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Happy new year to the wonderful Godot community!
2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.
We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)
Here's to a great year 2021 for all Godot users 🎆
77 lines
3.2 KiB
C++
77 lines
3.2 KiB
C++
/*************************************************************************/
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/* dtls_server_mbedtls.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "dtls_server_mbedtls.h"
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#include "packet_peer_mbed_dtls.h"
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Error DTLSServerMbedTLS::setup(Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert, Ref<X509Certificate> p_ca_chain) {
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ERR_FAIL_COND_V(_cookies->setup() != OK, ERR_ALREADY_IN_USE);
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_key = p_key;
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_cert = p_cert;
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_ca_chain = p_ca_chain;
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return OK;
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}
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void DTLSServerMbedTLS::stop() {
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_cookies->clear();
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}
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Ref<PacketPeerDTLS> DTLSServerMbedTLS::take_connection(Ref<PacketPeerUDP> p_udp_peer) {
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Ref<PacketPeerMbedDTLS> out;
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out.instance();
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ERR_FAIL_COND_V(!out.is_valid(), out);
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ERR_FAIL_COND_V(!p_udp_peer.is_valid(), out);
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out->accept_peer(p_udp_peer, _key, _cert, _ca_chain, _cookies);
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return out;
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}
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DTLSServer *DTLSServerMbedTLS::_create_func() {
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return memnew(DTLSServerMbedTLS);
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}
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void DTLSServerMbedTLS::initialize() {
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_create = _create_func;
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available = true;
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}
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void DTLSServerMbedTLS::finalize() {
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_create = nullptr;
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available = false;
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}
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DTLSServerMbedTLS::DTLSServerMbedTLS() {
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_cookies.instance();
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}
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DTLSServerMbedTLS::~DTLSServerMbedTLS() {
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stop();
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}
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