godot/editor
2020-02-18 13:54:02 -03:00
..
collada
doc PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
fileserver
icons Convert "Pool*Array" icons into "Packed*Array" 2020-02-18 13:54:02 -03:00
import PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
plugins PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
translations i18n: Sync translation template with current source 2020-02-14 20:20:50 +01:00
animation_bezier_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_bezier_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor_plugins.h Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
animation_track_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
array_property_edit.cpp
array_property_edit.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Allow for continuous deletion/duplication of lines 2020-02-16 22:09:55 +01:00
code_editor.h Texture refactor 2020-02-11 11:53:26 +01:00
connections_dialog.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
connections_dialog.h Fixes crash when pressing enter in ConnectDialog with nothing selected 2020-02-16 20:45:10 +08:00
create_dialog.cpp
create_dialog.h Texture refactor 2020-02-11 11:53:26 +01:00
dependency_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
dependency_editor.h
dictionary_property_edit.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
dictionary_property_edit.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_audio_buses.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_autoload_settings.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_autoload_settings.h Improve the AutoLoad editor UX 2020-01-31 11:51:21 +01:00
editor_builders.py
editor_data.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
editor_data.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_export.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_feature_profile.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
editor_feature_profile.h
editor_file_dialog.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_file_dialog.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_file_system.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_file_system.h Make file system scan more robust 2020-02-10 09:32:17 +01:00
editor_folding.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_folding.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_help_search.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_help.cpp Tweak the editor help comment color for better readability 2020-02-13 23:34:15 +01:00
editor_help.h
editor_inspector.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_inspector.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_log.h
editor_network_profiler.cpp
editor_network_profiler.h
editor_node.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_node.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_path.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_path.h
editor_plugin_settings.cpp Remove duplicate WARN_PRINT macro. 2020-02-05 11:13:24 +01:00
editor_plugin_settings.h
editor_plugin.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_plugin.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_profiler.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_profiler.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_properties_array_dict.cpp EditorProperty: Fix handling of PackedRealArray 2020-02-18 14:02:02 +01:00
editor_properties_array_dict.h
editor_properties.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_properties.h Texture refactor 2020-02-11 11:53:26 +01:00
editor_resource_preview.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
editor_resource_preview.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
editor_run_native.cpp Texture refactor 2020-02-11 11:53:26 +01:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
editor_sectioned_inspector.h
editor_settings.cpp Rename the "Last Modified" project list sorting option to "Last Edited" 2020-02-12 18:13:32 +01:00
editor_settings.h
editor_spin_slider.cpp Add a margin to EditorSpinSlider to visually line up the edited number 2020-02-15 02:38:51 +01:00
editor_spin_slider.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
editor_themes.h
editor_vcs_interface.cpp Add do..while(0) wrappers to macros without one. 2020-02-05 11:19:12 +01:00
editor_vcs_interface.h
editor_visual_profiler.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
editor_visual_profiler.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
export_template_manager.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
export_template_manager.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
file_type_cache.cpp
file_type_cache.h
filesystem_dock.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
filesystem_dock.h Texture refactor 2020-02-11 11:53:26 +01:00
find_in_files.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
find_in_files.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
groups_editor.cpp Texture refactor 2020-02-11 11:53:26 +01:00
groups_editor.h
import_dock.cpp Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
import_dock.h Fix multiple issues with the "Import" dock 2020-02-13 23:08:05 -03:00
inspector_dock.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp Clip text in NodeDock toolbuttons to prevent dock size changes 2020-01-21 10:23:09 +01:00
node_dock.h
pane_drag.cpp Texture refactor 2020-02-11 11:53:26 +01:00
pane_drag.h
plugin_config_dialog.cpp Use modules_enabled.gen.h to improve inter dependency checks 2020-02-07 11:50:40 +01:00
plugin_config_dialog.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
project_export.h
project_manager.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
project_manager.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
project_settings_editor.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
project_settings_editor.h
property_editor.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
property_editor.h
property_selector.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
property_selector.h
pvrtc_compress.cpp Texture refactor 2020-02-11 11:53:26 +01:00
pvrtc_compress.h
quick_open.cpp Texture refactor 2020-02-11 11:53:26 +01:00
quick_open.h Texture refactor 2020-02-11 11:53:26 +01:00
register_exporters.h
rename_dialog.cpp Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
rename_dialog.h Improve the batch rename dialog 2020-01-19 22:37:56 +01:00
reparent_dialog.cpp
reparent_dialog.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Fix typo/spelling: "exisiting" -> "existing" 2020-02-18 03:10:45 +13:00
scene_tree_dock.h
scene_tree_editor.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
scene_tree_editor.h
script_create_dialog.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
script_create_dialog.h
script_editor_debugger.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
script_editor_debugger.h Visual GPU profiler and related profiling support in Vulkan. 2020-02-11 12:01:26 +01:00
SCsub
settings_config_dialog.cpp
settings_config_dialog.h
spatial_editor_gizmos.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
spatial_editor_gizmos.h GIProbes working. 2020-02-11 12:03:20 +01:00