture2DArray]s, the layer specifies the array layer.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_format" qualifiers="const">
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<return type="int" enum="Image.Format" />
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<description>
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Returns the current format being used by this texture. See [enum Image.Format] for details.
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</description>
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</method>
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<method name="get_height" qualifiers="const">
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<return type="int" />
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<description>
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Returns the height of the texture. Height is typically represented by the Y-axis.
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</description>
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</method>
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<method name="get_layer_data" qualifiers="const">
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<return type="Image" />
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<argument index="0" name="layer" type="int" />
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<description>
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Returns an [Image] resource with the data from specified [code]layer[/code].
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</description>
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</method>
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<method name="get_layered_type" qualifiers="const">
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<return type="int" enum="TextureLayered.LayeredType" />
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<description>
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</description>
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</method>
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<method name="get_layers" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="get_width" qualifiers="const">
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<return type="int" />
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<description>
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Returns the width of the texture. Width is typically represented by the X-axis.
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</description>
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</method>
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<method name="has_mipmaps" qualifiers="const">
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<return type="bool" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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<constant name="LAYERED_TYPE_2D_ARRAY" value="0" enum="LayeredType">
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</constant>
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<constant name="LAYERED_TYPE_CUBEMAP" value="1" enum="LayeredType">
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</constant>
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<constant name="LAYERED_TYPE_CUBEMAP_ARRAY" value="2" enum="LayeredType">
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</constant>
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</constants>
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</class>
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