godot/thirdparty/libvpx/vpx_dsp/x86/vpx_asm_stubs.c
Błażej Szczygieł 5268443fdf Add libvpx thirdparty library
Only necessary files
2016-10-19 13:34:28 +02:00

163 lines
8.8 KiB
C

/*
* Copyright (c) 2014 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "./vpx_config.h"
#include "./vpx_dsp_rtcd.h"
#include "vpx_dsp/x86/convolve.h"
#if HAVE_SSE2
filter8_1dfunction vpx_filter_block1d16_v8_sse2;
filter8_1dfunction vpx_filter_block1d16_h8_sse2;
filter8_1dfunction vpx_filter_block1d8_v8_sse2;
filter8_1dfunction vpx_filter_block1d8_h8_sse2;
filter8_1dfunction vpx_filter_block1d4_v8_sse2;
filter8_1dfunction vpx_filter_block1d4_h8_sse2;
filter8_1dfunction vpx_filter_block1d16_v8_avg_sse2;
filter8_1dfunction vpx_filter_block1d16_h8_avg_sse2;
filter8_1dfunction vpx_filter_block1d8_v8_avg_sse2;
filter8_1dfunction vpx_filter_block1d8_h8_avg_sse2;
filter8_1dfunction vpx_filter_block1d4_v8_avg_sse2;
filter8_1dfunction vpx_filter_block1d4_h8_avg_sse2;
filter8_1dfunction vpx_filter_block1d16_v2_sse2;
filter8_1dfunction vpx_filter_block1d16_h2_sse2;
filter8_1dfunction vpx_filter_block1d8_v2_sse2;
filter8_1dfunction vpx_filter_block1d8_h2_sse2;
filter8_1dfunction vpx_filter_block1d4_v2_sse2;
filter8_1dfunction vpx_filter_block1d4_h2_sse2;
filter8_1dfunction vpx_filter_block1d16_v2_avg_sse2;
filter8_1dfunction vpx_filter_block1d16_h2_avg_sse2;
filter8_1dfunction vpx_filter_block1d8_v2_avg_sse2;
filter8_1dfunction vpx_filter_block1d8_h2_avg_sse2;
filter8_1dfunction vpx_filter_block1d4_v2_avg_sse2;
filter8_1dfunction vpx_filter_block1d4_h2_avg_sse2;
// void vpx_convolve8_horiz_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h);
// void vpx_convolve8_vert_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h);
// void vpx_convolve8_avg_horiz_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h);
// void vpx_convolve8_avg_vert_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h);
FUN_CONV_1D(horiz, x_step_q4, filter_x, h, src, , sse2);
FUN_CONV_1D(vert, y_step_q4, filter_y, v, src - src_stride * 3, , sse2);
FUN_CONV_1D(avg_horiz, x_step_q4, filter_x, h, src, avg_, sse2);
FUN_CONV_1D(avg_vert, y_step_q4, filter_y, v, src - src_stride * 3, avg_, sse2);
// void vpx_convolve8_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h);
// void vpx_convolve8_avg_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h);
FUN_CONV_2D(, sse2);
FUN_CONV_2D(avg_ , sse2);
#if CONFIG_VP9_HIGHBITDEPTH && ARCH_X86_64
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_v8_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_h8_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_v8_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_h8_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v8_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h8_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_v8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_h8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_v8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_h8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h8_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_v2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_h2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_v2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_h2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h2_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_v2_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d16_h2_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_v2_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d8_h2_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_v2_avg_sse2;
highbd_filter8_1dfunction vpx_highbd_filter_block1d4_h2_avg_sse2;
// void vpx_highbd_convolve8_horiz_sse2(const uint8_t *src,
// ptrdiff_t src_stride,
// uint8_t *dst,
// ptrdiff_t dst_stride,
// const int16_t *filter_x,
// int x_step_q4,
// const int16_t *filter_y,
// int y_step_q4,
// int w, int h, int bd);
// void vpx_highbd_convolve8_vert_sse2(const uint8_t *src,
// ptrdiff_t src_stride,
// uint8_t *dst,
// ptrdiff_t dst_stride,
// const int16_t *filter_x,
// int x_step_q4,
// const int16_t *filter_y,
// int y_step_q4,
// int w, int h, int bd);
// void vpx_highbd_convolve8_avg_horiz_sse2(const uint8_t *src,
// ptrdiff_t src_stride,
// uint8_t *dst,
// ptrdiff_t dst_stride,
// const int16_t *filter_x,
// int x_step_q4,
// const int16_t *filter_y,
// int y_step_q4,
// int w, int h, int bd);
// void vpx_highbd_convolve8_avg_vert_sse2(const uint8_t *src,
// ptrdiff_t src_stride,
// uint8_t *dst,
// ptrdiff_t dst_stride,
// const int16_t *filter_x,
// int x_step_q4,
// const int16_t *filter_y,
// int y_step_q4,
// int w, int h, int bd);
HIGH_FUN_CONV_1D(horiz, x_step_q4, filter_x, h, src, , sse2);
HIGH_FUN_CONV_1D(vert, y_step_q4, filter_y, v, src - src_stride * 3, , sse2);
HIGH_FUN_CONV_1D(avg_horiz, x_step_q4, filter_x, h, src, avg_, sse2);
HIGH_FUN_CONV_1D(avg_vert, y_step_q4, filter_y, v, src - src_stride * 3, avg_,
sse2);
// void vpx_highbd_convolve8_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h, int bd);
// void vpx_highbd_convolve8_avg_sse2(const uint8_t *src, ptrdiff_t src_stride,
// uint8_t *dst, ptrdiff_t dst_stride,
// const int16_t *filter_x, int x_step_q4,
// const int16_t *filter_y, int y_step_q4,
// int w, int h, int bd);
HIGH_FUN_CONV_2D(, sse2);
HIGH_FUN_CONV_2D(avg_ , sse2);
#endif // CONFIG_VP9_HIGHBITDEPTH && ARCH_X86_64
#endif // HAVE_SSE2