mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
265bae824f
This property was intended to provide a way to have SSAO or VoxelGI ambient occlusion with a color other than black. However, it was dropped during the Vulkan renderer development due to the performance overhead it caused when the feature wasn't used. |
||
---|---|---|
.. | ||
render_forward_mobile.cpp | ||
render_forward_mobile.h | ||
scene_shader_forward_mobile.cpp | ||
scene_shader_forward_mobile.h | ||
SCsub |