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27474c9563
godot
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platform
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bruvzg
27474c9563
[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-01 10:30:46 +03:00
..
android
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
ios
linuxbsd
Remove unneeded call in DisplayServerX11
2024-07-25 17:11:15 +08:00
macos
[macOS] Fix
is_process_running
and
kill
for bundled apps.
2024-07-31 16:54:53 +02:00
web
Add missing null check before disconnecting source
2024-07-30 15:00:58 -04:00
windows
[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-01 10:30:46 +03:00
register_platform_apis.h
SCsub