godot/drivers
reduz 6027cd0a1d Fixes to mobile renderer
* Make sure shaders are named, to aid in debug in case of failure
* SceneRenderRD was being wrongly initialized (virtual functions being called when derivative class not initialized).
* Fixed some bugs resulting on the above being corrected.
2021-08-17 13:52:06 -03:00
..
alsa Omit some functions in alsa wrapper 2021-02-22 19:22:53 +01:00
alsamidi Don't clobber original library symbols 2021-02-18 00:21:10 +01:00
coreaudio Core: Drop custom copymem/zeromem defines 2021-04-27 16:26:27 +02:00
coremidi Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
png Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
pulseaudio Fix crash when using ALSA MIDI with PulseAudio 2021-06-03 10:10:10 +02:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
vulkan Fixes to mobile renderer 2021-08-17 13:52:06 -03:00
wasapi Reorganize Project Settings 2021-02-18 11:23:34 -03:00
windows FileAccessWindows: Add missing share.h include 2021-08-10 13:01:16 +02:00
winmidi Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xaudio2 Reorganize Project Settings 2021-02-18 11:23:34 -03:00
register_driver_types.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
register_driver_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub LinuxBSD now compiles without vulkan/x11. 2021-06-01 16:27:54 +02:00