godot/platform/android
Juan Linietsky 273a6eeb66 Redo how the remote filesystem works
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.

The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.

Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
..
api One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
doc_classes [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00
export Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
java Downgrade android gradle plugin to version 7.2.1. 2023-04-21 14:34:07 -07:00
plugin One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
android_input_handler.cpp [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
android_input_handler.h [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
android_keys_utils.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
android_keys_utils.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
audio_driver_opensl.cpp Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_driver_opensl.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
detect.py [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00
dir_access_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dir_access_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_android.cpp Fix null-pointer dereference on Android systems when using gl_compatibility renderer. 2023-03-11 12:03:55 -05:00
display_server_android.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
file_access_android.cpp Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_android.h Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_filesystem_jandroid.cpp Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_filesystem_jandroid.h Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
java_class_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_lib_jni.cpp Fix issue with resizing the display on Android when using the compatibility renderer. 2023-04-26 00:43:13 -07:00
java_godot_lib_jni.h Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
java_godot_view_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_view_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_wrapper.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
java_godot_wrapper.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
jni_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
jni_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
net_socket_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
net_socket_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_android.cpp Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
os_android.h Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
run_icon.svg [Export] Add one-click deploy over SSH for the desktop exports. 2022-12-29 09:42:00 +02:00
SCsub
string_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thread_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thread_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.h Windows TTS: Use HashMap instead of RBMap for ids 2023-04-11 15:54:21 +02:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.