godot/servers/rendering/renderer_rd
Joan Fons 259e50f447 Fix regression in rasterizer state
Fixes a regression introduced by the color pass flags rework. The various rasterizer state structs were not being reset for each flag combination, which meant some state changes were wrongly applied to some flag combinations.
2022-04-13 16:21:40 +02:00
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forward_clustered Fix regression in rasterizer state 2022-04-13 16:21:40 +02:00
forward_mobile Fix Vulkan validation errors on default depth textures 2022-04-11 11:53:49 +02:00
shaders Use less blur for distant directional shadow splits 2022-04-11 19:37:49 +02:00
storage_rd Fix Vulkan validation errors on default depth textures 2022-04-11 11:53:49 +02:00
cluster_builder_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
cluster_builder_rd.h
effects_rd.cpp
effects_rd.h
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
renderer_canvas_render_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
renderer_canvas_render_rd.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
renderer_compositor_rd.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
renderer_compositor_rd.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
renderer_scene_environment_rd.cpp
renderer_scene_environment_rd.h
renderer_scene_gi_rd.cpp
renderer_scene_gi_rd.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
renderer_scene_render_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
renderer_scene_render_rd.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
renderer_scene_sky_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
renderer_scene_sky_rd.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
renderer_storage_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
renderer_storage_rd.h
SCsub
shader_rd.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
shader_rd.h
uniform_set_cache_rd.cpp
uniform_set_cache_rd.h