godot/modules/gdnative
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
..
godot Expose Dictionary::next to GDNative 2017-07-15 23:02:19 +02:00
api_generator.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
api_generator.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
config.py Finish implementation of GDnative builtins bindings 2017-05-19 23:28:15 +02:00
gdnative.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
gdnative.h Better user expirence with external text editors. 2017-06-27 12:55:16 +08:00
godot.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
godot.h [GDNative] added GDN_EXPORT macro for libraries 2017-06-18 01:16:10 +02:00
register_types.cpp renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
register_types.h renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00
SCsub renamed dlscript module to gdnative 2017-04-09 21:07:53 +02:00