godot/modules/raycast
Aaron Franke 27b0f18275 Unify bits, arch, and android_arch into env["arch"]
Fully removes the `bits` option and adapts the code that relied on it.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-08-25 11:19:20 +02:00
..
config.py Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
godot_update_embree.py
lightmap_raycaster.cpp
lightmap_raycaster.h
raycast_occlusion_cull.cpp Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00
raycast_occlusion_cull.h Remove ThreadWorkPool, replace by WorkerThreadPool 2022-07-25 15:39:50 +02:00
register_types.cpp
register_types.h
SCsub Unify bits, arch, and android_arch into env["arch"] 2022-08-25 11:19:20 +02:00
static_raycaster.cpp
static_raycaster.h