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dummy
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
environment
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renderer_rd
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Correct aspect ratio used in FSR2 calculations to remove a source of depth-based ghosting
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2025-01-06 14:00:58 -08:00 |
storage
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Merge pull request #76371 from ze2j/array_mesh_surface_remove
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2024-12-19 19:59:56 -06:00 |
instance_uniforms.cpp
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Implement 2D instance shader parameters
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2024-12-17 23:59:16 +01:00 |
instance_uniforms.h
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Implement 2D instance shader parameters
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2024-12-17 23:59:16 +01:00 |
renderer_canvas_cull.cpp
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Add more property hint ranges for project settings
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2024-12-23 18:22:32 +01:00 |
renderer_canvas_cull.h
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Implement 2D instance shader parameters
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2024-12-17 23:59:16 +01:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_compositor.cpp
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renderer_compositor.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_scene_cull.cpp
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Fix regression with shadows when light range is 0 or close
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2024-12-28 11:40:54 +01:00 |
renderer_scene_cull.h
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Implement 2D instance shader parameters
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2024-12-17 23:59:16 +01:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
renderer_viewport.cpp
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Properly transform light rect and occluder rect to perform light2d culling in canvas space
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2024-12-20 16:58:02 -07:00 |
renderer_viewport.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_context_driver.cpp
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rendering_context_driver.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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Style: Enforce AllowShortFunctionsOnASingleLine
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2025-01-02 10:09:41 -06:00 |
rendering_device_commons.cpp
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rendering_device_commons.h
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rendering_device_driver.cpp
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rendering_device_driver.h
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Style: Enforce AllowShortFunctionsOnASingleLine
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2025-01-02 10:09:41 -06:00 |
rendering_device_graph.cpp
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Merge pull request #100399 from Fahien/fahien/resource-usage-to-string
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2024-12-19 19:59:40 -06:00 |
rendering_device_graph.h
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Merge pull request #100399 from Fahien/fahien/resource-usage-to-string
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2024-12-19 19:59:40 -06:00 |
rendering_device.compat.inc
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rendering_device.cpp
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Improve use of Ref.is_null/valid
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2024-12-23 16:35:02 -05:00 |
rendering_device.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_light_culler.cpp
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rendering_light_culler.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_constants.h
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rendering_server_default.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_server_default.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_compiler.h
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shader_include_db.cpp
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shader_include_db.h
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shader_language.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_language.h
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shader_preprocessor.cpp
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shader_preprocessor.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_types.cpp
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_types.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |
shader_warnings.cpp
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shader_warnings.h
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Remove unused headers in servers.
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2024-12-20 18:51:01 +08:00 |