godot/modules/csg
K. S. Ernest (iFire) Lee fda444bb01 Add csg boolean operators using elalish/manifold.
Uses MeshGL64 for more floating point precision.

Co-Authored-By: 31 <31eee384@gmail.com>
Co-Authored-By: Claudio Z <120678869+cloudofoz@users.noreply.github.com>
2024-11-28 06:26:52 -08:00
..
doc_classes Add CSG options to bake to static mesh and collision shape 2024-06-19 22:54:25 +02:00
editor Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
icons Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
config.py
csg_shape.cpp Add csg boolean operators using elalish/manifold. 2024-11-28 06:26:52 -08:00
csg_shape.h Add CSG options to bake to static mesh and collision shape 2024-06-19 22:54:25 +02:00
csg.cpp Add csg boolean operators using elalish/manifold. 2024-11-28 06:26:52 -08:00
csg.h Add csg boolean operators using elalish/manifold. 2024-11-28 06:26:52 -08:00
register_types.cpp Remove redudant _3D_DISABLED check from csg module 2024-09-26 10:24:10 +03:00
register_types.h
SCsub Add csg boolean operators using elalish/manifold. 2024-11-28 06:26:52 -08:00