godot/scene
Juan Linietsky 28c4afeb57 -Rewritten KinematicBody2D::move to MUCH more efficient code.
-KinematicBody2D::move now properly recognizes collision exceptions and masks, fixes #1649
-Removed object type masking for KinematicBody2D
-Added a test_motion() function to RigidBody2D, allowing simlar behavior to KinematicBody2D::move there.
2015-04-19 20:50:55 -03:00
..
2d -Rewritten KinematicBody2D::move to MUCH more efficient code. 2015-04-19 20:50:55 -03:00
3d Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
audio Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
gui disable undo properly after ctrl-i, fixes #1688 2015-04-18 16:57:01 -03:00
io Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
main Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
resources Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
register_scene_types.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00