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godot/scene/2d
Juan Linietsky dcab01618a Fixed is_playing funtion (was reporting wrong), closes
Made error reporting to opcode_set in gdscript a bit clearer
2017-12-07 18:14:39 -03:00
..
animated_sprite.cpp Fixed is_playing funtion (was reporting wrong), closes 2017-12-07 18:14:39 -03:00
animated_sprite.h
area_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
area_2d.h
audio_stream_player_2d.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp
camera_2d.h
canvas_item.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
canvas_item.h -Fix particles with size==0, closes 2017-12-06 19:51:13 -03:00
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
joints_2d.cpp
joints_2d.h
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
line_2d.h
line_builder.cpp
line_builder.h
navigation2d.cpp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
navigation2d.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
navigation_polygon.cpp
navigation_polygon.h
node_2d.cpp Fixes a double class registering error 2017-11-20 11:20:38 +01:00
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp Fixed . Restored ParallaxLayer mirroring that was broken by pull request 2017-11-23 01:52:34 +00:00
parallax_layer.h
particles_2d.cpp Particles2D: Fix normal map rid. 2017-12-06 22:44:12 +01:00
particles_2d.h
path_2d.cpp Fix PathFollow2D motion. 2017-11-30 08:06:58 +01:00
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
physics_body_2d.h
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp Change RayCast2D 'Exclude Parent' to include Area2D 2017-11-28 22:06:49 -08:00
ray_cast_2d.h Removed type_mask and fixed some variable name 2017-11-21 22:56:40 +01:00
remote_transform_2d.cpp
remote_transform_2d.h
screen_button.cpp
screen_button.h
SCsub
sprite.cpp
sprite.h
tile_map.cpp TileMap Fixes 2017-12-02 20:49:01 -03:00
tile_map.h Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
visibility_notifier_2d.cpp
visibility_notifier_2d.h
y_sort.cpp
y_sort.h