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26b2ac82ff
godot
/
platform
/
macos
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RedMser
c939f336d6
Only define
keep_screen_on
project setting once
2022-08-06 22:10:24 +02:00
..
export
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
crash_handler_macos.h
crash_handler_macos.mm
detect.py
dir_access_macos.h
Add override keywords to DirAccess derived classes
2022-08-02 16:39:44 +01:00
dir_access_macos.mm
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
display_server_macos.h
Implement
screen_is_kept_on
for macOS.
2022-08-05 13:14:13 +03:00
display_server_macos.mm
Only define
keep_screen_on
project setting once
2022-08-06 22:10:24 +02:00
gl_manager_macos_legacy.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gl_manager_macos_legacy.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_application.h
godot_application.mm
godot_content_view.h
godot_content_view.mm
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
godot_main_macos.mm
godot_menu_item.h
godot_window_delegate.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
godot_window_delegate.mm
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
godot_window.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
godot_window.mm
joypad_macos.cpp
joypad_macos.h
key_mapping_macos.h
key_mapping_macos.mm
logo.png
macos_terminal_logger.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
macos_terminal_logger.mm
os_macos.h
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
os_macos.mm
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
platform_config.h
platform_macos_builders.py
SCsub
tts_macos.h
tts_macos.mm
vulkan_context_macos.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
vulkan_context_macos.mm