godot/editor
Juan Linietsky 273a6eeb66 Redo how the remote filesystem works
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.

The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.

Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
..
debugger Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
export Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
gui Fix various typos with codespell 2023-04-26 13:57:09 +02:00
icons Add missing PhysicalBone2D icon 2023-04-23 01:52:05 +02:00
import Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
plugins Redo how the remote filesystem works 2023-05-08 11:57:54 +02:00
translations i18n: Sync translations with Weblate 2023-04-20 13:27:43 +02:00
action_map_editor.cpp Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dict-shared-instance 2023-02-01 07:29:44 +01:00
action_map_editor.h Fix Project Settings array/dicts initial value being shared instances of the current value. 2023-01-13 21:48:43 +10:00
animation_bezier_editor.cpp Add gesture to ViewPanner and simplify a bit its API 2023-01-23 16:43:53 +01:00
animation_bezier_editor.h Add gesture to ViewPanner and simplify a bit its API 2023-01-23 16:43:53 +01:00
animation_track_editor_plugins.cpp Fix display for no-length audio stream keys 2023-02-15 17:00:31 +09:00
animation_track_editor_plugins.h
animation_track_editor.cpp Expose interpolation methods for 3D track in Animation class 2023-04-25 01:45:14 +09:00
animation_track_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Fix line_spacing in code editor will not take effect immediately on change 2023-04-24 17:11:38 +08:00
code_editor.h Rework code editor multiline operations 2023-02-12 20:53:49 +02:00
connections_dialog.cpp Merge pull request #75765 from YuriSizov/editor-node-optimize-includes 2023-04-11 19:40:24 +02:00
connections_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
create_dialog.cpp Make icons of scripted and custom classes fit the editor UI 2023-03-31 21:39:02 +02:00
create_dialog.h Fix filtering editor nodes in Create Dialog 2023-01-27 12:26:26 +01:00
dependency_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
dependency_editor.h
directory_create_dialog.cpp Make create folder popup support nested folders 2023-04-23 21:10:04 +08:00
directory_create_dialog.h Make create folder popup support nested folders 2023-04-23 21:10:04 +08:00
doc_tools.cpp Improve reliability of editor docs cache 2023-04-25 11:40:56 +02:00
doc_tools.h
editor_about.cpp Fix UTF-8 encoding for copyright in About dialog 2023-01-08 16:15:26 +01:00
editor_about.h
editor_asset_installer.cpp Removed unused property hints and Object::get_translatable_strings() 2023-01-09 16:56:01 +01:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_audio_buses.h Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
editor_autoload_settings.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_autoload_settings.h
editor_build_profile.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_build_profile.h
editor_builders.py Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_data.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_feature_profile.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_feature_profile.h
editor_file_system.cpp Exposing more project settings for documentation 2023-03-15 14:25:40 +01:00
editor_file_system.h Use reimport_append api for importing embedded gltf images 2023-02-06 07:11:45 -08:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp Apply clamp_to_embedder on parent resize and popup. 2023-03-27 07:08:29 -04:00
editor_help_search.h
editor_help.cpp Merge pull request #72095 from anvilfolk/gd-docs 2023-04-26 16:54:25 +02:00
editor_help.h Improve and fix GDScript documentation generation & behavior 2023-04-21 10:17:30 -04:00
editor_inspector.cpp Merge pull request #76105 from anvilfolk/tooltip 2023-04-25 09:59:06 +02:00
editor_inspector.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
editor_interface.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_interface.h Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
editor_layouts_dialog.cpp Fix layout list not resizing in editor layout dialog 2023-04-23 18:44:05 +08:00
editor_layouts_dialog.h Improve editor layout dialog 2023-02-02 01:29:40 +01:00
editor_locale_dialog.cpp Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
editor_locale_dialog.h
editor_log.cpp Improve line BiDi handling, prevent crash on recursive log updates. 2023-04-12 11:39:05 +03:00
editor_log.h Remove some unused signals 2023-01-31 18:54:04 +01:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Merge pull request #76026 from YuriSizov/editor-running-up-that-gui 2023-04-26 12:15:29 +02:00
editor_node.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_paths.cpp Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
editor_paths.h
editor_plugin_settings.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_plugin_settings.h
editor_plugin.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_plugin.h Decouple EditorInterface from EditorPlugin 2023-04-17 21:59:09 +02:00
editor_properties_array_dict.cpp Fix typed array export... again 2023-04-23 20:08:30 +02:00
editor_properties_array_dict.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_properties.cpp Make EditorPropertyLayersGrid responsive to touch taps 2023-04-23 07:09:51 -07:00
editor_properties.h Make EditorPropertyLayersGrid responsive to touch taps 2023-04-23 07:09:51 -07:00
editor_property_name_processor.cpp [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
editor_property_name_processor.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_quick_open.cpp Streamline class icon resolution in the editor 2023-03-31 21:17:59 +02:00
editor_quick_open.h Support script global resource name in EditorFileSystem 2023-01-21 14:19:27 +01:00
editor_resource_picker.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_resource_picker.h Implement a quick script inheritance check 2023-01-19 16:47:01 +01:00
editor_resource_preview.cpp Fix editor resource preview deadlocking with --headless mode 2023-02-23 20:57:19 +00:00
editor_resource_preview.h
editor_run_native.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_run_native.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_run.cpp Remove (or make verbose only) various debug prints. 2023-03-20 08:14:18 +02:00
editor_run.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_scale.cpp
editor_scale.h
editor_script.cpp Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_script.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_sectioned_inspector.cpp Make solving project setting errors easier 2023-03-27 08:10:35 +02:00
editor_sectioned_inspector.h
editor_settings_dialog.cpp Translate undo/redo messages in settings dialogs 2023-04-23 17:49:55 +08:00
editor_settings_dialog.h
editor_settings.cpp Validate renderer selection in project manager and change default renderer editor setting to expose an enum to users 2023-04-21 16:51:57 -07:00
editor_settings.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_themes.cpp Merge pull request #69053 from KoBeWi/grabbercentrism 2023-04-27 08:18:37 +02:00
editor_themes.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_translation.cpp Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_undo_redo_manager.cpp Fix EditorUndoRedoManager's handling of MERGE_ENDS 2023-03-06 10:40:45 +01:00
editor_undo_redo_manager.h Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
editor_vcs_interface.cpp
editor_vcs_interface.h
event_listener_line_edit.cpp [Web] Detect host OS and use macOS keys on mac hosts. 2023-04-11 10:58:54 +03:00
event_listener_line_edit.h Propagate allowed input types to event_listener when setting them on InputEventConfigurationDialog 2023-01-10 23:26:33 +10:00
fbx_importer_manager.cpp FBX: Disable importer when canceling FBX2glTF setup 2023-03-03 13:53:03 +01:00
fbx_importer_manager.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
filesystem_dock.cpp Merge pull request #76084 from timothyqiu/nested-folders 2023-04-25 09:59:31 +02:00
filesystem_dock.h Make create folder popup support nested folders 2023-04-23 21:10:04 +08:00
find_in_files.cpp
find_in_files.h
groups_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
groups_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
history_dock.cpp Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
history_dock.h Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
input_event_configuration_dialog.cpp Fix InputEventConfigurationDialog modifies original event 2023-03-13 15:03:35 +03:00
input_event_configuration_dialog.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
inspector_dock.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
inspector_dock.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
localization_editor.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
localization_editor.h Improve POT Generation dialog 2023-03-03 18:18:58 +08:00
multi_node_edit.cpp Merge pull request #71345 from reduz/support-metadata-multi-node-edit 2023-01-21 11:28:59 +01:00
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
plugin_config_dialog.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
pot_generator.cpp Improve POT Generation dialog 2023-03-03 18:18:58 +08:00
pot_generator.h
progress_dialog.cpp Automatically reparent editor message dialogs to avoid error spam. 2023-02-21 12:32:11 +02:00
progress_dialog.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
project_converter_3_to_4.cpp Add GDScript to_wchar_buffer and get_string_from_wchar functions. 2023-03-21 15:39:54 +02:00
project_converter_3_to_4.h Move tool declarations to top in 3to4. 2023-03-06 06:34:56 -05:00
project_manager.cpp Merge pull request #76421 from timothyqiu/editor-dialog 2023-04-25 10:01:06 +02:00
project_manager.h Improve selection handling in the project manager 2023-04-04 15:27:13 +02:00
project_settings_editor.cpp Merge pull request #76026 from YuriSizov/editor-running-up-that-gui 2023-04-26 12:15:29 +02:00
project_settings_editor.h clear filter input in Project Settings when opening Layers 2023-03-10 20:18:37 +08:00
property_selector.cpp Fix type icons in PropertySelector 2023-03-06 16:21:25 +01:00
property_selector.h
register_editor_types.cpp Merge pull request #76026 from YuriSizov/editor-running-up-that-gui 2023-04-26 12:15:29 +02:00
register_editor_types.h
register_exporters.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
rename_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
rename_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
renames_map_3_to_4.cpp Add navigation renames to 3to4 converter 2023-03-30 23:50:02 +02:00
renames_map_3_to_4.h Add conversion for common Theme Overrides 2023-03-10 16:32:35 +01:00
reparent_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
reparent_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
scene_create_dialog.cpp Fix inconsistent state of Controls when editing and running scenes 2023-01-09 15:54:04 +03:00
scene_create_dialog.h
scene_tree_dock.cpp Prompt to confirm anim track delete on node delete 2023-04-25 17:55:05 +02:00
scene_tree_dock.h Prompt to confirm anim track delete on node delete 2023-04-25 17:55:05 +02:00
script_create_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
script_create_dialog.h
SCsub [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
shader_create_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
shader_create_dialog.h
shader_globals_editor.cpp Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
shader_globals_editor.h
template_builders.py