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178 lines
5.5 KiB
C++
178 lines
5.5 KiB
C++
/*************************************************************************/
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/* gd_mono_log.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gd_mono_log.h"
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#include <mono/utils/mono-logger.h>
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#include <stdlib.h> // abort
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#include "core/os/dir_access.h"
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#include "core/os/os.h"
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#include "../godotsharp_dirs.h"
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static int log_level_get_id(const char *p_log_level) {
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const char *valid_log_levels[] = { "error", "critical", "warning", "message", "info", "debug", NULL };
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int i = 0;
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while (valid_log_levels[i]) {
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if (!strcmp(valid_log_levels[i], p_log_level))
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return i;
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i++;
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}
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return -1;
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}
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static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) {
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FileAccess *f = GDMonoLog::get_singleton()->get_log_file();
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if (GDMonoLog::get_singleton()->get_log_level_id() >= log_level_get_id(log_level)) {
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String text(message);
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text += " (in domain ";
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text += log_domain;
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if (log_level) {
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text += ", ";
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text += log_level;
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}
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text += ")\n";
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f->seek_end();
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f->store_string(text);
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}
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if (fatal) {
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ERR_PRINTS("Mono: FATAL ERROR, ABORTING! Logfile: " + GDMonoLog::get_singleton()->get_log_file_path() + "\n");
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// If we were to abort without flushing, the log wouldn't get written.
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f->flush();
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abort();
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}
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}
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GDMonoLog *GDMonoLog::singleton = NULL;
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bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) {
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if (!DirAccess::exists(p_logs_dir)) {
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DirAccessRef diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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ERR_FAIL_COND_V(!diraccess, false);
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Error logs_mkdir_err = diraccess->make_dir_recursive(p_logs_dir);
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ERR_EXPLAIN("Failed to create mono logs directory");
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ERR_FAIL_COND_V(logs_mkdir_err != OK, false);
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}
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return true;
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}
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void GDMonoLog::_open_log_file(const String &p_file_path) {
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log_file = FileAccess::open(p_file_path, FileAccess::WRITE);
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ERR_EXPLAIN("Failed to create log file");
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ERR_FAIL_COND(!log_file);
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}
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void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) {
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static const uint64_t MAX_SECS = 5 * 86400;
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DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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ERR_FAIL_COND(!da);
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Error err = da->change_dir(p_logs_dir);
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ERR_FAIL_COND(err != OK);
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ERR_FAIL_COND(da->list_dir_begin() != OK);
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String current;
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while ((current = da->get_next()).length()) {
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if (da->current_is_dir())
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continue;
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if (!current.ends_with(".txt"))
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continue;
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String name = current.get_basename();
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uint64_t unixtime = (uint64_t)name.to_int64();
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if (OS::get_singleton()->get_unix_time() - unixtime > MAX_SECS) {
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da->remove(current);
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}
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}
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da->list_dir_end();
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}
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void GDMonoLog::initialize() {
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#ifdef DEBUG_ENABLED
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const char *log_level = "debug";
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#else
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const char *log_level = "warning";
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#endif
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String logs_dir = GodotSharpDirs::get_mono_logs_dir();
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if (_try_create_logs_dir(logs_dir)) {
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_delete_old_log_files(logs_dir);
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log_file_path = logs_dir.plus_file(String::num_int64(OS::get_singleton()->get_unix_time()) + ".txt");
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_open_log_file(log_file_path);
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}
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mono_trace_set_level_string(log_level);
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log_level_id = log_level_get_id(log_level);
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if (log_file) {
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print_verbose("Mono: Logfile is " + log_file_path);
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mono_trace_set_log_handler(mono_log_callback, this);
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} else {
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OS::get_singleton()->printerr("Mono: No log file, using default log handler\n");
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}
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}
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GDMonoLog::GDMonoLog() {
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singleton = this;
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log_level_id = -1;
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}
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GDMonoLog::~GDMonoLog() {
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singleton = NULL;
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if (log_file) {
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log_file->close();
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memdelete(log_file);
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}
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}
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