godot/scene/main
Juan Linietsky c1dcdf6109 No more metadata and dependency indices kept in resources saved.
-Node folding is now saved externally together with the properties
-External resources remember their ID when scenes are saved.
2019-04-11 14:36:58 -03:00
..
canvas_layer.cpp Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
canvas_layer.h Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
node.h Clean up notifications and merge Node and MainLoop ones for clarity, closes #27614 2019-04-04 10:34:41 -03:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Clean up notifications and merge Node and MainLoop ones for clarity, closes #27614 2019-04-04 10:34:41 -03:00
scene_tree.h Clean up notifications and merge Node and MainLoop ones for clarity, closes #27614 2019-04-04 10:34:41 -03:00
SCsub
timer.cpp
timer.h
viewport.cpp Decrease the default tooltip delay to 0.5 seconds 2019-04-10 19:45:29 +02:00
viewport.h Drop mouseover when mouse not in the window 2019-03-30 00:26:16 +01:00